Cheap Guild Wars Factions (Video Games) (Windows XP) Price
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$29.99
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![]() Cantha's elegant castles house both beauty and intrigue. View larger. |
![]() Exotic new armor sets, faces and hair styles offer even more unique character options to players. View larger. |
![]() Hundreds of new monsters await in 50 new quest areas.View larger. |
Cantha's Warring Factions
The expansion pack adds whole new ways to experience the game: alliances and factions. In Tyria, players banded together in small guilds and warred against each other, but Cantha is a land of much more complicated politics. Guilds can join together in alliances, align themselves with one of Cantha's two warring factions, and battle other alliances to gain and hold territory. The epic Faction Battles can change the face of Cantha in real time, shifting borders and changing the control of entire cities and towns as battles are won and lost. The Battle Isles play host to most of the new Player vs. Player content, providing alliances a huge battlefield to supplement the Tyrian arenas.
![]() Player versus Player combat reaches a new dimension with massive Alliance Battles.View larger. |
Alliances will also have access to two new kinds of missions, Alliance Missions and Elite Missions. Alliance Missions feature multiple teams battling for control over resources and strategic locations, earning faction points for their alliance. The best and most powerful alliances can venture on Elite Missions, which are designed to be the ultimate challenge for even the most experienced teams.
New Player Options
Solo players have not been neglected either, and those who choose to remain separate from alliance and faction politics still have a lot to enjoy in the expansion. Two new professions are available to the denizens of Cantha: the deadly Assassin and dark Ritualist. Assassins wield daggers with fatal precision and can teleport to strike down enemies up close, while Ritualists summon the spirits of the dead to control the battlefield. New faces, hair styles and armor sets give the two new professions their own distinct look, evoking the exotic feel of Cantha. To allow players to experience the new professions without deleting their old characters, four extra character slots will be added to players who have previously existing Guild Wars accounts.
![]() The Assassin emerges from the shadows as a playable profession in Factions. View larger. |
While the level limit has not yet been raised from 20, players who still love the six professions from the core game have not been forgotten. Dozens of new skills are available for the older professions as well. Players have more options than ever before, and the new story missions and quest areas will test their ability to adapt to new styles and situations. Hundreds of all-new weapons, items and pets offer characters a huge amount of customization, and a new mission type will put each player's skill to the test. Challenge missions are cooperative missions with scoring objectives, and NCsoft will post the highest scores and display the rankings in-game, adding a new competitive element to the game that doesn't require direct combat.
NCsoft has taken care to cater to their entire player base with Guild Wars Factions. Team players have new options that range from Braveheart-style mass PvP battles to the online RPG version of organized sporting events. Solo players and lone wolves have plenty of character customization to play with as well as the continuation of the Guild Wars story. Even those who only own Guild Wars Factions or Guild Wars can expand their game experience by sampling the content with players who own the other game, making Factions an expansion in the true sense: it broadens the horizons without being essential to enjoying the complete game.
| PLATFORM: | Windows XP |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | NC Interactive |
| ESRB RATING: | Teen |
| FEATURES: | CD, Hundreds of new creatures, guild halls, skills and more, Two new professions: the deadly Assassin and the necromantic Ritualist, A whole new continent, Cantha, either connects to the lands of Tyria or stands on its own, Guilds band together into alliances to gain control of towns and access exclusive Alliance Missions, New game types include missions with ranked scoring and large-scale Alliance vs. Alliance battles |
| MEDIA: | CD-ROM |
| MPN: | FG-XP-GW2ST-001 |
| ACCESSORIES: | |
| UPC: | 875646000017 |
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Customer Reviews of Guild Wars Factions
Major Disappointment Before I start, let me say I've had over 4 years MMO experience, starting with SWG, CoH, EVE, Guild Wars, and a little WoW. I've spent plenty of time playing MMORPGs and know them pretty well. <
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>I got guild wars for the same reason that most other people did: Free Online. It was nice starting the game, and not have to go through subscription services to shovel out 15 bucks a month. When I started it though, it just was not fun. The stater city is a mess, the game doesn't help you at all, the quest is confusing, the zones are hard to get to, everything outside of the main city is deserted, not to mention that PvP has nothing to do with the actual game at all. You could be a starting the first day and when you eventually find how to pvp, you create a different character and fully level it. Meaning that it doesn't matter how much experience you have, or how much time you spend playing the actual game. <
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>The new zones are also a problem because they have nothing new in them. They are basically the first ones with some changed names/creatures, filled with bugs. The only reason they exist is so NCSoft can continue to make money of the title, by forcing players to buy expansions. Please, take my advice and do not buy this game. It is much more worth it just to either avoid MMOs altogether, or just shell out the 15 bucks a month. You'll have to come up with the cash, but atleast it will be worth it.
Guild Wars: Factions
This second chapter of the Guild Wars line has been quite fun for me. I got it to go along with the GW: Prophecies (the original game) I already had so there were some interesting parallels between the two, yet some major differences. Some notable changes include the fairly steep progress of monsters. However, it also has a somewhat more detailed tutorial, something lacking to a point in Prophecies aside from the pop-ups that would occasionally appear. The next explorable area is were a new player can get into some trouble considering that the monsters in that area range from an expected lvl 1 to a fairly tough lvl 12. And in some areas, the monsters are hidden until its nearly too late. Caution is advised when exploring this area, but with a little caution, one should soon be able to meet any challenge in the area.
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>A few things I am not so sure I like about Factions is the dialog windows that come up when two NPCs are talking as part of the storyline. Sometimes this happens at somewhat inconveinient times. Also, Kaineng City is sometimes very confusing to navigate through cause the entire city area appears as a brown mish-mash... which makes it very hard sometimes to pick your path through the city. It gets even worse when you take into account the multi-layered aspect of some sections of the city.
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>I feel that the story with Prophecies is a stronger than Factions, though Factions does have a fairly nice story (what I have seen of it so far). The gameplay is fun and enjoyable, while fast enough to not get boring. Plus, the scenery is terrific! I also like how there are often different events happening in Factions, that if you don't have Factions, you may not get to participate in.
Great Game
This along with the others in the series are some of the best online games I have ever played. You get the interaction and excitement that games are all about and you get it without any fee for the online experience. You just can't beat it.




