Cheap Mortal Kombat Deadly Alliance (Video Games) (Game Boy Advance) Price
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| PLATFORM: | Game Boy Advance |
| AGE GROUP: | 17 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Midway |
| ESRB RATING: | Mature |
| TYPE: | Video Games, Nintendo Game Boy Advance (Gameboy), GBA, Fighting (Fight, Fights), Strategy (Strategic) |
| MEDIA: | Video Game |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 031719198634 |
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Customer Reviews of Mortal Kombat Deadly Alliance
Huge improvement over Mortal Kombat Advance So far, I think this is the best fighter available for the Gameboy Advance. The Mortal Kombat series got a much needed overhaul with the introduction of different fighting styles, the use of Koins (the monetary system) in the game which you can buy hidden specials to unlock in the game. Most importantly, the game is balanced and fun! Lots of fun!
If there is only one bad thing to say, its the fact the characters don't look as sharp as I would like them to be. Some of the faces and the bodies are a little pixelated for my taste but otherwise this is worthy of you money. Highly recommended.
A better than expected entry into the MK series
The Mortal Kombat series hasn't always had the best track record on the GameBoy system (Mortal Kombat Advance anyone?), but Midway is nearly forgiven with this near excellent GBA port of the latest chapter in the Mortal Kombat saga. Old favorite characters like Scorpion, Sub-Zero, Jax, and Shang Tsung return to deliver simple one on one fighting mayhem enhanced by the eye popping 3-D graphics and buckets of blood and gore flying around. The control is simply simple, along with the addition of changing your character's fighting style while fighting is a nice little extra. As you play though single player mode, you'll collect coins to unlock secret costumes and arenas, plus you can also choose from a survival mode and the two player link option. Another weird option however is the night vision and psychedelic mode which are so completely absurd that you can't help but try them out. As I said before the graphics are eye popping and the fighters are superbly animated and move around fluidly, the only complaint about the graphics are the sometimes bland and blocky backgrounds, bu that is instantly forgiveable. Fighting game fans looking for strategy and depth won't find too much here as opposed to other GBA fighters like Street Fighter Alpha 3 and Tekken Advance, but for what it's worth, Mortal Kombat Deadly Alliance is a hell of a fun fighter that GBA owners or fans of the long running series will surely enjoy.
A surprisingly responsive, accessible fighting game.
I was never a big fan of the Mortal Kombat series. Though I loved the characters and concept, the controls usually left much to be desired. But I found this game to be immediately appealing, and supplied the learning curve necessary for me to re-enter the Mortal Kombat franchise.
Many Gameboy Advance games I've played just don't allow you to slowly build up skill. The Revenge of Shinobi, for example, had me seething thanks to the lack of checkpoints, overlong levels and overly powerful enemies. And there was no Difficulty setting available for new players to gently ease into expertise. This game does, happily, and being a newbie to the game I needed this feature in order to slowly learn the moves and master the mechanics.
I wasn't optimistic about the prospect of fighting games on the four-buttom Gameboy Advance, but the Mortal Kombat series proves to be highly suitable for the platform. And the response is quite good; I was actually able to execute a lot more moves here than on my old SNES Mortal Kombat game. There is also a load of extras to unlock using "Koins" that you earn by playing various modes of the game.
If I have one gripe, it's that there aren't too many characters to choose from. Twelve is on the low side for a fighting game in 2003. A minor complaint, however, for what is generally a very good, playable package.