Cheap XB Conflict: Global Terror Video Games Price

Cheap XB Conflict: Global Terror (Video Games) (Xbox) Price

XB Conflict: Global Terror

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$19.99

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PLATFORM: Xbox
AGE GROUP: 17 years and up
CATEGORY: Video Games
MANUFACTURER: Take2 Interactive Software
ESRB RATING: Mature
FEATURES: Travel the world leading an elite counter-terrorism squad through hot-spots like the Philippines and Columbia, This edition brings the acclaimed Conflict series into the modern theater of the terrorist conflict, with a re-vamped engine and radically enhanced graphics, Refined order system, driving system, weaponry and more, The original Desert Storm Delta force is back: Bradley, Foles, Connors and Jones
MEDIA: Video Game
MPN: 29741
# OF MEDIA: 1
UPC: 710425297410

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Customer Reviews of XB Conflict: Global Terror

When is the next great Conflict game coming out?
All of my gripes will be under the paragraph so named. I just want to hit the high points of this game first: <
> <
>1. Mission Diversity: This truly is a reflection of some special operations missions in a war on terrorism. The first two installments in the Conflict series were pretty much just a small A-Team running around the battlefield doing their "traditional" special operations missions. This installment has your team going from a jail-break in Colombia to South Korea and an executive security mission. The final mission is the assault on a nuclear missile base in the Indian Himalayas. This variety shows the fluid character and truly global reach of terrorism and the war against it. <
> <
>2. Controls: The squad controls are much more simple and intuitive than the other Conflict games. I especially like the ability of a downed soldier being able to call another to heal him/her rather than take control of that soldier or order him/her there with a third soldier. This is great when you have to have a guy covering and need to get two downed soldiers back up. The delay orders are great for assaulting rooms or pieing corners in multiple directions at once. It also aids when you can stealth guys into position and then cut loose on an unsuspecting enemy when all your guys are in place with the click of a button. It is also good to be able to lean and shoot. <
> <
>3. Graphics: These are the best graphics of the whole conflict series. The Desert Storm installments had bearable graphics but overall they looked cartoonish. Vietnam was getting there and I like the feel of its graphics more for some reason but the Global Terror ones are on par with Rainbow Six or SOCOM. Not as good but on par. Some of the jerkiness has been taken out of soldier movement. <
> <
>4. AI: The AI is better but not vastly. Your squad's AI seems to have improved little but I note that soldiers will tend to act on their own better. For example, if they are shooting at a guy they just can't hit then they may move into better position to kill him or simply lob a grenade. The enemy AI will flee from grenades and this opens them up to fire when they get out from behind cover. <
> <
>5. Gripes: They are few and usually to do with storyline rather than gameplay. The gameplay gripes I have are mainly the level of difficulty or additions I want to see in the next game. I also wish they would have brought some things over from Vietnam. I believe that Vietnam was the best game as far as feeling in the storyline, keeping the action quick and constant throughout the maps and I think that all in all it was the most difficult of all the Conflict series. <
> <
>However, there are singular missions or portions of missions in Global Terror that are rathcheted way up compared to anything in the Vietnam ones. The first few minutes of "Pressure Drop" will test your ability to move your squad around and survive as well as deal out damage and repel attacks. Otherwise you will spend your time healing downed people and getting shot until no one is left to heal anyone. Keep your head on a swivel during this mission. After that it just lets off from there until the very end of the map. This is similar to a lot of missions, which are more realistic to combat; 99% sheer boredom punctuated by 1% sheer terror. I do not mean to say the game is boring but it does seems to follow the big-battle then pick off stragglers then regroup and crossload ammo, medic kits, grenades etc.; then move to next big battle and start all over. Why not have one mission where the whole army comes down on top of you and you have to set up correctly to fight it off like in Desert Storm, Back to Baghdad or Vietnam? To be fair no counter-terrorism unit would want to be caught in that kind of situation but for gamers it is fun. I guess this is keeping with the game's storyline realism. <
> <
>Also, I miss the vehicles especially the choppers. Nothing beats loading up "Ride of the Valkyries" to your custom soundtrack on the chopper mission in Conflict: Vietnam. Could they not have put a mission with a helicopter in it like in Conflict: Vietnam that was more like the chopper mission in Delta Force: Black Hawk Down? The times you do use vehicles in this game are only setting your whole squad up to get wiped out by hidden tanks, mortar fire, or RPG wielding enemies whom you may miss while sweeping through an area. <
> <
>I wish they had an option to view the weapons' sights realistically in zoom like on Conflict: Vietnam especially with all the new, authentic weapons in modern armies' inventories. Some things are more "gee whiz" than actually useful; mainly laser sights on weapons. I also wish that they would have the weapons behave more realistically. Case in point: M-16's have longer range and are more accurate at distance than AK-47's but AK's are more powerful. Why then does it take the same amount of body shots to down someone or that they have the same zoom distance? Just a small wish I have. I also wish they would incoporate some sort of throw adjustment on grenades like in most other games of this type. <
> <
>I also wish that the characters' dialogue in this game was as "colorful" as that in Conflict: Vietnam. The dialogue in that game was the most realistic since the majority of Soldiers/Sailors/Airmen/Marines/Coasties pepper all their speech with profanity. I think I counted only one four-letter word in this whole game. This was probably done to allow more people to buy this game but come on, it's M+ already and I think that bad language is less problematic than graphic violence. Anyway, any game involving combat soldiers should have profanity, if they have any dialogue at all, to be realistic. <
> <
>When will game makers realize that there are no women in American Army Special Forces units or even CIA direct action teams? I admit putting women in is to be PC and maybe to draw the growing number of female gamers but it takes away from the realism in the storyline. Also, to go with storyline realism, why not use more realistic terror groups? The South Korean missions have you up against terrorists from South Korea. It is more realistic to have North Korean terrorists operating in the south. The drug cartels in the Colombia missions were the most believeable. Also the main enemy in the game has a private army of former German special forces operatives. Most private armies/security companies today are made up of former Spetsznaz(USSR/Russian special forces). Just think about real world intel/organizations for the next game Take2. <
> <
>If you like the other Conflict series games then you will love this one. I realize that most of my review is devoted to gripes but this is just in hopes that some developer will try to make a great game perfect.


