Cheap EverQuest 2 (DVD-ROM) (Software) (Windows 2000, Windows XP, Windows Me, Windows 98) Price
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$19.99
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| PLATFORM: | Windows 2000, Windows XP, Windows Me, Windows 98 |
| CATEGORY: | Software |
| MANUFACTURER: | Sony Online Entertainment |
| ESRB RATING: | Teen |
| FEATURES: | DVD-ROM, Thousands of new items, hundreds of new spells, and ultra-fine customization of characters, Note: This game requires an Internet connection and charges a monthly fee payable by credit card or pre-paid game card (sold separately), Massively multiplayer online role-playing game, New online universe that exists parallel to previous Everquest game, Non-playing characters now speak in the game--more than 130 hours of recorded dialog |
| TYPE: | Strategy (Strategic), Fantasy, Computer Role Playing Games (Game, rpgs, rpg, crpg, crpgs), Computer Games, Adventure |
| MEDIA: | DVD-ROM |
| MPN: | EVERQST2-DV |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 814582405326 |
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Customer Reviews of EverQuest 2 (DVD-ROM)
Review from Husband and Wife Combo First, before I begin my review I just to say something about Massively Multiplayer Online games...they are just that MULTIPLAYER...I just sick of reading reviews saying I cannot solo or the game sucks because soloing is hard...go play Aasolo game like Diablo...and save your $15 a month...it's a waste to solo all the time...every class can solo, but if you have every played any fantasy game (pen and paper) or even read fantasy novels..i.e. Lord of the Rings...NO one person did everything...all the big things accomplished through teamwork...and I know that is the way EQ II somewhat works..big bad guys take groups...it is a group game...you can solo and it can be fun...but albet maybe a tad slow depending on class. The other thing is yes...it does take time to level mid way...ummm but just like MOST things you have to work your way up...and it takes time...I will agree that it does take more time and hard core gamers will reach there first...but you can do it...it just takes longer for us with kids and spouses. I have played both WOW and EQ II....both games have good qualities....but to me EQ II is the adult game. <
>WOW has great plot line and I have played all the warcraft games...graphics are subpar...granted they look like the strategy games...but it was just sad....only thing I can compare WoW to is it is the Nintendo of the MMO...it's overly simplified, to easy to do EVERYTHING, not really a need for groups, tradeskilling not really developed well...it's basically a kiddy version of MMO...like a Nintendo game, but the story and overall game is fun for a bit... <
>EQ II now..is harder to get use to but NOT to difficult. It is designed more to appease the adult community...being more realistic in SOME repsects....some quests take time...yes they still have camping which is pain in the but, but albet other than that the quests are fun. Anyway here is the rating bases on some of our assesment of the game. For use with companions....wife and I duo heroic (group mobs) and we can take no up arrow heroics, and one up heroics...if they are blue, white or yellow...albet yellow 1 ups are tricky lol (wife is Inquisitor, evil cleric, and I am Coercer, evil enchanter)...Rating 1 - 10...10 being best. <
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>Graphics = 9.0 - Game still has glitches but AWESOME graphics....blows WoW right out of water, though has EQ II has higher game requirements. Trees sway, water reflects, armor shines, and moves with character, spell effects are awesome. <
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>Sound - 10.0 - SWEET voice overs of NPCs, crickets sounds, bones cracking, water splashing, thunder...just superior. <
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>Gameplay - 8.5 - At first getting use to commands and all the things you can do maybe overwhelming to new players....but with patients and time...they are not as hard as they seem. Yes, EQ II still has quirks with mobs and some features like damage of mobs on characters, laggy at times...(have at least DSL, preferable Broadband, can eliminate alot of this, plus good graphics and pretty good computer too). As I said before, this is a game that takes time...it will take time to do things, so it is very realistic in that it takes time to make the high levels...although 1 - 19 are quite quick. Point for groups is better xp and better loot than solo mobs...so grouping is encouraged now...the penalty for a group member dying has been removed and that has helped emmensely. I am not a socialite (that would be the other half :)), but grouping can be a blast...and you get to see some things that you couldn't reach solo :) Tradeskilling is fun and very useful in EQ II too. You of course have to chose a path to go i.e. armorsmith, tailor, provisioner...but in these fields with time and receipes you can make some good gear that other players can and WILL use. :) And you can sell while playing is great, just put up merchant board in house..and in your house vault you can put bags and sell stuff in the bags...awesome. <
