Cheap Graphics Programming in C++: Writing Graphics Applications for Windows 98 (Book) (Mark Walmsley) Price
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| AUTHOR: | Mark Walmsley |
| CATEGORY: | Book |
| MANUFACTURER: | Springer |
| ISBN: | 3540761853 |
| TYPE: | Computer Programming, Computer graphics software, C (Programming Language), Computers, Computers - Desktop Publishing, Computer Books: Languages, Computer Graphics - General, Desktop Publishing - General, C++ (Computer program language, C++ (Computer program language), Computer Graphics, Microsoft Windows (Computer fi, Microsoft Windows (Computer file) |
| MEDIA: | Hardcover |
| # OF MEDIA: | 1 |
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Customer Reviews of Graphics Programming in C++: Writing Graphics Applications for Windows 98
A good wide range, but spread too thin. Well, there's my opinion in the title. This book covers a lot of different things from dialog boxes to sprites to 3d rendering. However, beware, if you are a beginner, you WILL need more than this. It covers dialog boxes in less than one page. It gives maybe one example program per major concept and just describes the rest. This book gives you a good basic understanding of the Windows programming environment. However, if you think you can just sit down on a Saturday, start typing up the source, and get it to run, think again. It may just be my horrible typing or my compiler, but I had some major problems with the examples used here and eventually had to borrow a larger one with more examples from a friend. Again, its a great overview, but it won't help if you have little idea what you are doing.
A good wide range, but spread too thin.
Well, there's my opinion in the title. This book covers a lot of different things from dialog boxes to sprites to 3d rendering. However, beware, if you are a beginner, you WILL need more than this. It covers dialog boxes in less than one page. It gives maybe one example program per major concept and just describes the rest. This book gives you a good basic understanding of the Windows programming environment. However, if you think you can just sit down on a Saturday, start typing up the source, and get it to run, think again. It may just be my horrible typing or my compiler, but I had some major problems with the examples used here and eventually had to borrow a larger one with more examples from a friend. Again, its a great overview, but it won't help if you have little idea what you are doing.
Very Informative but not for the novice
This is a very well written book on designing your own graphics applications for Windows, no matter what type of application you are wanting to do. Mark Walmsley goes into good detail about designing many different types of applications from simple display program to advanced subjects such as 3D modeling. Mr. Walmsley address many common errors and pitfalls with the included examples. The only downside to this book is that you must have a good working knowledge of C++ and Windows to be able to fully understand all of the concepts he describes. Being a relativly new person to C++ I found on many occasions having to look through many other resources to understand some items that the book takes for granted that you should already know.
I would reccomend this book to anyone who is interested in writing a graphics application, but I would say that if you are a beginning programmer you either will want to keep other books handy or try one of the other titles that is available first.