Cheap Hearts of Iron (Mac) (Software) (Macintosh) Price
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| PLATFORM: | Macintosh |
| CATEGORY: | Software |
| MANUFACTURER: | MacPlay |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 811930055509 |
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Customer Reviews of Hearts of Iron (Mac)
Fantastic Second only to Civ in terms of grand strategy. For those who are WWII history buffs, the game is unbeatable.
Plays much like the Avalon Hill game THE THIRD REICH. Extremely addictive. For those familiar with NATO symbols - use those instead.
Not for the casual gamer.
Hearts of Iron takes the Europa Universalis system and brings it to the World War II era. The game's scope is strategic, but there are too many interface elements that require you to handle the minute details. The manual is sometimes of little help. There is actually a group of people on the internet rewriting the manual for the PC version, it is that poor. Certain interface elements are counter-intuitive, for example, to load troops onto a fleet, you need to move the fleet out of the port. Huh??? Wouldn't it make sense to click on the port symbol where the fleet is in port? Many times I found myself going to the web to find out how to do things that should be in the manual. For example, how to the use atomic weapons, that I spent the whole game gearing my tech development towards...
That aside, the game's technological advancement and economic models are pretty complex and detailed. As you develop certain tecnologies, your troops become more efficient. Troop supply issues get to be important when you have troops far from home. Internal dissent causes your troops on the battlefield to perform more poorly.
This game takes a sizable investment in time to get ones arms around and feel comfortable. But for those who take the time, it can give a good idea for what strategic decisions were faced by the governments and military commanders of the era.
All work, no fun
I've enjoyed many startegy games such as the civ series and real time strategy series such as Warcraft series, but this game seems to be all detail to no apparent point. After a few hours of play, I gave up. It was just no fun to play.