Cheap Gothic (Software) (Windows 95, Windows 98, Windows Me) Price
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| PLATFORM: | Windows 95, Windows 98, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Xicat |
| TYPE: | Computer Role Playing Games (Game, rpgs, rpg, crpg, crpgs) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 651222013110 |
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Customer Reviews of Gothic
Excellent game - with some flaws Gothic is an incredible game, hands down. It is an exceptional RPG with a good story line and mix between action and adventure. I only hesitate to give the game 5 stars for a few distinct reasons. First, the game claims 100+ hours of gameplay. It took me 25 the first time and I explored EVERYTHING. So, I figured out how the developers managed to come up with 100 hours: the loading times. This game takes FOREVER to load. I decided to time it eventually when I got so sick of waiting, it was over 5 minutes of loading time. The min system specs are way too low, I played with a system above recommended and had those problems. Another complaint people have had is the control scheme, but it really isn't that bad, I actually found it easy to use. Lastly, the game claims to be non-linear, but the only truly non-linear aspect is the first of 6 chapters in the game, which is choosing which camp to join. After that, the game is the same no matter how you approach it. The ending was too easy, but I think getting there was the exciting part.
Without mentioning these above items, Gothic is beyond entertaining. You truly can explore *anywhere* on the map, just be prepared to get killed from tougher monsters there. The quests are great, and there are a few side quests to try for the experienced player (i.e. chromanin). I enjoyed coming back to the old camp at the end of the game as a templar from the Brotherhood and slaughtering Gomez and all the guards, with fireballs and storm clouds flying everywhere. I recommend this game to anyone, it is a ton of fun.
Gothic Surpasses most other games...
Gothic is one of the most complete games ever made. Nothing is left out of the immense and interactive world. Although at the beginning many players have trouble with the somewhat unusual game controls, you get used to them after a few minutes of exploring the world.
You play the game as a convict scentenced to life imprisonment in the world the game takes place in. The fantasy world involves hundreds of characters, landscapes, monsters, and the usual orcs. Because your character remains anonymous throughout the game, nothing is divulged about why the man is in the prison colony in the first place. Because the guards have all been killed by the convicts, the only thing keeping them in is a magic barrier around the valley. This leaves you with plenty of decisions, weapons and locations to explore, more or less freely.
I won't give away too much of the plot, but I will go so far as to say that the game Gothic is worth getting, and that I highly recommend it to anyone who enjoys RPGs of any kind.
A 'Gothic II' is set to come out on october 7th, the last time I heard, but it keeps getting delayed, so that may change. I do know that it will be three times bigger and even more well put together than the first, so that it will probably be worth buying, as well.
I say it again: IF YOU ARE GOING TO BUY A GAME SOON, BUY GOTHIC! IT WON'T DISAPPOINT YOU!
Gothic truly is worthy of classic status
I picked this game up on a whim. I had no idea what it was about or even what genre it fit into. All I knew is that it was old. After spending an hour or so getting over the counter-intuitive interface, I was gripped. This game beckons back to the days of open-ended consequence RPGs like the early Ultima's and the Krondor series. You are a nameless hero and have been thrown into this prison camp with only a message and a prayer. It is up to you to try to find a way out. Choose your allies, choose your martial path. Your are your own creator.
Gameplay:
As stated, getting used to the controls is tricky. The game was primarily designed as keyboard only. The mouse was only added in on the recommendation of a magazine, and it shows. This, however, is only a minor fault as a little gameplay will easily get past this design decision. The game is fairly open-ended, especially towards the beginning, when you spend your time learning who is who. It's also fairly challenging, in the beginning you can go anywhere, your only limitations being the strength of the wildlife around you. As you get stronger, your world thusly enlarges until you have free reign of the prison camp. This allows for hours of fun for those who like to wander and explore. The game also has little niceties that add to the worldly flavor like being able to cook your meat, mine ore, make stew, blacksmith some swords, etc. Days cycle, and they take their time doing it. The day-night cycle takes around 72 minutes, which is long enough to 'feel' right. The NPCs have daily routines, so at midnight, they'll be in their homes, while daytime will find them hard at work. This level of detail is hard to find nowadays. The only gameplay problems that occur have to do with the complexity of running a storied game in a freeform world. Since you can kill anyone you want, you might find yourself killing someone that advances the story. This problem is easily solved by the old RPG mantra: save now, save often.
Graphics:
This game is starting to show its age. Sure there are low polygon counts, and sure the textures look bland, but hey - that's what 8x AA is for. This game is one that ignores the prevalent trend of graphics first, content second. The game's engine is still complex enough to allow for amazing vistas with its far horizon and sundry landscape. The 4 year-old graphics will be the last thing on your mind once you get into this puppy.
Sound:
The sound is nice; it's your standard pre-EAX ditty. No noticeable environments, but again, no one is complaining. The ambiance is well thought out and I can swear more modern games have stolen Gothic's soundtracks as the music seems very familiar. Everything is voice-acted and done quite well. The weapon, magic and enemy sounds are varied enough to keep you interested and there was never a time when I ever wanted to play on mute.
Overall:
I highly recommend this game to anyone and everyone who enjoys a good, well-thought, RPG. The decisions you make in the beginning and the sheer pleasure of the game will even allow for substantial replays as you go after the stories threads you had to pass on your first time through.
The only thing keeping this thing from 5 stars is the glitchy-ness caused by an engine at the engineering maxes of its time. But keep in mind, all other things considered, this game is perfect.