Cheap Guitar Hero 2 (Game Only) (Video Games) (PlayStation2) Price
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$39.99
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| PLATFORM: | PlayStation2 |
| CATEGORY: | Video Games |
| MANUFACTURER: | Activision |
| ESRB RATING: | Teen |
| FEATURES: | Dual Guitar Shredding: Guitar Hero II™ takes the guitar rock experience to new volumes by allowing players to play 3 different guitar tracks: Rhythm, Bass, and Lead ., Follow up to an Award Winning Soundtrack : Guitar Hero II™ follows up on the award winning soundtrack of Guitar Hero™ with over 55 new tracks., New Modes: Guitar Hero II™ introduces all new multiplayer modes like: cooperative, pro-face off, and face off, letting 2 Guitar Heroes conduct their own symphonies of destruction., Shred School: Guitar Hero II™ features an all new practice mode, allowing Guitar Zeroes to become Guitar Heroes with enough practice. |
| MEDIA: | Video Game |
| MPN: | 95023 |
| ACCESSORIES: | |
| UPC: | 047875950351 |
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Customer Reviews of Guitar Hero 2 (Game Only)
warning to parents This is a fun game and includes some great songs but some of the songs are very worrisome. In my opinion the game deserves an M rating due to the material in a few of the selections. Even if the profanity in these songs has been removed the content is disturbing.Why choose bands like Danzig,Lamb of God (aka Burn the Priest) Megadeath, Rage Against the Machine and Avenged Sevenfold-when there are so many other, less extreme bands, to choose from? Check out the lyrics on the songs by these bands BEFORE you buy this...we returned ours. Otherwise a fun and challenging game.
Nice improvement except for the songs...
I love both the guitar heros! They make for a great party! The legend does live on, the songs are less favorable to me than the original guitar hero. I asked my brother what he thought and he likes the GH2 songs better. So all in all you'll like it but you'll like it more if you didn't like the first Guitar Hero.
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Accept your eventual addiction to this near-perfect game
The only marketing slogan deserving more universal abhorrence than "batteries not included" is that stalwart of the eighties, "fun for the whole family." Red Octane's follow-up title to yesteryear's "Guitar Hero" (GH) is the nearest any video game is likely to get to fulfilling the latter advertising cliché. I had just about closed the book on my search for a game that could be truly enjoyed by my friends, my family, and myself. This game was made manifest by godlike creators who detected the wishes of my heart from on high. Would you prefer a non-hagiographic summary? Alright--it is really a very good game, and is exceptionally easy to learn. However, to borrow yet another hackneyed phrase, it (probably) takes "a lifetime to master."
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>The trick of it is its user-friendliness: once a player begins to improve, the "thirst" to continue advancing one's skill-set becomes ever more powerful. Similar to its predecessor, "Guitar Hero 2" (GH2) allows several methods of play: career, multiplayer, and quick play. There is also a rather anemic training module, which is nevertheless useful to would-be rockers wishing to ply their future trade more effectively. The career mode, once the prima donna of the previous game, has been relegated to "well, I may as well complete it" status in GH2. The reason for the career mode's demotion to a second-fiddle position will be forthcoming. In career mode, you are able to select a band name, choose from a roster of meat-puppets who will channel your virtuosity, and pick your weapon (guitar) of choice. To advance within each difficulty level--of which there are four--the player must perform several songs to a certain degree of competency. Completion of one level within the difficulty range opens up a new stage, "upgrades the bands amp," (similar to the "pro," "legend," etc., designation-changes within the first game) and ups the ante with regards to relative track difficulty. On "medium" and higher difficulty, your rocking-out accuracy direct correlates with the amount of dough you earn for a performance. These monies may be used in the shop, where a lead-guitarist may purchase all manner of "skins" for guitars and characters, upgraded instruments, hidden avatars, secret songs, and rather uninteresting "production videos."
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>Quick play is just that: you can instantly jam to any songs you have already conquered in career mode or purchased in the shop. However, the gilded crown sitting atop GH2's imagined brow is without a doubt the multiplayer mode. Far superior to the same mode seen in GH, this one allows two beginning modes of play: cooperative and face-off. Cooperative multiplayer mode is an excellent way to produce a falling-out with a dear friend--success or failure depends upon both players' performances. One player selects bass or rhythm guitar, and the other mans the lead axe. Scores can be recorded in cooperative multiplayer mode, so it is basically a two-player career mode sans money. The face-off multiplayer mode is the diamond set within the gilded crown sitting...you get the idea. Some genius at Red Octane split each of the 80 + songs so intelligently that every "face-off" feels like an actual battle between dueling guitar-players. "Take this riff! No, have this burn," etc., etc. I really cannot find the precise words, but trust me, the effect is amazing, and incredibly fun. There is also an advanced face-off setting in which each player plays the complete song, but I found it much less interesting overall.
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>The type of music available has been expanded significantly. In the first game, players were mostly limited to hard-rock/metal hits from the `70's, `80's, and `90's. GH2 features much greater variety, with fusion, jazz, classic rock, punk, hard rock/metal, "rock-trance," nu-metal, alternative and other genres well represented. This game will have you jamming to popular (and less popular) titles from such groups as All That Remains, Freezepop, Buckethead, The Foo Fighters, Warrant, The Police, Motley Crue, Rush, Lynyrd Skynyrd and many, many more. The game boasts over eighty songs in its library, many of which you'll be required to unlock before playing. Speaking of playing, it's essentially the same deal as the first GH: giant guitar-neck with colored notes advancing towards the player. Play more notes correctly with the guitar-controller, and rack up more points, more audience-acclaim, more self-confidence, and more cronies in the White House. Extra points are earned for not missing
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>The options menu has a few new bells and whistles for those with widescreen and/or HDTV-capable televisions to take advantage of. South-paws should not feel left-out, as GT2 (and GT1, for that matter) feature a "lefty-flip," allowing comfortable play regardless of one's dominant-hand preference. Finally, needless to say, increased volume is statistically connected with increased GH2 satisfaction: upgrade those speakers cheapskate!
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>This is a great game which your septuagenarian father will likely never allow you to play--I'm predicting that his hands will be clutching that guitar far too intently for you to have any chance at possession. You'll have to wait for his prostate to act up. Buy it, and then buy another copy for a friend.