Cheap Neverwinter Nights Price

Cheap Neverwinter Nights (Software) (Windows 2000, Windows XP, Windows Me, Windows 98) Price

Neverwinter Nights

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$19.99

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Neverwinter Nights isn't simply another computer game. It's a Dungeons & Dragons computer game, as well as all the tools you'll need to create your own Dungeons & Dragons adventures. Neverwinter Nights is an achievement. It accomplishes what computer role-playing games set out to do when Wizardry debuted in the late '70s: re-create the social, hands-on experience of tabletop gaming.

Neverwinter Nights uses the Dungeons & Dragons 3rd Edition rules in (nearly) all their complex glory. It's the first game to attempt to fully support D&D 3E's customizable features, and more significantly, it's the first game designed to re-create the experience of playing tabletop D&D. You can play BioWare's extensive campaign alone or online with your friends, or you can use the included Aurora toolset to build your own adventure module and run it for your buddies with all the control you'd have if you were running a tabletop game. The powerful Dungeon Master client lets you put words in nonplayer characters' mouths, control monsters, alter the game world, and customize your adventure on the fly. If playing is your thing, you can join other people's games and play through encounters with other gamers around the world.

Everything works as it should and the game is beautiful to behold. BioWare has used a limited 3-D engine to allow you to spin your viewpoint around your character and zoom in on the action. During combat, Mages unleash spectacular spells, Priests raise their symbols to drive undead hordes back, and Rogues tinker with locked chests, while Fighters dodge, parry, and strike ferociously at any attacking beasts. The sound is topnotch, with BioWare's typically high-quality voice acting and music from composer Jeremy Soule.

But all isn't perfect.

The game makes a great effort of implementing the full D&D 3rd Edition rules, but doesn't quite succeed. In NWN, Paladins lose their Detect Evil and Mount abilities. Druids can shape change into animals, but can't change back to human form at will. Darkvision has no noticeable in-game effect. Troublesome issues for hard-core D&D fans, but it's understandable that some changes would have to be made in order to shoehorn a freeform tabletop RPG into a computer program.

Other issues are not so easy to understand: the camera controls are simple and will not allow the user to lower to decrease the camera angle--you'll never get anything approaching a character's-eye view of the world. Moving to a new section within a building or going from an indoor to an outdoor area takes you out of the game and presents you with a (mercifully short) "Loading" screen. There is an artificial limitation on how many henchmen you can hire in the single-player game: you're limited to one hireling, and Baldur's Gate fans will miss the squabbling party from earlier games. More significant are the problems that arise from trying to re-create a social experience like D&D in a computer game. Multiplayer games with strangers are confusing and not as fun as they sound and, like the tabletop game, they're really only as fun as the players and especially the DM you're playing with. Multiplayer NWN is only worthwhile if you have a dedicated group and a DM that knows what he or she is doing. The last drawback is the documentation. The manual is large and detailed but it omits key help in module creation; you have to buy a separate strategy guide if you want that information.

But though slightly flawed, NWN has indisputably won the holy grail of RPG gaming: getting the Dungeons & Dragons experience into a personal computer. The included campaign is fascinating and the tools are powerful enough to ensure a steady stream of module content from devoted fans. Make no mistake, Neverwinter Nights is an achievement and will likely change the way CRPGs are played from now on. It's a game no RPG fan, no D&D fan, should miss. --Bob Andrews

Pros:

  • Almost perfect implementation of D&D 3E rules
  • Deep single-player game
  • Intriguing multiplayer game
  • Powerful module creation tools
Cons:
  • Not quite perfect implementation of D&D 3E rules
  • "Loading" screens
  • Inflexible 3-D camera
  • Only one henchman
  • Multiplayer is dependant on quality players and DM
PLATFORM: Windows 2000, Windows XP, Windows Me, Windows 98
CATEGORY: Software
MANUFACTURER: Atari
ESRB RATING: Teen
TYPE: Fantasy (FRPG), Massively Multiplayer Online Role Playing Game (MMORPG), Advanced Dungeons and Dragons (AD&D), Wizards of the Coast, Bioware, Computer Games, Strategy (Strategic), Fantasy, Computer Role Playing Games (Game, rpgs, rpg, crpg, crpgs), Great Deals (Outlet store)
MEDIA: CD-ROM
# OF MEDIA: 1
ACCESSORIES:
UPC: 742725236462

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Customer Reviews of Neverwinter Nights

Perfection
Perfection. That's what this game is. I must admit that I was not totally crazy about the battling system, since it starts a bit slow, but that changed when I played the creating aspect of it. In this review, I will focus on the game creation aspect, so only read this if that interests you.

