Cheap NFL 2K2 (Video Games) (Xbox) Price
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$12.89
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| PLATFORM: | Xbox |
| AGE GROUP: | 8 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Sega of America, Inc. |
| ESRB RATING: | Rating Pending |
| FEATURES: | Genre: Sports, Platform: Xbox, ESRB Rating: Everyone |
| TYPE: | Video Games, Xbox (x box), Microsoft, Sports, Outdoors |
| MEDIA: | Video Game |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 010086640120 |
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Customer Reviews of NFL 2K2
Way to computerized Ihave this game for dreamcast and x-box and it's graphics are nothing compared to madden 2002. The players look nothing like the real thing and look way to computerized.
The other problems with this game are:
1.No helmet popping hits
2.Players do not actually grip the ball
3.No big hit replays
4.Impossible to tackle even the smallest running backs on all-pro while it is way to easy to tackle on rookie and pro
5.The orange cones in the end zone do not move when a player hits it
Also the market for football games is way to strong and madden will be on top while NFL 2k2 is on the bottom.
Finally, a truly worthy version of the NFL 2K2
For those who have been afraid of buying the NFL 2K2 after being disappointed by the Dreamcast version, fear not! It seems that Sega Sports listened to the complaining fans and forced Visual Concepts to actually _improve_ the passing game, blocking, sound quality, etc.
The original NFL 2K2 on the Dreamcast had the best pass coverage AI ever seen a football video game. Cornerbacks, linebackers, and safeties all intelligently reacted to passes thrown their way. They were good at zone, man, and 'bump & run' coverage.
The XBox version continues this tradition, actually improving upon the original's already magnificent AI. Players in coverage are much more likely to tip passes than before. The only problem on the defenseive side of the ball is that Visual Concepts removed the 3 man fronts almost entirely.
The running game is the best out there. Hands down. All the moves are effective, from the juke or spin to the stiff arm or shoulder charge. The blocking creates good holes to run through. The defense actually reacts realistically, making counters, cutbacks, draws, and reverses valid choices. Perhaps the best part of the running game are the 'get skinny' moves that ball carriers _automatically_ perform. This means that there is no longer the annoyance of getting stuck on your own blocker, feet churning yet going nowhere.
The only problem with the original NFL 2K2 was the horrendous passing game (and ball security, but that's tied in). While VC had improved the animations over NFL 2K1, there were several problems with the passing and catching system that made the game almost unplayable for pass oriented teams:
1) The offensive linemen were incapable of holding blocks for longer than .0025 seconds with consistency.
2) Top tier receivers very often dropped passes.
3) Anyone but a top receiver did not have a preayer of making a catch.
4) Even after you finally were able to thread the ball through defenders' hands and your receiver was lucky enough to grab the ball, if he got hit within a full second after the catch you would see the ball lying on the turf.
Thankfully, Visual Concepts has fixed this problem. Pocket passers can thrive behind a good offensive line, completing passes without thought, until the defense gets in the way. Low-rated receivers, such as tight ends, are much more likely to make completions, and the high-rated are just like they are in reality: hard for defenses to handle. Not too hard, though, due to the insanely good defenive AI. After intensive playtesting (Heh, I always wanted to say that.) I have found the only true problems with the passing game in 2K2, and VC should have little difficulty fixing them. I hope that Visual Concepts have already noted these problems themselves, and if they haven't...
1) Receivers jog their routes. Either this is true or defenders can backpedal faster than Isaac Bruce, Torry Holt, and Co. can run their routes.
2) Quarterbacks do not lead their targets correctly, even when a receiver is _standing still_. For example, the Rams have a play where all 4 WRs go out 8 yards, stop and turn around. If you attempt to throw to them while they are standing still, Kurt will throw the ball about 3 feet over their heads. The WR will then dive for the ball. Yes, dive. As in towards the ground.
3)The receiver logic is absolutely horrendous. Receivers like MARSHALL FAULK will, when they see the ball coming in a perfect spiral right towards their shoulders, dive off to the side to avoid coming in contact with the ball. It seems that the only functional routes are the straight line ones.
People will respond to this game with cries of "But Madden has momentum based movement! It's more realistic." Momentum based movement is realistic - when it is implemented in a way that creates a modicum of realism. In Madden (and in Fever) it simly gets in the way, making reaction times slower and control more imprecise.
"But Madden has a better Franchise system!" You know what? They're right. The Franchise mode in the Madden games is MUCH bettter than in NFL 2K2. But which is more important: stat-tracking and resource management, or gameplay? Most would probably reply that gameplay is the most important part of any sports game, while all the rest are just extras.
"But Madden is more of a football sim!" I simply do not understand this 'argument'. The only way in which Madden is more of a football sim is in the franchise mode. True, there is no 3-4 set anymore, but look at how much the offensive side of the ball has been improved: the Rams have TWENTY-EIGHT (28) different formations to tear other teams apart with, not counting special teams, of course.
Overall, the XBox version of NFL 2K2 is the game that we Dreamcast owners were hoping for when we first bought the original version - except for some parts of the passing game. Simply put, it is the best playing football game on the market. Better than Fever and better than Madden. However, I would recommend waiting for NFL 2K3, giving VC time to fix the only thing that needs fixing: the passing game.
NFL 2K2
Bought this tape for my kids, they love it.