Cheap Mega Man 7 (Video Games) (Super Nintendo) Price
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| PLATFORM: | Super Nintendo |
| CATEGORY: | Video Games |
| MANUFACTURER: | Capcom |
| FEATURES: | It's up to Mega Man to recapture the evil Wily, but he won't be easily caught, Mega Man will have to run, jump, and blast his way through challenging levels, destroying Wily's most devilish creations, Charge Mega Man's blaster or use one of his enemies' abilities to survive and capture Dr. Wily, Multiple levels; running and jumping action; absorb the abilities of enemies; Charge blasters for more power, For one player only |
| TYPE: | Video Games, Super Nintendo (SNES), Action, Adventure |
| MEDIA: | Game Cartridge |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 013388130313 |
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Customer Reviews of Mega Man 7
Mega Man Seven? It's a gamer's heaven Mega Man Seven was the first original Mega Man series game to show up on the Super Nintendo (unless you count the highly bizzare Mega Man Soccer.) Read on to see how the title measures up.
Graphics: 4.5/5
VERY colorful. The characters are big and stand out in their environments. Sure, these graphics aren't exactly the best on the console, but for this game they're just right.
Play Control: 5/5
PERFECT is a good way to describe the control here. It's just like the NES games, but on an SNES controller. You can even use the shoulder buttons to cycle through weapons, just like the X series games.
Challenge: 4.25/5
The actual game is pretty simple, but the final boss is unrealistically difficult to kill, even with your energy tank supply maxed out.
Theme/Fun: 5/5
Item replicator. Awesome weapons. Intriguing plot. Put simply, there's not much wrong with this game.
Storyline: 4.5/5
Wily's robots bust him out of jail, and he escapes to his castle. Mega Man must bring him to justice once again. He also meets Bass, a robot it seems has been doing the same thing he has been doing. However, a plot twist proves this wrong.
Music/sound: 4.25/5
Most of the music and sounds are great, but a few tunes really stand out. Some are even remixes of NES tunes. The music in the third stage of Wily's Fortress is a masterpiece.
Overall: 4.75/5
If you've got a Super Nintendo, you must own this game. That's an order, plain and simple.
FUN!
Mega Man fans have something to keep an eye out for with this, the only game in the classic MM series for SNES. It has eight all new, never before heard of bosses. It actually started a new custom in the classic series: first a single level, then four bosses to defeat (in this case, Cloud Man, Burst Man, Junk Man, and Freeze Man,) then, another single stage (as sort of an intermission,) four more bosses (Shade Man, Turbo Man, Spring Man, and Slash Man,) followed by Wily's Castle. The game is fun with catchy music and surprisingly difficult stages. Overall, if you own an SNES, look for this on here or on Ebay, it's worth it.
The classic series is reborn
It seemed as if the classic Mega Man series was dead. After the NES expired, the highly-bizzare Mega Man Soccer failed to bring the classic series into a modern age. But finally, in 1995, Capcom tries once again to bring the original series into a sixteen-bit universe, with a classic, traditional-styled game that would be a sequel to Mega Man VI. Read on for my review of Mega Man VII.
PROS:
-IT'S THE CLASSIC SERIES ON THE SUPER NINTENDO, AT LONG LAST! It took Capcom long enough to do this, but I'm glad that they finally decided to do so!
-THERE ARE TONS OF COOL ITEMS IN ADDITION TO THE MASTER WEAPONS. You can get a Super Adaptor that combines the Jet and Power adaptors from the previous game, plus the Rush Coil and Rush Jet are back! There is also the Rush Search, an item that lets Rush dig items out of the ground - this is TOO cool! And, if you look hard enough, you might even get Proto Man's shield!
-THE ROBOT MASTERS ARE CONSIDERABLY BETTER THAN THE ONES IN MEGA MAN VI. I think that point speaks for itself. This game's robot masters are actually some of the most imaginative in the series.
-ALTHOUGH NOT AN X GAME, THE GAME BORROWS SOME IMPORTANT ELEMENTS FROM THE X SERIES. There is the element of being able to switch through Master Weapons with L and R, and the way the fortress is done. These help to improve the game greatly. Also, the Robot Masters react to the weapon they are vulnerable to, making it easier to plan your attack.
-THE GAME REINTRODUCES THE ITEM REPLICATOR, THE FEATURE THAT MADE THE LAST TWO GAME BOY MEGA MAN GAMES SO GREAT. It's about time this was featured in a consular Mega Man game!
-EXCELLENT MUSIC. This game features some of the best music in the entire Mega Man series. Listen to it for yourself to see what I mean.
CONS:
-THE SOUND EFFECTS ARE WEAK. They sound like they game off of the Game Boy!
-THE CHARACTER SPRITES AREN'T DONE TOO WELL. For example, Mega Man's sprite is too big, which gives you less room to move around on the screen! The Game Boy games had this same problem, too.
-THE FINAL BOSS IS EXTREMELY DIFFICULT, AND NOT IN A GOOD WAY. Fighting the final boss is going to make you want to rip your hair out - believe me.
-THE GAME'S CHALLENGE LEVEL IS IMBALANCED. You'll find yourself cruising through the game with no trouble at all, and then you'll be challenged more than you ever have before! The uneven nature of this game is one of its weaknesses.
OVERALL:
Overall, despite a few complaints, I think that this is one of the finest entries in the Mega Man series. The only reason I think people tend to bash this game is because they compare it to the X series and not the classic NES games. There really isn't a whole lot wrong with this game, and it's one of the best games in the series out there.