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>OVERALL RATING = 8.5 EQ II is a great adenture game that is a definate look and feel that breaks the mold....the enviornment, due to graphics and sound is extremely realistic. If you are into a more adult game, it is WAY more challenging then WoW..but also can be more frustrating...EQ II is the way to go. As I said at the begining....WoW is a good game to and if you don't have the time to invest I would suggest WoW...it's super easy to get use to and has some good features...PvP is a plus, but mostly you get idiots who just do nothing but that....paying 15.95...to run around and kill others...hmmm...go play Unreal or Halo2...it's free lol..but some ppl use PvP more discrimately so you will have balance in WoW...Oh another thing is if you play a horde character your friends have to play horde if you want to group at lower levels...not interaction with Alliance...EQ II is a bit unrealistic there...evil can group with good...but of course this is after 20th because good and evil cities are separtated. <
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A very experienced gamers review
First, my credentials: I am a level 51 Necromancer and I also have several alts in the 30s. I have played this game as a soloist and a group player and I can tell you the real story on experience.
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>First, solo play is the fastest way to level period. The assertion that group play gets more experience is flat out wrong. The game divides all divideable loot and experience, items that cant be divided are given to group members on a lottery system. Anyone that tells you otherwise is a debutante or they just never figured out the whole up and down arrow system.
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>I see a lot of really impatient people with the wrong ideas on what makes the game work. This game is all about investment-time and thought. If you choose a group player class charachter, you won't be able to solo well. There is a class guide that tells you what players can solo and what can't at SOE, the game publisher. You have to choose what you want to be with a lot of thought. If you are a loner or you can't get along well in a group, don't choose to be a group dependent player. Necromancers, Conjurers, Shadow Knights and Palladins are the kings of the solo world.
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>This game is very entertaining, but don't think that it is like a first person shooter game that you can just start playing and figure it out as you go along. If you choose the wrong class for your personality or you invest your time or gold in a spell or item that is not the best choice for your class, you can really handicap your player for a long time. This game is for the serious on line gamer. If you like flame wars in chat, you won't do well in EQ2, best to stick with Battlefield2 and the like. The best players are mostly older, and surprisingly, there is a huge percentage of women playing. Though the women tend to stick together or play only with their own guilds. Occasionaly, if you are a smart player (Translation is you bring overwhelming force to the group), the women will invite you to group play on quests.
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>One final note, you can't do class quests in group. You have to solo them in instanced zones. Whoever said it is otherwise has obviously not leveled through class specialization. Only the player needing the specialization can make it through the door.
Patience is the only skill challenged!
This game seems nothing more than a better looking EQ1. There is still ridiculous camping of mobs and items. What skills are you challenging when all you do is stare at tree roots waiting for a rock to spawn, for up to 3 days, such in Feerrot? There is solo content, if you feel like grinding out exp for weeks on end. The solo content in this game seems like it was added after the fact, its lame at best. Two simple fixes: (1) eliminate ridiculous camping and make all spawns triggered (the serrated bone dirk and bone bladed claymore quests prove they can do it) and (2) add henchmen that can be hired, which will eliminate the finding a group problem we all have. They offer hired henchmen as a response in a questionnaire when you cancel your account, so it's something that crossed their desks. A lot of people say if you don't like this game, then quit. Well, I did quit and am suggesting to anyone out there, save yourself the aggravation and invest in WoW or Guild Wars.