Cheap Goblin Commander Price

Cheap Goblin Commander (Video Games) (PlayStation2) Price

Goblin Commander

CHEAP-PRICE.NET ’s Cheap Price

$9.99

Here at Cheap-price.net we have Goblin Commander at a terrific price. The real-time price may actually be cheaper — click “Buy Now” above to check the live price at Amazon.com.

PLATFORM: PlayStation2
AGE GROUP: 12 years and up
CATEGORY: Video Games
MANUFACTURER: Jaleco
ESRB RATING: Teen
FEATURES: 29 different levels, fast-paced with richly detailed graphics, For 1 or 2 players, Strategic action and combat game, 25 unique goblin types in 5 different clans
TYPE: Strategy (Strategic), Video Games, PS2 (PSX2), Sony Playstation (Play station) 2, Playstation2 (Play station2)
MEDIA: CD-ROM
MPN: PS2 JAL 19201
# OF MEDIA: 1
ACCESSORIES:
UPC: 032264192016

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Customer Reviews of Goblin Commander

GLEEFUL!
i LOVE THIS GAME AND i LOVE THE GRAPHICS but the only problem is they copied the gameplay from warcraft you move a little dot around click on buildings click on the unit you want and thats the gameplay of warcraft and you dont build your buildings they are set out for you. On campaign you go on adventures like in warcraft too. In scermish you can have a lot of fun bashing your friends or having your friends bounce on you I was beaten three times in a row! he chooses the best races and he trashed my base in 20 minutes. the titans are fun but you have a fun time playing tag when your friend is the predator and you are the prey. The titans are one for each clan you get a stone ogre that can eat people and swing his club around like in lord of the rings. A lightning robot who is fast when attacking but slow when walking. A slime monster that starts from a tiny slime into a huge bogie when he eats more people just by moving on them. Cool but slow a giant spike ball that can roll over your enemies and self destruct. The worst is the pigapult a giant warthog with a catapult that cant even attack enemies three feet away I mean your huge in size but you cant squash them (...)


Goblin Commander
This PS2 game is one of the best RTS games I have ever played! The graphics, sound, and gameplay in 'Goblin Commander' are awsome! This game is very addictive and fun because you go around killing other enemy goblins and destroy enemy territory cammanding an army of your very own goblins and titans. I highly recommend that you buy 'Goblin Commander' for the PS2! Another game which I highly recommend you buy for the PS2 is 'Giants: Citizen Kabuto'. It is also a great game and, in my opinion, it is a little better than Goblin Commander. <
> <
>Rating ('Goblin Commander'): 5/5


Unleash the carnage!
This game offers up some pretty decent RTS mayhem. It's not quite as massive as it could be. I've seen better. Still, Goblin Commander is a charming little game in its own right. <
> <
>The story is the weakest link in the chain here. It's not a great story by any means. In fact, it's just enough of a story to give us a reason for the battles. The setting is high fantasy, and five clans of goblins work for a human wizard, building a "great machine" for him. There are the down-to-earth Stonekrushers, who work in a quarry. The Hellfire clan plays around with gun powder and explosives when they're not busy cutting down trees for lumber. The Stormbringer clan builds machines that harness the power of lightning and the winds. The ugly Plaguespitters inhabit a swamp, where they harvest noxious herbs and poisons. And the mysterious Nighthorde clan has powerful magic at their command. <
> <
>Things were going fine and life was good for clan chief Grommel and his Stonekrusher goblins until they found their master Fraziel (the wizard) murdered under mysterious circumstances. The other clan chiefs believe that Grommel murdered their master. So Grommel and his followers have to set out on a quest to confront the other clans and discover the truth. <
> <
>The Stonekrushers confront one goblin clan at a time as they work their way through a five-chapter campaign with fourteen missions. After Grommel conquers a clan and dispatches the clan's leader, he becomes that clan's new leader, and the newly absorbed clan becomes playable. You can play up to three clans at a time, each with up to ten combatants on the field at a time. In addition, you can have up to three turrets on the field to help defend your home base, and one titan (a larger beast who serves the goblins). Each clan has a different type of turret and a different titan. A large stone ogre, a warpig catapult, lightning elemental, slime, or spiked ball. <
> <
>Each clan has five units. Four combatants and a support unit who provides healing, defense, or some such benefit. Basically, there are two archetypes of fighters. Melee combatants and ranged attackers. Each unit has his own stats. Fighting power, armor, speed, range, and so on. In addition, you can get three types of upgrades that improve the clan's units. Each clan has different upgrades. <
> <
>Structures include a Clanshrine for each clan and a Hall Of Titans. At the Clanshrine, you purchase goblins and upgrades. You get turrets and titans at the Hall Of Titans. That's pretty much the depth of this game. Not a whole lot going on. <
> <
>The controls are easy to master, and the first two missions are guided tutorials. In-game help is available on everything. Even someone who hasn't played an RTS (real time strategy) game before will be smashing boulders, collecting resources, and skirmishing with enemies in no time. Controlling your clans is as easy as setting waypoints on the map for them to move to. You can also enter "direct control" mode, where you move one goblin around and the rest of his clan follows him. The camera starts out in an overhead view, but you can customize it to your liking. While in direct control, you can rotate it to get a better view or zoom in to get a good look at your war party. You can even position the camera behind your goblins to give a good panorama of the dangers they're walking into. <
> <
>Most of the scenarios involve a "seek 'n' destroy" objective, but there's some variety to it. Your goblins have to find inventive ways around obstacles and sometimes find a way to turn the weapon of the enemy against them. <
> <
>The visuals are appealing. Vividly rendered and textured landscapes. Great-looking scenery. Forest, ruins of an ancient city, snowy mountain, swampland, and quarry. All look great. The goblins themselves are small until you zoom in on them. There's quite a variety of goblins here, and they're all colorful and well animated. Scenes with dialogue show a picture of the speaking goblin in a corner while he talks in his goblin language with subtitles (a nice touch). The goblin language is cute and adds flavor to the game. <
> <
>Sound effects are all great. Hacking 'n' slashing, arrows being fired, gunshots... The sounds of intense battle and panicked outcries of dying goblins. Some of the Nighthorde goblins have annoying, high-pitched effects when they attack, though. Background music does a great job of setting the mood for each situation the goblins find themselves in. <
> <
>The game's difficulty is also expertly engineered. It starts out ridiculously easy and steadily works its way toward hard. This progression is as it should be, offering an easy entrance to the campaign while you're getting used to the controls and such. By the time you've got it mastered, the challenges begin. Each new scenario gets a little tougher, culminating with a pretty difficult end-game scenario. <
> <
>My biggest complaint with this game is that there's only one thing a single player can do with it. The campaign. There's no one-player Skirmish mode. It's for two players. After you've completed the campaign, the most you can do with this on your own is... play the campaign again. <
> <
>All said and done, I had a great time with this game. The limit of ten goblins per clan is kind of... limiting. There are RTS games on the PC that offer more massive carnage. But as small in scope as Goblin Commander is, it was fun and addictive. I'd say its strengths outweigh its weaknesses.

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