Squad-Based Heaven
is a sqaud-based shooter/wargame. If you played any of the <
>Desert Storm games before you kind of know what to expect <
>already. The big difference with this installment of the <
>series is that the game has made some dramatic improvements <
>which were needed in the other "Desert Storm" games. <
>Once again The U.S. Delta Force team is sent on <
>dangerouse missions to fight global terrorism. The team <
>consisting of four kick-butt soldiers: Bradley (infantry <
>soldier), Jones (stealthy) Conner (heavy weapons) and Foley <
>(the sniper). You'll be sent to a variety of countries and <
>diffrent terrain types. In the first level, you start in <
>a P.O.W. camp trying to make your escape, other levels you <
>fight through jungles, urban (city), deserts, snow fortress, <
>nuclear reactors and chemicle plants. You can order your <
>squad to follow, hold position, go to point, attack target, <
>stealth to point, fire at will, hold fire, heal teammates <
>and themselves if wounded and to gaurd an assigned target <
>. The controlling is <
>excellent, and your soldiers are now able to jump over <
>small walls, your firing accuracy is more dependant on <
>your skills instead of auto-aim, your team's A.I. and <
>enemies are intelligent, now they try to out-flank you, <
>flush you out with a grenade if you hide too much, charge <
>in panic or even retreat. So it basically comes down to <
>your shooting skills and how well you manage your teams <
>and issue orders in the midst of heavy fire fights. The <
>levels are fun to play as you try to figure out what's <
>the best approach to the different areas of the map, in <
>a way it has a bit of a free-form gameplay to it, which <
>adds to the replay value. You can sneak up behind <
>unsuspecting enemies and cut their throats with a knife! <
>Out of ammo? No problem; just smack them with the butt <
>of your gun! There's a total of 14 levels and I enjoyed <
>every single one of them! If you enjoy squad based shooter, <
>buy this game. I also recommend the, "Rainbow Six", <
>"Ghost Recon" and "Brute Force". Don't want squad-based <
>shooter? Want pure action: get the game, "Mercenaries" <
> <
>Pro: <
>+excellent controls <
>+excellent action <
>+excellent A.I. <
>+excellent game tutorial <
>+excellent level designs <
>+excellent sound effects <
>+excellent weaponry <
>+excellent characters <
>+play co-op with a friend <
>+play on XBOX LIVE <
>+adjustable difficulty <
>+blood splatters <
>+rag-doll physics <
>+stealth elements <
>+characters can peak around corners <
>+smack enemies with your gun <
>+a bit of freeform gameplay <
> <
>Cons: <
>-weak unlockable stuff <
>-needs to be more freeform. <
>


Best shooter, period.
I have played different shooters in the past, but this game is simply the best. <
>This game makes you feel like if you were really in a war environment. The A.I. is great, you are actually fighting not just shooting to passive targets. Even in single player mode you still dont feel alone, your team covers you while you re setting up an explosive, or healing a wounded soldier. We are allowed to do almost anything, and the maps are huge with different paths. <
>This game has so many positives that I could spend a day writting. <
>The only improvement needed is the graphics. In a scale from 0-10, I would give the graphics 80. <
>Better graphics, an expansion, and SAME GAMEPLAY, PLEASE!

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