You start off not having a clue what to do. I'm a writer first, a student second, and a gamer third, so it wasn't easy for me. Also, I tend to jump into things, overlooking the instruction. Even so, after only an hour of starting up the toolset, I was able to pretty much understand it. It's the simplest concept ever: Select, drag, and click. Of course, placing the NPCs and making them complete actions is a bit different. The sounds are full of variety and the sound very fluid, as well do the graphics. Creating a completely 3D game is what I've always wanted, but RM2K can't match this. So, the graphics are superb, sound's great, and one other thing really stuck out: The ability to customize all weapons, monsters, and NPCs. I, personally, enjoy making the stories from my writing become interactive, in a gaming world and with this I created an actually chilling atmosphere, complete with horror and other things you'd tend to find in Silent Hill!! Can anything else do that effectively? NO!! If you're interested in basic game creation, get this. This toolset is a must have for you!!


More Than A Game: World Creator and Interactive Community
For those who have read the reviews and hype surrounding NWN over the past months/years like myself, its very satisfying and safe to say that Bioware delivered what it promised and what everyone hoped this game would be -- it is an excellent role-playing game (RPG) and the DM elements are all top-notch.

For everyone else, this is an excellent role-playing game (RPG) but that's only one aspect of it. It's a fantasy / medievel RPG, but so much more. This allows you to create an assortments of player types, items, scenerios, worlds, etc, (just like the Dungeons and Dragons paper and pencil games if you've played those). But the difference is you don't have to imagine what it looks like since it's right in front of you. You can either simply play, as most people will do, or you can be a "Dungeon Master" (DM) and create your own scenerios and/or worlds for people to interact and explore. Not only that, but the DM can interact and manipulate the players and world while it's going -- in real time.

The Graphics and gameplay are great and the animation is very fluid. Though when you play online with others, you will probably experience some lag from time to time. Not everyone will like the campaign story shipped with the game (about 60-80 hours of play) which is actually rather easy compared to other games, but not the most inventive. For one, there is the tediousness of Diablo and Everquest where you kill and loot, kill and loot. But the beautiful thing is that it doesn't matter since you never have to play it. The fan base for this game is HUGE, so players and gamers will be creating hundreds of scenerios that you'll easily be able to download -- or make your own! (Though having some programming experience will be a huge benefit).

Overall, this "game" isn't so much a game as it is an entire world creator and interactive community within a fantasy / medieval backdrop. Literally, the only limitation to the game will be yours and everyone else's imagination. If you want to experience NWN, you need to immerse yourself in the community or hop online with your friends. But if all you want to do is "complete a quest" you can certainly do that with this, but other games will suffice almost as well (but again the graphics in this are beautiful). However, if you're the type of person where the joy is in the journey, not the destination, then NWN is definitely for you.

The biggest downside to this type of game is time. Like Everquest, it will take time to immerse yourself and get the maximum enjoyment out of this game. So parents, if you ever want to see you children again (unless you're good at dictating their online game time) you may not want to buy this game. But for those who are looking to plunge themselves into a world of fun, imagination and nearly unlimited creativity, you can't do better than this right now.

Side Note: The game has been somewhat buggy and problematic for some people. And while it seems that it's been a problem for a lot of people, keep in mind that more people are buying this game currently than any other, so the percentage probably isn't any (or much) higher than those problems other computer games experience. Bioware will certainly be addressing these issues, and to see if your computer will work for this game as it is now, check out the Bioware website for this game at ...otherwise, you may want to wait a while before buying the game, depending on how your system rates with the known issues until they have made the appropriate bug fixes.


Greatest RPG ever created
Neverwinter Nights is by far the greatest RPG ever created. I know a lot of people say that the plot is not very deep, or that the gameplay is repetitive, what they are descibing is their opinion on the single player campaign that comes with the game. Possibly they have failed to find the toolset, where you can create your own adventures, or if not that, the Bioware website where you can download hundreds of fan submited modules. Hopefully through the website or the toolset you can find a module more suited to your tastes.

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