Cheap GBA YuGiOh GX Duel Academy (Video Games) (Game Boy Advance) Price
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| PLATFORM: | Game Boy Advance |
| AGE GROUP: | 5 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Konami |
| ESRB RATING: | Everyone |
| FEATURES: | Climb the ranks to become the King or Queen in this action-adventure game, Brand-new characters, monsters, and cards from the Yu-Gi-Oh! GX series, Tutorials and exams teach you how to become a master duelist, Includes over 1200 of the latest and greatest cards, Each game comes with 3 exclusive trading cards |
| MEDIA: | Video Game |
| MPN: | 50067 |
| # OF MEDIA: | 1 |
| UPC: | 083717500674 |
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Customer Reviews of GBA YuGiOh GX Duel Academy
Prepare to be Schooled! Unlike previous Yu-Gi-Oh games, this one is more than just duels. It also is about schools! You've got the normal battling to earn points to build decks. But, you also have monthly exam days that consist of written exams (10 multiple choice questions out of a large number of possible questions) about the cards themselves, a timed duel where you have to win with the cards in the setup in a set amount of time, and then a practical exam using a deck and having to perform the specified actions for the exam (play traps, play spells, do fusions, do rituals, do direct damage, etc.). This game requires a lot of knowledge of the card game over all. <
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>The rating drops from 4 to 3 stars for me because it is a pain to complete the packs. Also, if you fail your exams, you go back down to the loser dorms and have to work your way back up again. <
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>A good game though.
wow
I loved it. I rented it and it didn't work. I looked at the booklet for it and I saw Chazz. I liked that. :-)
For selected children only
Game players take exams. Fail and you are graded as a "loser" (drop out, etc.). In other words, this is a very Japanese game. Players will quickly learn if they excel in the Yu-Gi-Oh! world ... or not.
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>I think the average 8-9 yo would be immensely frustrated by it. As a 46 yo who's had to read far too many Yu-Gi-Oh! manga and seen too many movies I found it daunting. Personally, a cosmology textbook is easier slogging -- and quieter too.
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>Success requires memorizing the 15 or so monster types, the 8 or so attributes, the 3-5 different sorts of summons, the 4-6 different sorts of deck positions, the intricate strategies leveraging different classes of cards, the interplay between challenge points and dual points and purchasing power ...
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>The one good feature is that it doesn't require motor skills. The cognitive burden, however, is substantial. I don't play Bridge, but that's what it reminds me of. Chess, Poker and similar games are much simpler.
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>If your child is in the top 5-10% of their 3rd grade class, and if they love the Manga and cards, then they will probably be pleased with this game. If they are below the 50th percentile they will likely be miserable. I think an average 6-7th grader, assuming they are still Yu-Gi-Oh! fans, could enjoy the game.
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>Be honest about your child's interest and skills and you'll be fine. In our case we'll try to return the game, but I bet we end up selling it on Amazon (cheap!).