Cheap Tom Clancy's Rainbow Six 3 Gold Pack (Software) (Windows Me, Windows XP, Windows 98) Price
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| PLATFORM: | Windows Me, Windows XP, Windows 98 |
| CATEGORY: | Software |
| MANUFACTURER: | UBI Soft |
| ESRB RATING: | Mature |
| FEATURES: | CD-ROM, Multiple gameplay modes, For one or more players using LAN or Internet, Bundle of the tactical simulation Rainbow Six 3 and its expansion pack Athena Sword, Assemble and equip teams to counter terrorist plots, Detailed environments and clever opponents |
| MEDIA: | CD-ROM |
| MPN: | 008888681588 |
| # OF MEDIA: | 1 |
| UPC: | 008888681588 |
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Customer Reviews of Tom Clancy's Rainbow Six 3 Gold Pack
Two words: LAN PARTY!!! If you love "thinking", fast paced, realistic, first person shooters... Not quite as by the book as SWAT 4 but much more fun with wider variety of weapons and equipment.This gives you some versitile call outs. Great graphics...you can check a tangos shave in this one or fire a shot thermal.Athena sword offers some expansive maps for a little hide an seek. Great gameplay, fast no paging and AI hears twigs snap not to mention you killing their teammates. Sound is very realistic allowing great distance and direction recognition for opponent location id. Great games great price. I bought a set for the team.... two words LAN PARTY!!!
Best Tactical Shooter I have played yet.
Tom Clancy's Rainbow Six 3: Raven Shield and the expansion pack Athena Sword are two of the greatest tactical first person shooters to hit PC in the past few years, if not ever. You may know the name Rainbow Six from the previous games, Rainbow Six and Rainbow Six: Rogue Spear. If you are a fan of those games, this game is a must buy for you. These games offer stunning graphics (runs on Unreal Tournament 2003 engine), amazing game play, a great single player mode, and of course online multiplayer.
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>General Game:
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>The graphics are a huge step up, especially from the previous games. The game runs on the UT2003 engine and supplies very good graphics, especially for a tactical shooter. The sound is great, and plays a key role in the game. Listening for enemies around you is key to survival in this game. You have to listen for foot steps, magazines being reloaded, doors opening, glass being broken, etc. This makes the game very realistic. Character movement is also somewhat new. Now you can go into the prone position and lay on the ground to fully stabilize your aim and accuracy. You can still peek your head around corners. One feature they removed was being able to climb up boxes etc, I feel this is realistic because no tactical anti-terror team would climb around on boxes. Also another realistic feature is not being able to jump, no one jumps around to dodge gun shots.
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>Single Player:
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>Most video games (especially FPS games) do not offer a good story line. This is not the issue with any Tom Clancy game. If you like games with a little more to them then killing, then this game is for you. The story lines are very interesting fiction-based stories involving politics, terrorism, and world conflicts. It is great being able to plan your teams' execution, you pick your teams' weapons, armor, electronic kits, explosive kits, lock pick kits, grenades, flash bangs, you name it. The only problem with single player seems to be the Artificial Intelligence. The AI is a lot smarter in these games then in the previous, but still need some work. If you have the AI set on Elite or Veteran they become almost impossible to beat unless you use smoke grenades to stop them from firing.
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>Online Multiplayer:
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>This has to be my favorite and most played part of the game. All you need to play is an internet connection (preferably broadband) and an ubi.com account to play. Multiplayer is my favorite part because you play against other players across the world that are much more skilled than the AI, and makes the game more challenging and different every time you play. There are special multiplayer maps dedicated to the game, so you will see new things in multiplayer that you did not see in single player. There are also tons of user made maps on the internet and great to play as well. There are also multiple game modes available to play online. Team Survival (Team death match), Survival (Death match), Co-op (you and other people against AI), and many other fun game modes!
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>Athena Sword:
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>Athena Sword adds some new missions onto the game. Many more weapons and some game fixes. Athena Sword is defiantly worth a look, especially with the new weapons added. With the Gold pack you get both games for a very low price, a great deal!
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>Overall, if you are looking for a great tactical shooter, great graphics and sound, get Tom Clancy's Rainbow Six 3: Raven Shield and Athena Sword Expansion! After the single player move on to multiplayer and really test your skills against the rest of the world!
Fan of Ghost Recon / SOAF / R6 / RS / UO? Look here
I've been an avid Tom Clancy FPS PC fan since the first Rainbow Six was released almost 10 years ago.
