Cheap Zork: Grand Inquisitor (Mac) (Software) (Macintosh) Price
CHEAP-PRICE.NET ’s Cheap Price
Here at Cheap-price.net we have Zork: Grand Inquisitor (Mac) at a terrific price. The real-time price may actually be cheaper — click “Buy Now” above to check the live price at Amazon.com.
| PLATFORM: | Macintosh |
| CATEGORY: | Software |
| MANUFACTURER: | MacPlay |
| TYPE: | Computer Games, Macintosh (Machintosh), Mac, Apple, Adventure, Computer Role Playing Games (Game, crpg, crpgs, rpg, rpgs) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 811930002206 |
Related Products
Customer Reviews of Zork: Grand Inquisitor (Mac)
Fun, Funny, Not Too Hard -- But not too easy either This is a worthy successor to the original "Zork" series. Its sense of humor is sophomoric (the kind I really like)and leans to puns, ironic associations, and a bit of common knowledge tweaking. A bit like Lucas' "Monkey Island" series. I spent 2 days during spring break playing this game, wasting time I should have spent grading papers -- and not caring a bit.
The graphics are fun, the game play is smooth, the cut-scenes are entertaining and the solutions accessible. This game appeals on two levels: I "got" all of the subtle(there were a few) jokes and my 8-year-old loved the slapstick humor.
I wish there were more games like this out there! I wish Activision would make more. MANY MORE!
hours of fun
I've played Zork for a long time, from the text-based to graphic adventures, and this game does a great job of maintaining the humor and spirit of the original games while taking advantage of modern graphical capabilities. This is funnier than Zork Nemesis and features a first-person interface with 360-degree viewing.
After a newsreel-style introduction gets you up-to-date with developments in Zork, namely the takeover by the Grand Inquisitor and subsequent squashing of all things smacking of magic, you begin your adventure standing outside the town of Port Foozle, after curfew. Following a series of humorous vignettes and tasks, you are ready to descend Undergound (where magic yet resides), insert Disk 2, and do your best to help the Dungeon Master (voiced by Michael McKean) defeat the GI and return magic to Zork.
Gameplay is smooth and the frequent cutscenes run seamlessly. These live action scenes are quite entertaining and feature Dirk Benedict (Battlestar Galactica), Erick Avari (Stargate) and Rip Taylor. There are eight main locales; you move between them using the subway or transport-ATMs. The interface is not simple and there are a lot of commands, but before you know it you are speeding through tasks without hesitation. You collect LOTS of objects and solve puzzles that are interesting and not too easy. VERY nonlinear; you will spend time moving between locations gathering objects and information before you can complete solutions, but that's the fun of it. You cast lots of spells and use your brain more than your sword, if you know what I mean. Humor is ubiquitous, the graphics are conceptually brilliant (if sometimes fuzzy), and at the end of hours of play you will feel satisfied and happy, not the least of which because you have visited the white house.
Running this on a G4 tower, I found the game fast and very stable. You can save at any time, and though the number of saved game slots is limited, that number is generous .... 20, if I remember correctly.
My only complaint is that there is no volume control within the game.
Lots of fun and VERY well done.
Ehhh... not a great buy, not a great game
After playing the original text adventure Zork games, Return to Zork, the first (I think) graphical Zork game; seemed pretty cool, even if the implementation of [poor quality] video was done very badly. I paid [$$] for Zork: GI at Mac World New York, which was surprising as many other companies were selling games for lower prices. After installing it, I found that Z:GI still has the lousy video quality just as RTZ(return to zork) did, and the QTVR scenes are nice- but they never seem to move without skipping at all. My computer is well past capable of running this, but still, I find a lack of quality in the newer of the Zork series. As well, clicking on everything to interact with it requires that the CD spin(where it slows down every other time) and this takes up a lot of gameplay time.
Still, the game presents a clever sort of humor and gameplay, I dunno whether to put aside the many flaws with video and graphics and gameplay entirely...