Cheap The Settlers: Rise of an Empire (Video Games) (Windows) Price
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$47.99
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| PLATFORM: | Windows |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | UBI Soft |
| ESRB RATING: | Teen |
| FEATURES: | CD, Diplomacy is key - Build up your small town, maintain trade relations, and make claims on land and villages, Use wise planning to for mining operations, resource gathering & food production - plus the occupations of the various settlers, Plan a road system for transporting goods effectively - and to help your people prosper, Upgrade buildings, hire entertainer and organize fairs - all to improve the economy & match up male & female settlers, Build walls to keep out enemies, and defend against invasion with military actions |
| MEDIA: | DVD-ROM |
| MPN: | 68362 |
| UPC: | 008888683629 |
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Customer Reviews of The Settlers: Rise of an Empire
A game the same as Heritage of Kings It seems from the video's at the gamers sites, that Yes there are many similarities to that of the best of the Settlers series , The Settlers V :Heritage of Kings. Hopefuly advanced but similar controls of the same for combat, large armies, advanced weapondry, hero's. <
> The infrastruction of the city has now grown, and they have added self built wall's !! I don't no about the coinage or the mining but it seems to bring a new quality to the Heritage of Kings aspects of Settlers more so. I hope there is a glorious campagn alike that found in Settlers 5. The only draw back in the game seems to be the preference to the older out dated style of non human features, not like serfs but cavemen, go figure, the game should be a winner regardless I think.
Consider this a PREview
Obviously I'm uncomfortable rating a game that isn't out and that I have not played. I have, however, spent a lot of time with older Settlers games, the very old ones, Settlers (which was released in the US as "Serf City") and The Settlers II. These original games were much less about combat and more about building up a city. It felt like placing little toy men and castles, only they were alive. They went about their lives, woodcutters chopping wood for the haulers to take to the sawmill for the millman to turn into lumber for the builders to make a bakery for the baker to...
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>You get the idea.
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>Now imagine that in incredibly detailed, beautiful 3D graphics. 3D, polygonal graphics have finally come of age, after the jagged, stupid looking (in my opinion) 3D of the PlayStation era, and just looking at screenshots, I can feel myself being drawn into this little world. In many ways, this is more of a simulation than a strategy game.
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>After Settlers II, the series tended to become more combat oriented. This was a mistake, in my opinion, and the games suffered critical disclaim and generally poor reviews.
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>I am sincerely hoping this is a return to the roots of the series and that it's successful on all fronts. I'm quite looking forward to playing it. In the words of the producer, "This is no longer a game about combat; it's about building," and in the words of a British game journalist, (paraphrase) "It feels like the perfect game for a relaxing Sunday afternoon with a glass of merlot. While other games seem anxious and frantic, this one seems peaceful."
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>That's what I want to hear, as I'm quite tired of frantic, difficult strategy games, and this kind of world creation, and watching my world operate, while still existing in a goal-oriented environment, is exactly what I want and what I'm looking forward to.
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>I am (perhaps erroneously) basing my review scores on my rather high expectations for the game, so please keep that in mind. Again, this is a preview. I have no played the game, nor has it been released at time of writing.