Cheap Star Wars: TIE Fighter Collector's Series (Software) (Macintosh) Price
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| PLATFORM: | Macintosh |
| AGE GROUP: | 5 years and up |
| CATEGORY: | Software |
| MANUFACTURER: | LucasArts Entertainment |
| ESRB RATING: | Everyone |
| TYPE: | starwars, Lucas Arts, Computer Games, Macintosh (Machintosh), Mac, Apple, Collections (Collection), Simulations (Simulation, Simulate), Star Wars (Starwars) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 023272206215 |
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Customer Reviews of Star Wars: TIE Fighter Collector's Series
Gameplay Makes Up For Graphics TIE Fighter remains an excellent games, even with all those new Star Wars space sims like X-Wing Vs. TIE Fighter. What makes it stand out is its involving story as well as genuinely fun gameplay. Newer games focus on multiplayer capabilities at the expence of extended storylines that make you want to continue play. TIE Fighter has over 13 campaigns to fly, using the various fighters of the galactic empire. Each campaign has up to eight missions, and then there are the training missions on top of those. Even when you've finished the game, there a several freeware mission creators available over the internet. You have 7 fighters at your disposal, each represented crisply, though lacking the finite details of games like X-Wing Vs. TIE Fighter and X-Wing Alliance. Graphics don't make a classic game: longevity does - and TIE Fighter is far from lacking in this, which is why there are so many net sites still dedicated to it and why I still continue to play it four years later.
Great, but a better deal around the corner...
It is a great game... with a wanna-be twisting plot line that kinda makes you feel a part of it all. Ok well the plotlines aren't the selling factor for this game. It is a great game to have and own if you are a star wars fan or just enjoy simple classics to pass the time and nothing as involving as other 1st person games like BattleZone or whatnot... it's also a great game to edit with a good deal of editing programs available. They programing for the game is really good and provides for a large number of possible effects and abilities, only limited by the 28 object/per battlefield rule. It is truly a classic, but if you want to see a better version of this, try the Lucas Arts compilation of Alliance, X-wing, X-wing vs. Tie-fighter flght school, and Tie-fighter all in one, with new graphics like Polygon Skins and expansions beyond teh 28 object rule. I myself have owned just about every version of Tie-fighter from the 3.5 Floppy version to the Collectors CD-rom DOS mode to the beefed X-Wing Trilogy (star wars and trilogies... gee). It is truly a good game with even more fun waiting in the editing fields. If you like Wingcommander, X-wing or anyother flightsiulator then this is one you can definitely have fun with.
Get rid of the "Assault Gunboat" and you've got a good game!
There's some great game play involved in "Tie Fighter". If you loved "Star Wars" and would love to take part in it too, then this is a game for you. You can get some wonderful stella dog-fight action and have plenty of interesting missions to choose from supported by a not too imposing story line. My only complaint about it is that for far too many of the missions you have to use the "Assault Gunboat" which is basically a slow piece of junk with no fire power and weak shields. It doesn't even look like a Tie fighter and it's presence in the game is unnecessary! Whoever designed the game thought it would be really neat to have the "Assault Gunboat" in it, but it's actually really naff. Somewhat of a disappointment as it is almost impossible to do any of the missions without geting blown up. It would be much beter if you could decide for yourself what you want to use. Get rid of the "Assault Gunboat" and you've got a good game!