Cheap Star Trek: Starfleet Command Gold Edition (Software) (Windows 95, Windows 98, Windows Me) Price
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| PLATFORM: | Windows 95, Windows 98, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Interplay |
| ESRB RATING: | Everyone |
| FEATURES: | CD |
| TYPE: | Star Trek startrek, Star Fleet battles, Computer Games, Space Simulators (Simulation), Science Fiction (Sci-Fi, scifi), Strategy (Strategic) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 040421008155 |
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Customer Reviews of Star Trek: Starfleet Command Gold Edition
Awesome, but lacking I have played Starfleet Battles, D&D, and many other of these types of RPG games, and this is an execellent adaptation of the genre. I must say however, I do not understand why it's limited to two dimensions.
There is a bit more to playing the game than just point and shoot. You will have to learn to operate your ship in the Academy missions. It requires more than your average player is willing to invest.
All-in-all, an execellent game and worth the money.
Pleased so far....
As a Starfleet Battles player 12-15 years ago, this game was not hard to master. I do feel sorry for people who never played the original game because they get all the complexity at once (even the original game started out simple and grew). Here are some simple tactical tips that still seem to work - 1) Don't be in a hurry to close with other ships until your weapons are fully charged and overloaded, if applicable. This is esp true for Romulans, Gorns, and Feds. 2) If you don't have any charged weapons, keep away from the enemy ships until you do (this was easier in the board game). Use mines to discourage following. 3) Try to deliver as much fire power at once as you can so that you have a chance to knock down a shield. There are lots of tricks like following missiles/drones into the target to add more, etc. 4) Don't forget the extra things like the suicide shuttles, admin shuttles, scatter pack shuttles, mines, etc.
Complex, but overall a good simulation
While I have not actually played Star Fleet Battles, I'm now interested in getting a look at the board game. I received this software as a gift and have been pleasantly surprised. The graphics are detailed and amazing. Gameplay, while it does take some time to master, is actually quite easy once you get the hang of it.
Just as you would imagine on a starship, there are many different things to do - and yes, it does take time for weapons to recharge in battle! However, the game does offer a series of tutorials at the Academy that walk you through everything you need. If you head straight for your opponent head-on and try to overpower them, you will get hurt. You need to know your opponent and their weaknesses.
Best part: the sense that these (or real naval battles) don't happen in lightning fast time. You don't need fast fingers to run this simulation; it helps to be able to think strategically about ship positions, which shields should be facing your opponent, which weapons will be ready to fire next, etc. This is an elegant waltz, not a blitzkrieg.
Worst part: the battlefield is 2-D. I assume this is due to the basis in the Star Fleet Battle board game, but it is frustrating to be limited to two dimensions in space.
Bottom line: if you approach this as a fast-fingered shoot-em-up, you will likely be frustrated. If you take the time to learn the game, you will likely enjoy the experience.