Cheap Medal of Honor Pacific Assault: Director's Edition (Software) (Windows 98, Windows XP, Windows Me) Price
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| PLATFORM: | Windows 98, Windows XP, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Electronic Arts |
| ESRB RATING: | Teen |
| FEATURES: | DVD-ROM, Survive Pearl Harbor and engage in the Pacific Theatre of Operations from 1941-1944, Use your natural instincts and a variety of authentic weapons, to stop the Japanese war machine in its tracks, Conclude with the climatic battle at Tarawa, Engage in gripping, realistic and historically authentic WWII action, Director's Edition includes the full game, a WWII propaganda poster gallery, up historical facts and stats, plus dozens of exclusive DVD features |
| MEDIA: | DVD-ROM |
| MPN: | 14901 |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 014633149012 |
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Customer Reviews of Medal of Honor Pacific Assault: Director's Edition
math geek 3.1459 FIRST THIS IS ACTUALLY A 4 AND 1/2 STAR GAME <
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>when i first got this game i was dissapointed it was a fps (first person shooter),but after i started playing i was hooked. it changed my veiws about fps games. i used to hate fps, but now i love them. <
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>i haven't played the multiplayer yet so this is based on the singleplayer mode. i was somewhat dissapointed i could only use one path,but it is still fun. the battles are amazing. bullets are flying everywhere and it is complete chaos. i also like the skirmishes in the swamp and the times when you clear out the villages and depots. <
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>the medic feature adds a sense of realism to the game because you don't just magicaly heal. <
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>now to address the graphics.the are great in fact almost to great. if ihadn't gotten a new video card at christmas so i could play battlefront i would have nedded a new video card. <
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>the plane levels are amazing although it takes a while to get used to. <
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>it is a great game and i would reccomend it to any history buff or gamer who loves ww2 games. <
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Realistic
This game makes you feel that you have gone back in time and are actually experiencing the situations.
One of the best in class
Medal of Honor: Pacific Assault has some excellent action, and these are the times that make it worth playing. The only con is the most annoying loading times of any PC game caused by over-protective copy protection. Why must they annoy the legal owners of the game?
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>Medal of Honor: Pacific Assault, when it's on, it can be intense, exciting, and thrilling. To some degree, Pacific Assault follows other World War 2 games like Medal of Honor Allied Assault and to a lesser extent..Call of Duty(i prefer medal of honor series over Call of Duty). The game is mostly linear, and it contains a lot of mayhem mixed in with scripted events. However, this is definitely not just another World War 2 game. It is different in some good ways.
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>For starters, Pacific Assault's on-foot action is less scripted than other WWII games have been. The jungle firefights remind me a lot of last year's "Vietcong" than Allied Assault. You creep slowly through the jungle and encounter small groups of Japanese troops, and then engage them in short but sweet firefights. The firefights are mostly unscripted, relying instead upon this game's underrated AI. Both your squad mates and your enemies are pretty smart about staying alive and using cover. It's very satisfying to relieve your pinned down squad by finding a way to flank your enemies, and then blast them from their rear. Sometimes, the hardest part of a firefight is just finding where the enemy is hiding. Using cover is paramount to surviving, and so is popping out from behind cover to deliver quick blasts with your weapon. Enemies will attempt to do the same to you. However, sometimes, when you are winning a battle, the last couple of guys in a Japanese squad will rush at you screaming in a mad, desperate Banzai frenzy. This leads to some truly memorable moments.
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>The medic is a great mechanic that seems to borrow from games like Halo and Vietcong. The idea is that instead of picking up frequent health packs and armor, you can be healed if you find some safe cover for a while. This adds a tactical level to the game that most first person shooters don't have.
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>The jungle scenes are the best part of this game in every way. It's too bad that you have to play the game for an hour and a half before you experience them. That's how long it takes you to get through the tutorial level and the disappointing Pearl Harbor level. The game mixes up the action quite a bit. Specifically, there are rail-shooter and turret-shooter sequences sprinkled here and there, where you shoot at enemies while riding in the back of a truck or operate an anti-aircraft gun and shoot down Japanese Zeroes. There is even a flying mission. None of these other missions are particularly memorable, and some of them are quite bad. There is one ridiculous "shoot down Zeroes with an AA gun" scene that is literally impossible until you learn that there is a lame trick that makes it easy to complete in about 60 seconds. It takes dozens of trial-and-error quick save and reload sequences to learn this (or, you can look on the internet for it), and this totally ruins that part of the game.
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>The visuals aren't as nice as Half-Life 2 or Far Cry, but they are still very good. The water, fire, and smoke, all look very nice. Best of all is the most beautiful and realistic looking sky that I have ever seen. The jungle is also very convincing. The music is sort of generic, but it's high quality stuff. Best of all, the game feels very authentic. It maintains the high drama of the other World War 2 games, while giving it a different feel too.
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>The campaign ends after about 10 hours, which isn't very long, considering that at least 2 or 3 of them are spent looking at the loading screen. The way that the loading screens disrupt this game's flow cannot be understated. The ending is also horribly unsatisfying. I absolutely hated the ending level of this game with a passion. It is a maddeningly and impossibly difficult, unforgving quick save fest where you are constantly getting cut down by two or three machine gun nests at a time, all of which can reduce you from full health to zero in about two seconds. The entire last two hours of the game is filled with trial-and-error and trying to scamper from cover to cover in increments of about three feet, reloading your game constantly as you get cut down in seconds. The last level is filled with barbed wire (which you cannot climb over) and invisible walls, which funnel you into these death trap trenches that have machine gun nests awaiting you at the end, and absolutely no alternate path. The game gives you no flamethrower or bazooka, and no ability to call in naval strikes. The design for this level is abysmal, and it's a shame that the awesome jungle levels are overshadowed by this frustrating turd in the punch bowl.
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>The verdict? I guess it's worth a look.