Cheap Falcon 4.0 (Software) (Windows 98, Windows 95, Windows Me) Price
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| PLATFORM: | Windows 98, Windows 95, Windows Me |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Software |
| MANUFACTURER: | Atari |
| ESRB RATING: | Teen |
| FEATURES: | CD-ROM |
| TYPE: | Jet Planes (Plane) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 019703518477 |
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Customer Reviews of Falcon 4.0
F4 is THE benchmark combat flight simulator Its been over four years since the release of Falcon 4.0, but it is still proving to be THE benchmark modern fighter simulator.
While the more recent fighter simulators (i.e., LOMAC) are being "dumbed down", Falcon 4.0 remains the most realistic systems simulation that a game consumer can find.
The learning curve required is not compatible with the arcade gamer. On air-to-ground sorties, you don't simply press one button to lock on and another to fire -- you have to use your fire control computer. The many types of radar and delivery methods will be daunting for the new player.
In realistic mode (after downloading the "SP4" freeware addon), expect to spend your first day with Falcon 4.0 just learning how to fire up your F-16 and get it running. From a cold cockpit, this is a systematic process with no less than twelve steps. Once you get it though, it'll be second nature.
As you are learning to master your F-16, the war is raging all around you. You are but a small drop of water in the ocean of war in the campaign.
Its unfortunate that this incredible simulator is faulted by bugs that cause infrequent CTD's (crashes to desktop). Downloading and installing "SP4" resolves many of the issues, but they still occur -- however less frequently. If it weren't for the bugs, this would merit 5+ stars.
Highly recommend.
Gigantic and imposing, 'Falcon' is more or less the last word in ultra-realistic, ultra-anal combat flight simulators, one which shot itself in the foot. After half a decade in the making, it came out two years ago to variable reviews - most praised the stunning graphics, the realism and the campaign, whilst bemoaning the monster PC required, and the mountain of bugs. Nonetheless, this is a product of quality and depth, something to which the passionate network of fan sites testifies. Two years later it still looks stunning (the horizon stretches away seemingly forever, and only the chunky textures look dated). The newer patches (multi-megabyte downloads all) fixed the bugs, leaving the world with a rock-hard simulation of an F16 locked in combat with North Korea.
Apart from the ultra-realism (just for example, you don't just have to fly waypoints - you have to do it *on time*) the campaign mode sets it apart from the competition - you're basically flying over a giant war-game, one that is played out in real-time (even when you're selecting ammunition load-outs and so on), and your actions, however small, play a part in the big picture. As you soar over the battlefield, you watch explosions ripple along the ground in the distance. The complexities involved in planning and administering strike missions can be daunting - thankfully, you don't have to, as you can just drop yourself into an existing mission.
Despite the ability to tweak the realism, this is still frighteningly complex to start with, even if you're a flight sim veteran. The relative antiquity of the F16, compared to such sci-fi aircraft as the much-simulated F22, contributes to this - if you're expecting to just press 't' to hit the nearest ground target, you'll be horrified at the array of radar modes, bombing crosshairs, and the insanely strange way in which you can't just press a button to drop a bomb - your fire control computer does that for you. Nonetheless, once you start to get the hang of it, it's gripping.
As in real life, the Other People fire back - and, often, your first warning of an incoming missile will be a loud bang, followed by a complete loss of control, a spin, a radio voice announcing an incoming missile, and a crash. It's not fair, but then again neither is real life. Flying low over enemy vehicles will get you shot to pieces, and with 510 cannon rounds you can't strafe them into oblivion. On the other hand, I can't think of another sim that lets you drop napalm over the enemy.
Also, I bought my first FS software to fly the number one freeware aircraft simulator on the Internet - The TR-3B Flying Triangle. I flew fighters for the Air Force in late Vietnam, specifically the F-111 and am rated commercial also. The TR-3B Flight Simulator for Microsoft's Flight Sim, is based on the writings, lectures, and TV interviews of Edgar Fouche who wrote "Alien Rapture." (See amazon)
Why? This is what the genius who developed it wrote: "For the experienced flight simmer on FS2002 PRO, I have developed this complete exotic amphibian TR-3B package, which is now available as freeware for download. It includes 3 models - the purple Astra, blue Locust and white Hellas - and as an extra 4th model the TR-3X with its own speedy attacker flight dynamics. The package includes TR-3B panel & gauges, noise cancellation sounds, fsuipc and special lights effects.
This TR-3B is a heavy tactical reconnaissance aircraft equipped with a magnetic field disruptor that reduces the weight by 89 percent (it is not the same as anti-gravity, though). It has been created for Microsoft Flight Simulator. All gauges are included.
The TR-3B can float like a speedboat at Mach 1.5 over water, fly like a heavy helicopter, like a bush plane, a business jet, like a military jet and lift like a rocket. Cruise speed is approx Mach 4.7 at FL340 and above, and approx Mach 2 at sea level. Service ceiling approx 69,000 feet ASL. Super stable. FSFREEWARE, SURCLARO, FSPLANET aircraft simulator sites have reported as many as 5000 downloads in one week!
I searched and read many many web pages about his book and the author, Edgar Fouche including; startfinish(put in the dot com.)biz/wise Click on links for Fouche and Flying Triangle. You will find his full presentation, and the download links for the TR-3B. Get the Great TR-3B Top Secret aircraft simulator and X-Plane, which I highly recommend.
A phoenix that's rixen from the ashes numerous times.
Unfortunately, the author of the Gamespot review wrote it barely 2 months after Falcon 4.0's debuet, and a whole month before Microprose (its original owner) started releasing patches that tried to fix the problems. By the end of that year (December 7, 1999), the 1.08 patch had been released, and the game's code was relatively stable & bug free.
Of course, many have said that each patch, while fixing some things, actually broke other things in the source code. Sure, the last patch that was issued was a step in the right direction. Many thought, though, that it could've gone much further. Unfortunately, the original owner ceased all efforts with the 1.08 patch. Luckily, though, their efforts were picked up & continued by 3rd party modification groups (i.e. Realism Patch Group, eRazor, F4UT), and the code, bit & bit (through tons of turmoil), over the next 4 years, was fixed.
This is the best flight simulation I've EVER played!! The realism will BLOW YOUR MIND!! It's even better with the latest SuperPAK patch, and the Free Falcon & BMS add ons. They take Falcon 4.0 to new & exciting heights!! You will definately get your money's worth if you buy this game!! It just keeps on giving & giving!!