Cheap Medieval II Total War (Video Games) (Windows Me, Windows 2000, Windows XP, Windows 98) Price
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$36.99
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| PLATFORM: | Windows Me, Windows 2000, Windows XP, Windows 98 |
| CATEGORY: | Video Games |
| MANUFACTURER: | Sega of America, Inc. |
| ESRB RATING: | Teen |
| FEATURES: | DVD-Video, Manage your empire in the turn-based Campaign Map, handling everything from building and improving cities to recruiting and training armies, Employ diplomacy to manipulate allies and enemies, outsmart the dreaded Inquisition, and influence the Pope, Lead the fight in the Crusades and bring victory to Islam or Christianity in the Holy War, Improved combat choreography, larger armies, quicker pace, and spectacular finishing moves make this the most visceral and exciting Total War ever, New epic campaign - The ambitious single player campaign will span three continents and let players sail across to the Americas to confront the Aztecs on their home soil |
| MEDIA: | CD-ROM |
| MPN: | 85177 |
| ACCESSORIES: | |
| UPC: | 010086851779 |
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Customer Reviews of Medieval II Total War
Nicely done SEGA Damn, this game is awesome!!! I just started playing the English campaign game and its good. Theres diplomacy, war, trade, I mean you even get merchants and princesses! Theres 3D exceptional battles where you control your men and use tactical ideas that real people used before us. Theres the discovery of gunpowder, the Americas, even the death plague that stalks the land. There is also historical battles including the Battle of Agincourt and the Battle of Arsuf. All in all this is an awesome game worth buying and I can't wait for the expansion pack :D
Needs To Be Redone
I went out the first day MTW2 came out and bought it, installed it, and tried it out. I was a big fan of the first one which completely changed RTS's and was really enthusiastic about the sequel. I was a bit skeptical when I saw it was done by SEGA, which completely destroyed the fun in Rome: Total War when they unleashed their own version. Needless to say, MTW2 is no different.
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>Lets start off with my gaming rig. It is important to know what the reviewer is using to play the game, in my opinion.
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>SPECIFICATIONS
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>3.5 GHz AMD 64+ processors
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>Nvidia 8800 GTX
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>2048 MB
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>380 GB
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>That covers the basics needed to run the game. Now, I am using the most advanced and sophisticated graphics card on the face of the earth. However, MTW2 doesn't seem to care. I average 30 FPS with everything turned up to full, and I can't place over 3,000 troops in a battle, or I risk crashing. That is truly pathetic. Honest to God, why would you even buy something that's barely going to get a playable FPS rate? If you've seen the trailer, you need to ask yourself what the developers were using to create that. Mistake number 1.
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>The battles can be amazing, but your graphics card is probably going to melt if you want them to look nice. Mine almost did (no, I'm not kidding). However, the in-game AI is very unbalanced and seems to cheat at times. Your own units also have a habit of quitting an order you've assigned to them. The most unbalanced aspect of MTW2 is the auto-solve battles. If you don't want to fight one yourself, then click this little button. Be warned that outnumbering the enemy 5 to 1 probably isn't going to count, and you'll probably lose.
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>Sound is something that MTW2 doesn't fail to capture. It still has great music and voice-overs, but they get repetitive after a while.
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>The events system uses the worst drawings I have ever seen to describe what is going on. They look like BMP images done with MS Paint. Very outdated and lame. Couldn't you at least contact the people who made the paintings for Rome: Total War? Those were true beauties.
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>In game units are also something that are normally pathetic. Sherwood Forest archers... yeah, sure, they own if you're English and PWN all others, but they are FICTIONAL. WE WANT UNITS THAT ACTUALLY EXISTED. Remember the flaming pigs in RTW? Just about that bad...
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>The look of fights is still spectacular. Soldiers go one on one and use a large assortment of moves, including thrusts, slashes, stabs, shield smacks, and more.
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>Multiplayer is just terrible now, that is IF you can even access a session due to small amount of servers running. Be glad if you can find more than 15 total...
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>In conclusion, I'd say you should probably buy the predecessor of MTW2 or Rome: Total War. MTW2 needs a lot more work done. I feel it was released too early and should have been tweaked a bit more for bugs and repetitive issues.
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>I already know that this review is probably going to receive 0 ratings in trust and tons in "this is false". Well, it's going to be coming from the fanboys. That's just an early warning to you fair people. Personally, I don't care. Medieval 2 does need to be reworked.
Major Disappointing Bugs bog down a would be masterpiece
As a huge fan of Rome:total war and its expansions, I was anxiously awaiting the release of this game. In Rome total war, the quick battles, amazing campaigns, and customized battle scenarios gave me months of playtime, literally. When I opened up Medeival total war some of its aspects met par, but many were a huge disappointment. Medeival total war 2 takes place in the time period of just before the 1st crusade to the early colonial era. There are many factions in the game, but all of them pretty much fall into groupings (Italian city state, muslim, nomadic, eastern european, western european, northern european). To start off on a good note, I began the campaign and I absolutely loved it. note I am one to simulate all of my battles. The map is much more vast than before, with more detail and more agents. The option between cities and castles is a nice addition to the game, and the ability to recruit more soldiers at once adds much more fun. Also, the economics have been fixed from rome total war and are now accurate (big cities don't operate in the red). The inquisitors of the catholic church are annoying but the crusades are fun. Overall, the campaign sets the stage for a masterpeice of a game that comes crashing down when I reach the quick and custom battles. Continuing the fix of the rome total war's monotonous quick battles, the quick battles have much diversity. The maps available are great however I would have prefered more bridge scenarios. You can customize your forces as much as before which meets expectations. However, when you get to the actual battle you are left scratching your head. First of all, the AI from rome total war has gone from just plain stupid to mentally retarded in this game. The AI pathfinding is horrible, and worst of all the enemy will always send forth its missile troops to engage and have their main force just sit there until their missile troops are out of amo or slaughtered. Battles are stupid, senseless, monotonous, and tedious with this kind of AI. When you play in siege mode, the AI is even dumber. They don't use their siege equipment correctly and once again believe that their catapults and cannons should destroy every single wall of your city rather its gates, towers, and units. The enemy will have oppurtunities to enter my city and will sit there, and they will walk back and forth like idiots. I am appalled and the rushed and pathetic effort made towards the battles in this game. Even the new combat animations are not much relief. This game makes me sad because it had all the potential, but was rushed onto the market.