Cheap Tom Clancy's Splinter Cell (Video Games) (PlayStation2) Price
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$19.88
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| PLATFORM: | PlayStation2 |
| CATEGORY: | Video Games |
| MANUFACTURER: | Ubi Soft |
| ESRB RATING: | Teen |
| FEATURES: | Try 10 missions, including one that is exclusive to the PlayStation 2 that has 4 new levels., Next generation Unreal engine., Reactionary AI that keeps the player on his toes., Fully interactive environments including Retinal Scanners, Finger Print Key Pads and more. |
| TYPE: | Video Games, PS2 (PSX2), Sony Playstation (Play station) 2, Playstation2 (Play station2), Action, Adventure |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 008888320425 |
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Customer Reviews of Tom Clancy's Splinter Cell
Didn't Disappoint Me Having long envied my Xbox-owning friends for having this game, I've finally gotten a chance to play it myself on the PS2, and, I'm happy to say, while it doesn't live up to the hype -- what *does* these days, except maybe GTA? -- it CERTAINLY didn't disappoint me. Splinter Cell does not suffer from the clunkiness that so many "stealth" games have (although it isn't as fluid in gameplay as Metal Gear Solid 2). It really IS fun. It's true, your gadgets are sparse, but the gameplay is fluid, it's easy to jump into (especially for a Clancy game), and it's *just* not frustrating enough to be fun for all, so to speak. That being said, it's no Metal Gear Solid, but it ranks up there with Hitman 2 as one of the most fun stealth-oriented games I've ever played. Let me put it this way: It won't disappoint you like SOCOM may have, but it also won't quite blow you away like MGS2 did. On a scale of 1-10 (I grade easily), graphics get a 7.5, gameplay gets an 8, plot and cutscenes get a 10, ease of play gets a 9, and...well, I'll tell you about replayability later, I have to get back to the game. :p (But I'd *guess* around a 6.5)
A perfect blend...kind of...sort of...not really....
A jack of all trades, master of none. It includes some of your favorite stealth moves, but nothing original except the split-jump. (And let's face it--the split-jump is just not that useful.) I think this game could be described as Metal Gear Solid 2 meets Hitman 2, except it leaves out so many of the great features of those games that you beg for more. I say if you're going to steal concepts from other titles, you should do it all the way. (Like the Sons of Liberty third-person view that somehow made its way into a few levels of James Bond 007: Nightfire? Can anyone say...[...]
Splinter Cell has constantly advertized its lighting effects and extensive use of light and shadow for stealth. I have three major issues with this: 1) It doesn't seem to matter whether or not I can see my character, only what the lighting meter says. In other words, sometimes I'll be standing in a well lit hallway with an inch of shadow running along the wall, and all I have to do is stand near the shadow to be concealed. 2) The concept encouraged the developers to create some really unrealistic lighting. For example, a number of missions involve infiltrating the CIA headquarters, and apparently the CIA got a pretty hefty electric bill last month, because they don't seem to feel they need any lights on, even when I've set off an alarm. 3) If you rotate the camera around so that you're looking at your character's face, his nightvision goggles make it look like he has car headlights mounted on his forehead. NOT the best way to avoid attracting attention. At least in the real world.
Now for some pluses. The graphics are great, despite the fact that they didn't use Mo Cap, and hiding in the shadows can be pretty fun. The weapons are cool, although in short supply. The camera is relatively easy to manipulate, making seeing around corners a breeze, and your nightvision and heatvision are quite useful and well done. I also appreciate the chord that plays everytime I'm spotted or a gaurd suspects something; I'd be lost without it. The control scheme is a little clunky, but the gameplay is still smooth and James Bondian once you get it down, which makes for some Hollywood caliber action.
In short, while not perfect, Splinter Cell has a lot to offer. I'd certainly advise renting it if you want to spent a kick-[..] week with your PlayStation 2, but don't buy without checking it out first.
BORING!!!
This game may have next generation graphics, but the guys arm still goes through the wall. The stealth part is dumb because you can be hiding in pitch dark blackness with your goggles and cell phone alight and a guy right in front of you but he wont notice. you dont shoot anybody and if you do you have to hide the body, i found that really neat, but you never shoot anybody. if you are seen you will die. you will die because the "bad guys" have automatics and you have a dinky little pistol. All-in-all this game is boring