Cheap Legends of Might & Magic (Software) (Windows 95, Windows 98, Windows Me) Price
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Actually, that's not true: Legends of Might and Magic plays exactly like those futuristic shooters, only instead of lasers you're shooting magic rays and arrows. There's not much of a difference in gameplay, and experienced players might find themselves wondering why they aren't playing a modern-day action game like Half-Life: Counter-Strike instead.
Legends does feature plenty of cool monsters and player models, but the various character classes play the same. The game uses the LithTech graphics engine, which just isn't as pretty as the engines of other current games. While characters are detailed and colorful, they are also angular and stiff.
Like in Counter-Strike, you begin each round "buying" stuff to use in the fracas. Then you fight the enemy team in fantasy medieval versions of standard FPS scenarios. Instead of rescuing a scientist or a president, you've got to rescue a damsel in distress. Sword in the Stone mode replaces Capture the Flag variants, Protect the Warlord stands in for Protect the VIP, and Slay the Dragon just isn't as cool as it sounds. Given the size and scope of Legends of Might and Magic's bestiary, the game is a little disappointing.
But not-so-jaded fans, new players, and Might and Magic fans in particular will find all the repetitive things mentioned above a fun take on a genre crowded with look-alike modern combat games. Maybe next time 3DO can add a little more magic to the mix and come up with something more than a polymorphed Counter-Strike. --Andrew S. Bub
Pros:
- 1st-person Might and Magic action
- It's basically fantasy Counter-Strike
- Plenty of weapons and game modes
- It's basically just fantasy Counter-Strike
- The graphics are angular and a little fakey
- The classes are too similar
| PLATFORM: | Windows 95, Windows 98, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | 3DO |
| ESRB RATING: | Teen |
| TYPE: | Computer Role Playing Games (Game, rpgs, rpg, crpg, crpgs) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 790561505013 |
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Customer Reviews of Legends of Might & Magic
A great, addictive game I think this is an awesome game. First I'll talk about the major criticisms:
"The graphics are subpar" - So what? They do the job.
"The classes are not very different" - Untrue! The differences may be subtle, and not very obvious to inexperienced players. The sorceress and archer have superior long range abilities, but are worse at melee and cannot use all armor types. This brings me to one of my favorite combinations - Tracking Crossbow + Plate Armor on a Warrior/Paladin. You're like a tank, but incredibly slow. It doesn't work quite as well with sorceresses, for example (they can't buy plate). While you save up enough money to pay for this combination you'll possibly want to rely on cheap throwing knives and use of melee to get your kills. Since Paladins/Warriors are the best at melee this works out pretty well.
Other reasons the classes are different - Druids and Heretics are quite powerful at short range, terrible at long range, and middle ground in melee. On most maps you'll want about 50% of your team consisting of druids or heretics, as they are the most well-rounded. Melee is a very important part of this game (see below). If you're on a wide open map, you can be sure you'll always have a solid long range weapon if you're a sorceress or archer, even if you just died (and thus lost your purchased weapon). Not so for the other classes.
"The fantasy aspect is lost" or "it's just like every other shooter" - I disagree. Sure, there are lots of explosions and rays being fired, but melee is a very important part of this game, much more so than UT, for example. In confined areas a paladin will most likely destroy an archer if he uses sword. Turn on your fire ring in conjunction with a melee weapon and you're a monster in close quarters. Plus, melee duels are fun as hell if the players involved are any good. The armor worn by melee participants makes things more interesting, as speed and damage taken vary depending on armor type. In tight spaces, having armor is usually good for melee. But if you want to chase someone around the map with a battle axe in a frenzied rage, you might be better off with no armor. It's so much fun butchering armor-burdened enemies who can't escape from you!
"The monsters are dumb" - Yeah, they are. As are the monsters in most games. Most servers turn them off anyway so this is a moot point. For beginners, it could be a good idea to beat up on monsters in single player practice mode, just to get used to things. I suppose if you play small games, such as 2 vs. 2, monsters could liven things up. But I recommend larger games.
My only gripes about this game are as follows:
3DO discontinued support. This means no more servers. Not a big deal since there are plenty of user-made ones. This also means there is no hope for a map editor. I honestly don't get bored of the stock maps, but I do think it [stinks] that we can't make our own. And it would be nice if the glitches could be fixed.
There ARE a few minor glitches, such as getting stuck on ladders, but with experience you learn how to get around them. Oh yeah, I wish losing focus (alt-tab, receiving an instant message, etc.) wouldn't disconnect me from the server.
The prices of fire staff and holy hand grenade are too low. These weapons are very powerful for their respective prices, so they pop up way too often. This causes some other weapons to be neglected. Servers can be configured to adjust the prices, although I think a hack might be necessary (never set up a server myself so I'm not sure). The server I play on adjusted some prices so the game is much more balanced.
I highly recommend Legends of Might and Magic. This is a very addictive game that I keep coming back to on a daily basis. Especially at this price, you can't go wrong!
Decent game, definitely could be better
I had a lot of fun playing Might and Magic 6, so when I heard about Legends of Might and Magic I thought that 3DO would bring some of that fun to a multiplayer format. What they offered instead is a game unoriginal in concept (this is basically a medieval Counterstrike), presented with a production that leaves quite a bit to be desired. This game still manages to offer some fun though its flaws, however.
Legends of Might and Magic allows you to choose a character on one of two sides, Good or Evil, and to choose one of three classes on each side (the Good classes are Paladin, Druid and Sorceress, the Evil classes are Heretic, Warrior and Archer). Once you choose a class the goal is to duke it out against the other team in one of four mission-based scenarios (Sword in the Stone, Rescue the Princess, Warlord Escape, and Slay the Dragon). The maps are relatively well done and offer some of the better graphics in the game, and they are (optionally) sprinkled with some monsters to mix things up a bit. Basically the goal for each of the maps is to meet the scenario's objective while you bang on the enemy and try to make their team all dead before they kill all of your team, or until the round ends.
There are extra-special super weapons unique to each class, but beyond this and each class's starting weapons there are no real differences between the classes beyond their blocky character models and the different voices used for each and the grunts each emits when hit or killed. Some of the weapons (which you can buy at the beginning of the round in Counterstrike style) are pretty neat and imaginative and fun to use. The character animations themselves are uninspired, to put it mildly. The monsters have no real A.I., and with their cheesy animations they are more funny than scary and more of a nuisance than anything - most of the servers, its no wonder, have the monsters turned off. You will notice this among the few servers you will find up and running at any time. I find it humorous how on Gamespy I'll see at most 20 or 30 Legends servers running at any one time and usually over a thousand Half-Life servers, and Half-Life is four years old.
Legends of Might and Magic does offer some lighthearted multiplayer fun, and I still play it occasionally for a distraction. It does make me wonder, however, what a more competent game design company could have done with a similar concept. Still, it has its positive points which make it a good purchase from the discount rack.
An wonderful addition to the Greatest Game Series Ever!
Legends of Might and Magic (LoMM) is the new spinoff of the wildly popular Might and Magic series and it definitley stands up to its ancestors. Maps range from new areas to old favorites like Xeen (from Might and Magic 4 and 5). The LithTech engine runs beautifully and its just a great game. I highly reccomend it!
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