Cheap SOCOM: US Navy Seals (Video Games) (PlayStation2) Price
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$19.99
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| PLATFORM: | PlayStation2 |
| AGE GROUP: | 17 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Sony Computer Entertainment |
| ESRB RATING: | Mature |
| MEDIA: | Video Game |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 711719713425 |
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Customer Reviews of SOCOM: US Navy Seals
GET IT WHETHER YOU HAVE ONLINE OR NOT! Its a great Tactical Shooter eitherway-It Double Better if you have a HeadSet for PS2 as you can give your comrades voice commands and they respond 98% of the time-and fill there orders <
>If you really like it also get SOCOM II and SOCOM 3 with more improvements-i prefer SOCOM over Ghost Recon anyday-Rainbow 6 is good though. <
>Bye
pretty cool
I bought this game for my husband but found myself hooked.
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>I didn't finish the game but he did after a few weeks. The only drawback is once you complete it the challenge is over.
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>You can increase in rank, thus aquire new weapons but you are doing the same missions.
One of the most frustrating games I have ever played ...
I love military shooter games. I have all the Ghost Recon's that are available on the PS2 and I have finished them all with minimal frustration. SOCOM has the same kind of formula with a squad based tactical shooter. You're in control of two teams of two SEALs going after terrorists in different environments: open ocean, snowy mountains, jungles, deserts, and caves. It all sounds great, but I can't find that much enjoyment out of this game.
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>I had heard good things about this series so when I found a used copy for a good price I picked it up. It took a while to get used to the weird controls by hitting up on the d-pad to get into night vision mode. And switching to grenades in the middle of battle is clunky as well. I always got a bit too into it and ending up switching my primary weapon to 'nades instead of switching back to my assualt rifle and ending up dying. I had to give up using anything but the preset weapons in the missions.
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>The frustrations go on ... your lovely AI teammates will be facing you when a terrorist comes behind them they do nothing and you get shot at. As soon as you shoot they stand up and get shot in the face, or do nothing and watch you die. So much for the SEAL code. Another big frustration is you can't shoot enemies when they are next to a wall for cover, but they can sure hit you if you're doing the same thing. If you go prone your cross-hairs will be dead on with a terrorist's head for the kill but your rifle is stuck pointing up. All that does it get you killed.
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>There are 12 levels in the game and when you find the way to beat each one you can do it in about 10 mins or less no problem. Finding the best way to complete the missions is another story. One time you're perfect and you team is still at full health and you get to the last part of the mission and die. You start over knowing exactly what to do and where to send you team. Then you team will screw it up and get you, or themselves shot. Very inconsistant game and it drives me nuts. I realize its a tactical and strategic shooter, but its also a game.
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>The right idea was there, but just can't handle the frustrations with it. Maybe this isn't the type of shooter I should be playing. I enjoy the Ghost Recons, Killzone, Project: Snowblind, Cold Winter, Medal of Honor series, and Area 51. SOCOM just annoys me.
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>You might enjoy this game, and if you do thats great. If you're like me and get frustrated by repeating levels over and over and over then find some other series to try out.
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>Hopefully the later games in the series fix some of these issues, but I seriously doubt I will ever find out for myself.