Cheap Heroes of Might & Magic 3 Complete (Mac) (Software) (Macintosh) Price
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| PLATFORM: | Macintosh |
| CATEGORY: | Software |
| MANUFACTURER: | 3DO |
| ESRB RATING: | Everyone |
| TYPE: | Mac, Macintosh (Machintosh), Strategy (Strategic), heros mm three (III), Apple, Computer Games, Collections (Collection) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 790561517917 |
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Customer Reviews of Heroes of Might & Magic 3 Complete (Mac)
Best Mac game in years I played Heroes III earlier this year at a friend's house, and I was hooked. I was about to buy the Mac version when I saw that 3do was finally coming out with the expansion set for Mac. The only flaw in this game is that it sucks up your time. If you are not careful, that "one more turn" can keep you up until the rooster crows and it's time for work.
The game is a nice combination of role-playing and strategy games. I prefer turn-based games like this to real-time games like Warcraft, as it is based more on strategy and less on dexterous mouse-clicking. This game is also great for multiplayer, either online with Game Ranger, or the hotseat version with multiple players taking turns on the same computer. The only caveat is that the first player seems to have a better starting position in most scenarios.
The only critisms of this port would be the lack of the map and scenario editors which are available in the PC versions. While there are plenty of scenarios and the randomly generated maps are challenging enough, it would be fun to create your own. The other is that the manual, which should have been printed and not just included on the CD so that you can use it while playing the game, is not comprehensive and uses the tired scam of trying to get you to spend more money to figure out how to win the thing.
That said, I can't think of a better game to buy for the Mac. This one was well worth the wait.
Extremely addictive(in a good way)!
As a frequent computer gamer, I am always looking for the next best thing... games can be left by the wayside when they become stale.
This may be one of those next things. I played the original M&M, and the second Heroes installment, to my great enjoyment. Fortunately, this newest version does not disappoint players of those older games. In fact, when I first acquired this, it was all I could to tear myself away after several hours.
There are several strong selling points to this game: 1) The audio-visual elements are stellar. From the introductory movie, to smallest details, the visuals are excellent eye-candy. The music is very good: the limited palette of HOMM2 has been replaced with different music for each hero type and castle type. Also, the music is subtle enough to be entertaining even when turned relatively low. 2) Many game options are available. The scenario option from HOMM2 has been expanded... there are now multiple options, and successful completions allow for even more options. Multiplay is again allowed, a very popular option recently. 3) Game play is customizable. The complaint I had with HOMM2 was that even the easiest setting had a bit too much challenge - this game is much more honest in its difficulty rating. Of course, there are always those experts who want the toughest challenge, and they are not left out. Also, the game success scenarios are more varied than ever, including the new "grail" variation on the "capture the artifact" goal. 4) Lots of heroes, with different "advantages" ranging from extra resources to resistance to spells. 5) Most artifacts must be placed on the hero's body, 1 per slot, and there is only limited carrying room. No more super-heroes with 50 artifacts! There is more incentive to "share the wealth", especially for skill-specific artifacts(increasing Necromancy by 5% doesn't mean anything if you don't have that skill). 6) If I haven't covered it already, it's just plain fun.
I would recommend this game to anyone, especially if you enjoyed HOMM2.
Heroes of Might & Magic
This is a great game! It does get you hooked, though, so be careful. You can always save the game, however, so if you limit yourself you can always come back later to finish a scenario. In this game, you are... well... you are you. You don't have one character that's you, you are as many characters as you recruit. These characters are called Heroes. There are different types of Heroes, all having different abilities and statistics. In the beginning, you can either start was is called a campaign, where it's usually 3-4 scenarios all towards the same goal - in some you carry on your heroes to the next one, in some the first 3 are all different, and in the end you pick the group you want to use. There are more than 15 different campaigns.
For a single scenario, it's just one scenario, you complete it, and you're done. When doing this, you can either start with completely random things, or you can chose what different castles you want, what resource you want to start with, and what single hero you will begin with. There are 9 different castles, and for each castle there are maybe 10 heroes. For resources, you get to choose between gold, an artifact, or a different resource (depending on the castle you've chosen). Then you begin the game. In each scenario and campaign you have a different goal - most of the time it's to defeat all your enemies castles and heroes, but there are some where you have to kill a monster, gather all resource supplies(?), get a certain amount of gold, collect an artifact, kill a certain hero, or defend one of your castles from being captured by the enemy. When you start, it all depends on the certain scenario on what you have. Some start with your only hero, and you have to get a castle before you can really start playing - and in this game, if you are without a castle for a week, then you lose. In other scenarios, you start with one or more castles, and sometimes more than your chosen hero. In your castle, you can buy something to improve it once a day. It has barracks for different creatures to recruit, resource silos that will earn you some resources each day, mage towers that enable your heroes to learn magic spells, castles to improve the defences of the castle, and the greatest thing is the Capital, which you don't get until you get a few other things first, but once you do, it increases the amount of creatures in your barracks each week, and it gives you the mighty sum of 4000 gold per day. In your castle you can also recruit heroes, a choice of two per week - unless you recruit one, then a different one fills its place. And don't get me wrong - it takes money to recruit your heroes and creatures. You can also find money around the map with your hero, but most of the time you'll find yourself short of cash - unless it's a really long game and you've bought everything in your castle, have the limit of eight heroes, and your money is just piling up.
But enough about the castle - it's very important, but what you're trying to do is achieve your goal, and unless it's to accumulate gold, you can't achieve it by doing nothing with you hero. In any case, you have to have your hero capture resource places (ore pits, crystal mines etc.) so you have the resources to buy the things in your castle. You hero has a certain amount he/she can move each day - this increase with certain statistics you can get, or certain artifacts. There are also spells, if your hero is advanced enough to learn them and you have the right mage tower (and level) that enable him/her to transport somewhere on the map. That map in the beginning, by the way, is black, and you can only see things once you've explored there. If you have an ally, then you get to see where they've explored as well. Your hero sometimes starts out with a good army, but normally you have to wait to fight anything until you get enough troops in your castle. You hero has 8 'slots', which you can fill with an unlimited amount of 8 different creatures. There are different levels of creatures as well, and some are better than others. Your hero fights creatures around the map to get places, to gain experience (enough allows him/her to go up a level), to gather resources and artifacts, or to win the game. When you attack 'a' creature, sometimes they will flee and you can chase them (not on the map, your hero stays in one place) or let them go, and sometimes they will join you, which is always nice. You can also kill enemy heroes, but take in mind that if their army is better, you can die. You can make your hero retreat, however, and recruit him/her in the tavern in your castle. You can sort of view an enemies army by putting your mouse over them and holding down a certain key - I think it's the control key, the tap key, or the option key. Some heroes are also better than others from experience. You can also gain experience by doing other things besides killing beasts.
So now you have this very long narrative, and I still haven't told you everything about this game. Don't worry, you can figure it out yourself (I'm so nice). This is a really great game, for children and adults alike. It does involve strategy, however, so maybe you should be at least 10 before playing. It's a great game, and I recommend it to anyone who likes computer games - this version is for Mac OS, but there are Windows versions. This pack comes with three heroes games, all having many different campaigns and scenarios - as you can pick levels to each single scenario, that is almost an unlimited amount. You can also create your own map, but I haven't really figured out how to do this the exact way I want to, so I can't help you there.
I hope this review has helped, even it was really long. I hope you enjoy the game!