Cheap Warhammer 40,000 Dawn of War Winter Assault Expansion PAck (Software) (Windows XP) Price
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$18.98
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| PLATFORM: | Windows XP |
| CATEGORY: | Software |
| MANUFACTURER: | THQ |
| ESRB RATING: | Mature |
| FEATURES: | CD-ROM, Real-time strategy game based on the popular table-top war game, Vie for the survival of mankind or its ultimate destruction, Control 1 of 5 unique races, Improved resource model makes it easier to focus on frontline action, Single player campaigns; Multiplayer for up to 8 via LAN or Internet |
| MEDIA: | CD-ROM |
| MPN: | 49249 |
| UPC: | 752919492499 |
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Customer Reviews of Warhammer 40,000 Dawn of War Winter Assault Expansion PAck
Too ambitious, fails to deliver I am a huge fan of the originial Dawn of War, and have played the table-top Warhammer 40K miniatures game for a while now. What I loved about the original game, was the sheer fun of playing. Unlike most recent RTS games that tend towards the zoomed-out, over-economized style of Age of Empires, Warhammer delivered something closer to StarCraft, where squads move quickly enough to respond to things and do actual lightning attacks in and out, rather than spend most of their time slowly trecking over tiny terrain features to get to an enemy city, then die from attrition before getting there. <
> I'll admit, I never played the original multiplayer, but the single-player campaign and a skirmish every now and then were wonderful. <
> When I first heard about the expansion, I was very excited, hoping for more of the same Warhammer fun that the first game delivered. Expecially a new race, I am not a big fan of Imperial Guard, but hey, a new race to stop if they're that bad, right? So I got a copy, and was even more excited at first by the new style of the single-player campaign, and then almost fell asleep. <
> While it is an ok story, it doesn't compare at all with the original. Bad premise, ok levels and missions, some good characters, where the original had all of these traits above average. The new units don't add very much, and as much as I was surprised by how much I enjoyed the imperial guard, they weren't worth it. The new and prettier levels are new and prettier, but there are clipping issues where units, masses of orc units in particular, either can't find their way up hills or around obstacles, or multiple squads get all mixed together until none of them can move. At all. With imperial guard you have to start executing units with the comissar to get the force moving again, with the others just have attack forces wail away on themselves. Not sure if that's the map, or some tweak in AI, or what, but I never had that problem in the original. The story, like I said, is weak, as is the character and script writing (in some cases). Some of the new ways of giving open-ended options in single-player were cool, like switching between the two armies of good or evil in the middle of a mission to decide which you would bring on to the next mission. <
> I'll come to a close soon here, my biggest problems were things like emphasizing the femininity of the Eldar in the plot, making it seem like more than half of the Eldar soldiers were women (not so) and completely unnescessary changes, such as some unit art and upgrade options were altered for all of the old races just for the hell of it, or to make it more "authentically Warhammer" while less balanced. Such as the "chaos projectiles" upgrade for Chaos marines. Also, the new Fire Dragon eldar units have god-awful AI, and never seem to work quite right in combat. <
> My overall opinion was that there weren't too many glaring flaws, but some little thing was wrong with every single part of the game after the expansion. <
> This is a case of "if it ain't broke, don't fix it" and if you liked the original single-player campaign, stick with the original.
Good game
Great game, very well done. The only downside is the online playing community. Veterans stack games and encourage noobs to join, enhancing their win %.
dont see what all the hype is about
Nothing special about this game that sets it apart from any other RTS. In fact, older RTS like command and conquer:generals have more features in game than this title. For instance, in C&C:G you can garrison any civilian building. You can only garrison certain structures that you build in W40k:DOW, but you cant garrison civilian buildings.
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>Is this game fun? Yes. Is it worth the $49.95 it cost for the game and the expansion? Not even close.