Cheap The Moon Project (Software) (Windows 98, Windows 95) Price
CHEAP-PRICE.NET ’s Cheap Price
Here at Cheap-price.net we have The Moon Project at a terrific price. The real-time price may actually be cheaper — click “Buy Now” above to check the live price at Amazon.com.
| PLATFORM: | Windows 98, Windows 95 |
| CATEGORY: | Software |
| MANUFACTURER: | UBI Soft |
| ESRB RATING: | Teen |
| TYPE: | Earth 2150, Computer Games, Strategy (Strategic), Science Fiction (Sci-Fi, Scifi) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 772040809195 |
Related Products
Customer Reviews of The Moon Project
WOW! THIS IS THE BEST GAME I'VE EVER SEEN! I have played a lot of RTS games, and I have to say this one is the best by far. In other games, I've always wondered, "Why can't you do this?" Not anymore with The Moon Project. Anything you can imangine doing, you can do. For instance, you can build tunnels, bridges, change terrain elevation with your builder, paint you guys different colors to look like the enemy, and pick enemies up with your transport and drop them from high altitudes. You can modify each chassis to hold weapons to your specifications, so you can fully custimize your units. The possibilities are limitless. If all this game had was the weather station, it would still be worth buying. You can do lightning storms, (which include lots of rain--the graphics are so good the rain looks so real!) metior showers, floods, bilzzards, and large wind storms that go up to 15 miles per second. Also, the lightning is like it is in the real world--that is, it goes for the tallest thing(s). It is quite involved. It can be slightly overwhelming at first trying to figure out how everything works, but that just adds to the fun. Once you have figured out everything, it's even more fun. Each guy has a certain amount of ammo, and they have to re-load every so often, which isn't much of a problem, since you have cheap transports that will automatically re-load your guys for you. Also, the teams are quite diverse. There are three different teams, each with its own unique way of gathering resources. After so much combat, units get expirence, which helps them preform better in battle. Guys can get up to 8 expirence points. There are also banners, which are really cheap, which you can mount on units or buildings, (you can change your building's weapons to anything you can arm your units with) and if units are within a certain radious, they will have +2 to +3 expirence poins, depending on how close they are. So, a unit could really have 11 experience points with a banner near by. This game sounds more complicated than it is. I would highly reccommend for any fan of RTS games to buy this--it will absolutely blow you away.
Great game
Don't be fooled by bad reviews, those people are just small minded and impatient. Although i agree this game has a higher learning curve than most RTS games out there it makes it more fun once you get everything down. You can coordinate your troops very well, thats the best thing about it if you ask me. The graphics are good but the newest Command and conquer is better graphically.(Generals) And i do say that although there are not very many naval units in this game, if you ever take time to try it, can have some very, very cool naval battles. It's my favorite thing to do, just build a whole bunch of units and fight whatever ships the AI sends your way. I also like the nuclear explosions and how they make the whole screen shake it's really cool.
Don't waste your time
The moon project looks very pretty. It uses this scheme to lure innocent gamers into what it a ponderous, confusing, and frustrating disaster of an RTS.
The controls reverse everything you expect in an RTS, which leads to many misclicks and frustrations. On the tutorial, I accidentally skipped one instruction box, and I couldn't figure out how to make units.
The game is dull. Extremely dull. Almost all the groundunits are some kind of truck or tank, and all look almost identical. To produce units at all, you need 4 different buildings and 2 different kinds of units. There's a unit designed for the sole purpose of lugging resource bricks from the Mining building to the Processing building. Everything takes about twice as long as it should to build, resulting in long periods of waiting.
Conclusion: Don't waste your time. Take a look at the box, maybe page through the strategy guide, but don't even try to play the game.