Cheap Fighting Steel (Software) (Windows 98, Windows 95, Macintosh, Unix, Windows 2000, Windows Me) Price
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| PLATFORM: | Windows 98, Windows 95, Macintosh, Unix, Windows 2000, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Mindscape |
| TYPE: | Computer Games, Strategy (Strategic), Historical (historic) Recreation (Recreations), Military (Wargames |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 016685054023 |
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Customer Reviews of Fighting Steel
Fighting Steel Hey, I've read all the reviews on Fighting Steel. There is hope. Although Divide By Zero did not do a good job, a group of guys called Navalwarfare Simulations has picked up the ball. They've created patches and updates for virtually every problem with FS and continue to update the game. They've added new ships all the way up to 1946, AND new fleets. They've totally revamped the gunnery and damage control systems. Best of all it's FREE. They're currently releasing the patches all in one easy download. They respond to input and are currently getting ready to release version 7.0 of the FS game. Again All free.
...navalwarfare...
BUY this game. Then download the patches and the newest version. You won't regret it. Included in the download are over 60 new scenarios. I've played over 500 times with no crashes.
Mike
Good concept, but too many bugs!
I think the concept was great and I especially liked the scenario editor - it's fun to set up whatever kind of naval battle you'd like. Unfortunately, there are too many bugs. The most frustrating is right in the middle of a battle, the game quits and goes back to desktop.
Would really like to see a better version with the bugs "debugged". I agree with the other reviews that improvements need to be made in:
1)land mass
2) range tables (more hits at closer range)
3) later WWII ships included.
Incompleted and a little bit disappointed
It's been a while since the last WW2 battleship game out on the market. This game broungt some attention, but the contents are not very well.
The game didn't have enough ships to make it a complete WW2 naval game. It didn't have the later battleships which joined WW2. So the players could not enjoy the whole history and battles during the entire WW2.
The models and the resolution of the ships were out of date. This was not a flight sim which the objects moved more than 200 miles per hour. How much computer power needed to make a 20 knots ship looked good ? I don't think as much as 40 fighters and bomber under the same sky in EAW or even the compaign of Falcon 4.0. So what happened to SSI when they modeled this game ? Didn't they notice the change of the military sim market and the power of graphic cards?
If you want some taste of traditional gun fighting naval game, you can try this one. If you want to find some excitment, this game probably wouldn't give you too much.