Cheap Imperium Galactica 2: Alliances (Software) (Windows 95, Windows 98, Windows Me) Price
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Imperium Galactica 2: Alliances gives you total control over a huge and incredibly detailed galaxy. Discover new planets and colonize them--or conquer them. Govern your people on stunningly detailed 3-D planet surfaces. Open diplomatic channels with several weird alien races, or order your spies to infiltrate the alien governments and steal their secret technology.
| PLATFORM: | Windows 95, Windows 98, Windows Me |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Software |
| MANUFACTURER: | Atari |
| ESRB RATING: | Teen |
| TYPE: | Two (II), Computer Games, Strategy (Strategic), Science Fiction (Sci-Fi, Scifi) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 742725198319 |
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Customer Reviews of Imperium Galactica 2: Alliances
Nice, but seriously flawed I bought IG2 based on reviews, and overall the game is quite nice. It has some serious flaws, however, which should have been corrected by the developers. The most serious flaw is the research system - you have to build 3 different types of research centers for the different techs, but it rapidly becomes incredibly tedious to cycle through all of your planets toggling the various research centers on and off when you want to research different classes of technology. A single research building for all the different classes would significantly decrease the meaningless micromanagement and let you focus more on the game.
Another flaw for me is performance. My system is a PII 330MHz w/64MB RAM and an 8MB 3D video card. I have to play the game at the lowest resolution (VGA), and still find it incredibly slow. Especially annoying are the pauses whenever you switch screens - I get at least a 5 second pause, making the previously mentioned research center toggling triply annoying. Other 3D RTS games like Starcraft and Age of Empires II scream on my machine at their highest resolutions (SVGA), but this game makes me feel like I'm playing on a 386.
Also annoying is the CD security. The game has 4 CDs - a base CD and one for each of 3 races. The annoying part is that you have to have the base CD in the drive to start the game, then swap out for another CD *every* time you play. Why not let the game start up from any of the 4 CDs?
Anyway, if you can get past all these flaws, the game isn't bad. I prefer Master of Orion, though. Swapping CDs and plodding through the various screens just makes this game too painful for me to really get into.
Excellent Game w/ a Few Minor Flaws
I bought this game this weekend mainly based on the other reviews listed here and was not discouraged. Where games like Star Wars Rebellion and Star Trek - Birth of a Federation quickly dissolved into mind numbing micromanagement, this game spices things up a bit with real time planetary and space battles. The graphics are excellent and the plot of the story continually evolves and adds subtle changes or side plots for you to address. The only thing I saw that could be construed as negative was the fact that it takes and inordinate amount of time to contact other races and really get into the meat of the game. The easy level is also ridiculously easy. My advice is to skip that all together. Overall I enjoyed this game immensely and feel it will be one that I will play at will for some time
the trick is in the civilization
The game rocks! the interface is quite friendly, the speed buttons are quite simple and virtualy everything can be self-tought. The only problem are the difficulties. Most say that the difficulties are all messed up, I say the CD order is the one. CD 1 is installation, CD 2 is the Salarians (the most difficult), CD 3 is the Shinari (medium) and CD 4 is the Kra'Hen (quite easy, if you live up to the Divine Emperor's wishes). For the campaign, there are only three civilizatons (the worriors, the peace-keepers and the troublesome): The Kra'Hen, who come from another galaxy, have a supreme Emperor and can dedicate themselves to building ships while their people starve, in less than 30 years you can conquer the galaxy. The Shinari who use mainly diplomacy and espionage, and have medium citizen complaints. And the Solarians, who are a Federation ruled by a Senate; obviously, no starving, no slave-labour and consecuently, being wiped out by a gigantic Kra'Hen force. As I said, the trick is in the civilization.
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