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Tropico differs from most "sim" games in the level of long-term planning it demands. Money is relatively easy to come by, but can be spent in a staggering number of ways. The fact that structures are not placed on the map immediately after buying them makes planning even more important. Construction workers only put up one or two buildings at a time, and they have to flatten the ground beneath the structure before they can even get started. Once something is built it must be staffed--usually with educated workers--and the process takes time. After all that, it takes even more time for the building to become productive. Farmers must plant, raise, and harvest their crops. Industrial buildings like the cigar factory must get raw materials from the farms, then spend time processing them. Finished products must be hauled to a dock, where dockworkers slowly load the goods into freighters, and you finally get paid. Years can pass between the time something is built and the time it becomes profitable.
Fun and challenging as Tropico is, there is a little trouble in paradise. The game's manual has practically no hard information, and it's left mostly up to the player to figure how everything in the game interrelates. The interface is another problem, as it takes up a lot of space on the screen and what little information it provides is scattered all over the place. Experience with the game will let players overcome most of its shortcomings, and Tropico is definitely a game worth playing. --T. Byrl Baker
Pros:
- Lush graphics designed to look great at multiple resolutions
- An absolutely perfect soundtrack
- Open-ended gameplay
- It's difficult to tell how to appease all the political factions
- Interface could be better
| PLATFORM: | Windows 95, Windows 98, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Gathering of Developers |
| ESRB RATING: | Teen |
| TYPE: | Tropiko, Computer Games, Strategy (Strategic), Historical (historic) Recreation (Recreations), Military (Wargames |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 663593130174 |
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Customer Reviews of Tropico
You should have experience in this genre Tropico is a very exciting game where you are the ruler of Tropico, a fictional island nation in the tropics. You select which person you want to be, select how many years you want to reign, and you are now a leader. You must develop the country with a limited amount of money. But if your new to the simulation genre, you don't want to buy this game right away. You should try games that aren't as hard as this. Roller Coaster Tycoon is about the only place to start because it's easy and it has the basic challenges this genre offers. The reason why this game is harder than others is because your citizens not only need shelter, but they need farms for food, Factories and plants for jobs, and pubs and Sporting facilities for entertainment. They also belong to factions that desire one thing but another faction doesn't want it. New players to this genre might not know how to handle the rebels who launch attacks on government buildings. Bottom line: This game has its up's and down's, but overall, it something to buy.
Very fun sim, yet lacks some important bells and whistles.
Tropico: Imagine a sim in which you play a 3rd world island dictator that places you in a large presidential palace where you govern the native inhabitants, immigrants who come to your country looking for work, tourists looking for that perfect beach vacation, political regimes wanting to be your friend, building an economic empire all while making sure you avoid a coup.
In an obvious tongue and cheek version of playing Fidel Castro governing Cuba from the early 50's to present day and beyond, I am totally amazed at the depth of your decision making progress. While the graphics are very strong, and the music soundtrack will have you humming for hours to a latin/salsa beat, you will want to play this game over and over (especially the random map generator and setting winning conditions) in figuring out the best way to manage your island. The game, at its most basic core, is modeled after a very sophisticated economic engine. Depending on what you pay your inhabitants at their jobs, the placement of certain money generating industries, the level of housing quality, what you can provide as entertainment, religion, schooling, healthcare is incredible. The placement of buildings on terrain, elevation, and proximity to other structures is very critical! Also staffing those buildings and making your people happy while also maintaining a good relationship with capitalists (USA) and communists (USSR) is just as important. You also have to be very wary about weather conditions and pollution. Again, you will be amazed at the level of depth this economic engine runs.
The characters are very amusing to watch, and their thoughts will help you make other decisions. But I guarantee you will always be questioning yourself. Was placing the church here a good idea, or should I have put the cabaret closer to the tourist area. Should I have planted coffee or corn on this plot of land, or should I start a timber industry and raise goats instead? Very serious. The most fun I had so far was quelling a coup where a few of my soldiers betrayed me (I guess they weren't to happy) and fled to the hills, only to come and try to storm my palace later. My loyalists then began a gun battle downtown sending the native and the tourists running.
There is not enough space in this review to tell you about all the myriad of building and characters available. But one really neat and realistic feature is the creation of your dictator. Before starting the game you need to set attributes to your character and depending on what you set people, industry, tourists, foreign powers will react differently. In addition, YOU MUST chose 2 faults, whether you are a womanizer, boozer, have tourits syndrome, compulsive gambler. etc....These also affect how the world reacts to you, so you will never play the same game twice!!
Okay, now the downsides: 1) The manual is vague in areas and you will want a better description on how things interact. 2) The manual has a few blatant errors. Pictures do not match text. 2) Some buildings, not all, cannot be rotated (this is truly unacceptable with today sims), 3) Your peoples explanations on how they are feeling are vague at times and there is no immediate feedback on decisions which can prove to be difficult for new players, and finally 4) There is already a patch 1.01 available for download at the main website POPTOP.com.
But don't let these few minor annoyances detract you this game. It has a great educational value and humor to it. The graphics and music are amazing, and the re-playability factor is high. Now bulldoze that shack, build an apartment building for the masses, grow some pineapple, and build that hotel on the beach!
Telemundo buys SimCity3000 engine, but renders sims better
Not listed above, it does run on winXP. People pointing rifles at your capital building is kinda wrong. Hot keys do a virus like take over of the machine after you are done, forcing a reboot (i.e., 'r' brings up the run menu). Otherwise this spanish sim is more fun that the first SimCity. Earth grid and weather look exactly like SimCity3000. When you start there are no easly levels, but there is one Moderate so it is kind'a a pain to figure out who needs what. And eventually you grow to hate your people, so I'm giving it a 3 for that. But it is a good step forward in Sim graphics and humor.
Tropico but or cigar is game resolutions