Cheap Everquest: Depths of Darkhollow (Software) (Windows 98, Windows 2000, Windows XP, Windows Me) Price
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$19.99
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| PLATFORM: | Windows 98, Windows 2000, Windows XP, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Sony Online Entertainment |
| ESRB RATING: | Teen |
| FEATURES: | CD-ROM, Go deep into the darkest reaches of Norrath to face the most formidable enemies yet, Explore spectacular underground environments, confront new feral predators, and tackle countless new missions, raids and special events, Adventure with your lower-level friends while still earning experience by donning the form of an EverQuest creature, Over 30 unique new creatures, 7 new zones, 15 specialized instances, and a completely re-envisioned Nektulos Forest |
| MEDIA: | CD-ROM |
| MPN: | 814582409423 |
| # OF MEDIA: | 1 |
| UPC: | 814582409423 |
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Customer Reviews of Everquest: Depths of Darkhollow
how does this work? can someone help me??? ok i am a EQ addict, i was thinking about getting this expansion but i am only lvl 17. am i able to do monster missions with my friend of the same lvl, is it possible just to duo with a friend? and how do u start a mission? how are the drops? and i also heard that u get a Mount when buying it. and final question, i play on the Zek server(PVP) when your in a monster mission are you still able to get pked or is it a closed off mission like LDoN? <
>thanks for the answers!
DoDh has been a good enhancement
There have been several nerfs to the monster missions as the developers keep trying to reduce the benefits and increase the difficulty of them to help balance out where ppl go in their online world.
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>I got my druid from 62 to 65, my mage from 62 to 70 (40 aa), and my 70 bard from 267aa to 545aa; all doing chain monster missions. The exp was unbeatable. Each time I was a little bummed that I had to find something else to do to gain exp, until finally I just figured I would stop doing the monster missions and work on the 15 spell missions.
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>It wasnt until this time that I realized how nice the drops are for those missions. I have never gotten any raid loot ever since I have been playing back in 1999. I dont go on many guild raids and have never won any roll on anything so everything I own is one-groupable. This expansion has been great for providing me equipment upgrades.
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>Yes, in this expansion there are areas and missions for uber guild raids but there is also plenty of content for average groups. Now, having said that, there is very little content for lower or mid level characters in the new zones. Realistically, you need to be 65-70 in order to do anything here. Sure somebody who is 55 and skilled with their character will say he is doing well at a certain spot in the new zones, but online reality is online reality. (Thats a scary thought)
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>So in summary, I dont give this 5 stars because it is limited to only level 65-70 characters in the new zones and has limited lower level content being that they can realistically only do monster missions in the old zones.
DoD expansion
This is in response to the person who said only L33T guilds with 50+ level 70s are the only ones who can access higher end content in this expansion. First of all.. most (if not all) of the content from GoD (Gates of Discord) to DoD (Depths of Darkhollow) expansion had a limit on the number of raiders alloud in raiding instances. This was due (in my own personal opinion ) to most of PoP (Planes of Power) gods being zerg'd by 120 people from forming 2 different raids to make the god "easier" to take down so more people from lesser guilds as they say the flag they needed. Now with the new format of making most raids from GoD forward instanced (Plane of Time is now instanced making it easier to keep guilds from fighting over it) and having them have a limit on the number of players alloud, it makes the game a lot more challenging even for the "l33t" guilds. I, myself have sat on the "bench" numerous times because of the number restrictions on raiding instances. ok /rant off about the raids.
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>As far as the instanced open to all players/groups. I feel that Sony made acquiring the 68-70 spells/abilities a little too difficult for the casual player. For instance, the boss for the level 68 #5 mission is very difficult for one group of players to take down without a solid tank (at least 13k unbuffed) and a healer with a huge mana pool (at least 10k) and healing aa's. That's a little extreme in my opinion, but of course remember GoD and how difficult that expansion was when it first came out? I still don't have my spells from that expansion, and I think sony did an excellent job of noticing that most people wouldn't get those spells and made similar or better ones with the OoW (Omens of War) expansion. I would compare these spell missions with "Ancient Spells" from the Velius, Luclin eras etc. Because they are only accessable to "l33t" guilds again.
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>Overall, I think Sony did an excellent job with this expansion by balencing out gameplay for lower levels, family style guilds, and hardcore raiding guilds or "l33t" guilds as the previous person stated. It definatly keeps all types of players busy and entertained.