Cheap Warhammer 40K: Dawn of War Soulstorm (Video Games) (Windows 2000, Windows XP) Price
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$39.79
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| PLATFORM: | Windows 2000, Windows XP |
| AGE GROUP: | 17 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | THQ |
| ESRB RATING: | Mature |
| FEATURES: | CD, Customize your hero’s weapons, items and abilities as they grow in power, Personalize your army’s insignias, colors, banners and names, Earn and unlock achievements and medals as you prove your superiority online in 29 NEW multi-player maps, Includes all previous Dawn of War maps for a stunning 114 maps in total, Groundbreaking Hybrid Expansion design allows Soulstorm to be played alone, or combine it with Dawn of War, Winter Assault, and Dark Crusade to create the largest RTS ever |
| MEDIA: | Video Game |
| MPN: | 49328 |
| UPC: | 752919493281 |
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Customer Reviews of Warhammer 40K: Dawn of War Soulstorm
Could've Been Great My rig isn't on steroids, so I expected the same if not identical gaming experience I had with Dawn of War Series. I have the recommended requirements well above the recommended requirements, and yet, the game runs choppy, sloppy and the load times are unacceptable compared to Relic's last stand alone expansion, Dawn of War: Dark Crusade. The units are more aggressive in the single player campaigns making troop build up difficult and sometimes impossible. The Dark Eldar have no perimeter defense that I can see, and their pop cap is low, so it's hard to build a formidable army. Not to mention the pathing problems. I enjoyed the whole DOW series, but the newest installment in the DOW series has heavy load times, poor pathing and general bugs that make the game a loser.
Solid expansion
While the game play is exactly like that of the previos DOW's that is in no way a bad thing. Instead of trying to fix what wasn't broken to begin with the developers focused on the implementation of new units, features and races.
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>With the addition of the air units the player now has a unit that can quickly respond to any point on the map to harrass the enemy or defend territory.
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>The campaign works very much like that of Dark Crusade but instead of fighting on one planet there are four. To get to another planet you have to control a section of the planet with a "warp gate." Another change is that each race has a unique bonus power, the Space Marines can use drop pods to bring in their troops, the Necrons can have some of their fallen Honor guard restore themselvs after the battle is over without buying them again, the Imperial guard has reduced production costs, and the Tau have a cannon that can be used to "soften" up the enemy forces when invading their territory.
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>Both of the new races have their own strengths and weaknesses. The sisters aren't as tough to kill as the Space Marines but they can be devistating to infantry and buildings with the amount of flame throwers and melta weapons they can field at once. The Dark Eldar lack the ability to make base defences but are quick at producing units and move very quickly across the map.
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>In all I have enjoyed this addition to the DOW series and do recommend it.
Give me more!
No there isn't anything terribly new or progressive with this game, but with so many lame RTS's out there I'll take a new dawn of war expansion any day!