Cheap Final Fantasy VII: Dirge of Cerberus (Video Games) (PlayStation2) Price
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$49.99
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| PLATFORM: | PlayStation2 |
| CATEGORY: | Video Games |
| MANUFACTURER: | Square Enix |
| ESRB RATING: | Teen |
| FEATURES: | Unravel the past to protect the future as Vincent Valentines story is finally told., Modify Vincent's weapons, including the Cerberus, with five different varieties of parts that directly affect firepower, range, firing rate, and more., Three customizable gun types allow for three distinct playing styles, When enemies get too close, break out powerful melee attacks or Vincents signaturelimit break technique., Witness cutting-edge cinematics that challenge next-gen graphics in a way that only the Final Fantasy series can. |
| MEDIA: | Video Game |
| MPN: | 90606 |
| UPC: | 662248906065 |
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Customer Reviews of Final Fantasy VII: Dirge of Cerberus
Disappointing overall... A review by an individual who has never played FFVII When I got this game, I was not expecting to be as disappointed as I was. The graphics are decent for the PS2. The only real great thing the graphics have going for it are the cutscenes. The gameplay became extremely repetitive to the point that I couldn't remain interested for long periods of time. The story was so-so, not all that engrossing in my opinion. Directing a game to only those who have played FFVII was a poor move by square. The level layout is fairly simplistic and there is not much in the way of freedom. The voice acting was decent and some of the characters were quite interesting. All in all, Dirge of Cerberus doesn't have much going for it as far as ingenuity or replayability go. Suggest you rent it to draw your own opinion.
From the mouth of a Final Fantasy addict.....Great!!......albeit short
I see a lot of bad reviews for this game, but honestly I think it is one of the greatest games I have played in a long time. I will list out the pros and cons first and then elaborate on what I mean:
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>Pros:
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> Excellent Plot
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> Gorgeous, better than DVD quality graphics
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> FF7 characters all present at some point in the game
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> Different from the standard battle system, something new
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>Cons:
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> EXTREMELY SHORT (Completed the main story in 14 hours)
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> No materia leveling, map traveling, etc. that is standard of Final Fantasy
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> Is a first person shooter first and foremost (some people don't like this)
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> Very very easy in standard mode (only 1 truly challenging fight in the whole game)
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> Let me explain why I think it is a great game. I will admit my biased to FF7, as I am a fanatic to the chore for the story and its various other parts (advent children, etc.). That being said, if you take an objective view of the plot line and compare it to some of the more recent things put out, like Kingdom Hearts II which has a plot as thin as paper, it's truly incredible. The fact that FF7 has done so well that Square has kept expanding on the story this way is a testament to how loved the game is (FF7 is still one of the top 3 bestselling games ever for the original PS1). And it should be noted that all of the original characters do make an appearance in this game, but Vincent is the center character and the only one you really get to play with. The game play is very simple, and you won't need a guide book or online FAQ unless you are doing the extra missions or trying to get the extra cut scenes.
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> Now, it is a very short game as other people have mentioned, so it may be more beneficial to rent, HOWEVER, many people miss that if you play the 40 some extra missions and shot some of the secret targets throughout the main story, you can unlock some extra cut scenes (the extra missions are quite hard in my opinion and will take a while to get through). Also, I am not a big third person shooter fan, but this game does have eerie similarities to Devil May Cry, which I did like. I think that taking a break from the standard battle system of the series is a good move on Squares' part, considering that this game is truly only going to be understood by those who knew and loved the original FF7; so why spend the time evolving the standard system on a sequel game? While the replay value isn't stellar, you can increase the difficulty after you complete the game so that if you chose to go at it again, it will be more of a challenge. As stated above, the graphics will impress even the most seasoned RPGer. I couldn't believe how crisp and clear is all looked, you feel like you are really in the battles.
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> So in summary, if you love the final fantasy series, and were especially as in love with FF7 as I still am, you need to get this game....it will be worth it just for the cut scenes. More casual fans should probably stick to renting it since it won't be worth the investment. I give it a high rating because I think the plot alone deserves it. Really, if you think about it, this game was made more specifically for those who loved the plot than those who love shooters. The shooting was just to add some variety to keep those who worship Final Fantasy interested and tuned in until FF12 comes out.
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Opinion from a Final Fantasy VII fanatic
I was really wanting this game to be good. But as the delaying progressed and the comments I read in magazines about the control schemes and everything else prepared me for the worst and I'm glad it did because my expectations would've been way too high. So I went into this game thinking it was gonna suck. And it did sometimes but overall I wasn't disappointed.
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>I think that Square Enix just lost track of what they were trying to do. Although you run around and shoot the enemy and it's not turn based it was still always meant to play like an RPG. Hit points, leveling up, buying and upgrading weapons as well as customizing them, magic and materia, it's all here. Don't jump into it thinking it's all like an FPS. I think I'd put it more in the genre of games like Zelda and Kingdom Hearts where there's free roaming combat (Just with guns as your weapons). With this in mind, the concept of the game is pretty good. It seems to me more than anything Square just didn't finish what they started and this game could've been so much better if the developers would've put more into it.
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>Galian beast is your only limit break for most of the game, (the only other one is chaos and you don't get him till the end) and even with Chaos I thought I'd be flying around and blasting everything but much to my disappointment I still was constricted to staying on the ground.
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>You get three basic magics that don't ever change or level up. (What happened to leveling up Materia?!) And for most situations I can just run up and blast everything in my way. No strategy. Even for most bosses. The quick menu for items was annoying since I had to scroll through every item to get to what I wanted and if I passed it accidently there was no way of going back and I'd have to scroll through everything again. The fight music was gay at the end, and I thought chaos looked cooler on the PS1 which is pretty sad.
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>Above all Square should've kept this more like an RPG. The gameplay was extremely linear. I couldn't go back to places I'd visited. I couldn't walk around towns and talk to people or sleep at the inn or walk on a world map. Nothing. I think if Square had included these things the game would've had a lot more depth. However, I thought the story was pretty solid and I found out a lot of good stuff about a character who was and still is, pretty mysterious. The cut-scenes are good and the voice acting's decent. Even Cait Sith couldn't mess it up and that's saying a lot. I loved the graphics.
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