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>Recently, I had been playing America's Army: Operations since its release in July of 2002. But after awhile, the game got repititious (same weapons kits over and over and over again), cheaters became rampant (aimbots and engine mods up the wazoo), and deathmatches (to me) were exciting when Doom first came out in 1994. The multiplayer aspect NEEDS to have some type of evolution.
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>Fast forward to Rainbow Six 3 Gold Pack! You get the Athena Sword expansion pack along with Raven Shield for a great price.
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>Rainbow Six 3 is based on the same Unreal 2 engine used for America's Army Operations. You can go prone now for more stable sniping positions (wasn't possible in Rogue Spear). You can slowly open doors, toss a frag/flashbang/smoke and close the door in one fluid motion.
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>Game Engine: I'd say its pretty decent for a tactical FPS.
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>There are some glitches like getting stuck by a door, and not being able to lean in certain spots on the maps. There is also a bug where you cannot move when you first deploy in a multiplayer game. If you hold down the forward key, you can only move forward until you let go and wait 1-2 seconsd.
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>I'd like to see a more powerful M67 frag grenade. Right now, you can toss a frag and only breach a door w/o hurting the tango right behind it. The M67 is supposed to have a 15m blast radius which should effectively clear the room of all tangoes, blow out all the windows, and cause a ringing in your ear if you're in the area.
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>I'd also like to see Lean Toggle like in AAO. I have to hold down the lean key, strafe key, and movement key - I start playing hand yoga on my keyboard afterwhile.
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>Weapons Choices:
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>Athena Sword adds a few extra firearms but IMHO, the overall selection is better than the standard choices for many of the other Tom Clancy games.
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>It lacks variety of pistol calibers, pistols, and proper damage modeling. For instance, the game has 45 Auto (ACP) as having LESS damage than 40 S&W. In reality, 45 Auto cuts a larger temporal wound cavity and expands to nearly 3/4" after hitting ballistic gelatin.
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>The choice of JHP (Hollow Points) has no effect on damage in the game. I can shoot a soft-target in the head with JHP and it may take 2 more shots to finish the job.
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>I would like to have seen a 44 Magnum Desert Eagle, a Glock 20 (10mm Auto), and maybe .380 ACP and even 22 LR.
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>For rifles, they did a decent job of choosing the most common battle rifles. What they left out were the M203 40mm grenade launcher, M136 AT-4 Recoil-less anti-tank launcher, and GP-30 Russian grenade launcher. I'm pretty sure they did this because Rainbow is supposed to be a HRT-type team and NOT a full-on military assault team.
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>I would have liked to see multiple accessories:
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>suppressor + high capacity magazine + mini-scope because that is more realistic. You can slap on a Beta mag on a M16, along with a Gemtech and Trijicon ACOG w/o any problems. The rifle would be REALLY heavy, but it's do-able in real life.
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>Graphics:
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>The character modeling is decent, and I love the ragdoll physics! Some improvements are in order but otherwise it's fairly decent!
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>The rifle modeling, OTOH, leaves something to be desired. The iron sights weren't done right on the M16/M4.
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>Single Player:
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>The maps, as usual, were fairly robust. There's lots of detail and the environment is just overall very realistic.
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>Multiplayer:
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>Typical deathmatch stuff, but Athena Sword adds Count Down and some other stuff.
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>My favorite is Cooperative Tango Hunts. I'm not sure if this is new because I've never tried Rainbow Six or Rogue Spear multiplayer, but Cooperative play against the PC isn't all that bad. Just pretend you're playing against 40 people that all have aimbots, accuracy mods for pistols and submachineguns, and occaisonally look in the wrong direction.
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>Sounds:
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>Rifle sounds are sometimes accurate, and sometimes not accurate.
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>Pistols are way off for most except the SIG P228 9mm. The P228 makes a "POP POP POP" sound, which is the same as you'd hear with any 9mm Luger semi-auto pistol. In fact, 45 Auto pistols sound the same as well, just like firecrackers.
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>but in the game, the HK Mk 23, P228, Glock 17 (Iron Wrath Addon), and USP 40 S&W all make different sounds when fired. My guess is that they did this for variety. It would be rather boring to hear the same sound effects. However, I find myself choosing the P228 + High Cap mags all the time because it sounds more realistic.
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>I recommend you download some of the Raven Shield community map packs and practice by yourself.
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>Overall, this game is totally worth it and I hope my review wasn't too boring.