Cheap Empires: Dawn of the Modern World (Software) (Windows Me, Windows 98, Windows XP) Price
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$19.99
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| PLATFORM: | Windows Me, Windows 98, Windows XP |
| CATEGORY: | Software |
| MANUFACTURER: | Activision |
| ESRB RATING: | Teen |
| FEATURES: | CD, 1,000 of the most significant years in history: rule from 950 AD to 1950 AD, Historically-based civilizations: command 1 of several distinctive nations, Historically-accurate units and abilities; battle on land, at sea, and in air, Single- or multi-player game mode; lead troops to battle in story-based campaigns, Spectacular graphics: cutting edge 3D graphics and a zooming camera |
| TYPE: | Computer Games, Action, Strategy (Strategic), Historical (historic) Recreation (Recreations), Military (Wargames |
| MEDIA: | CD-ROM |
| MPN: | 32385 |
| # OF MEDIA: | 1 |
| UPC: | 047875323858 |
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Customer Reviews of Empires: Dawn of the Modern World
Ordered game 2nd day and received a copy of Old Yeller Some dumb hillbilly in Kentucky placed a copy of Ole Yeller instead of the game I ordered in my shipment box. <
>Now I find out Amazon.com has no listed phone numbers to call to rectify this problem. <
>So, thanks to Amazon.com ignorant staff, I have no game to rate !!
Empires: Dawn of the Modern World
This game, Empires Dawn of the Modern World, is one of the best in RTS gaming history. However, I do not say "the best," only "one of the best." The game has strong points and some flaws.
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>In this game, one advances through ages, just as in many other RTSes. The ages are Medieval, Gunpowder, Imperial, WWI and WWII. Although these are good choices, there is one drawback: When advancing into WWI, the player has to change his/her's civilization to a more recent one. It is easy to accept the fact that the Franks (one of the civilizations available) had changed somewhat from 1500 to 1914, but the US (another civilization) was around before 1914. In fact, it was around during the middle of the Imperial age. Also, China (a pre-WW civilization in this game)played a major role in WWII, and is still one of the most powerful nations on earth!
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>The gameplay in this game is almost exactly like the gameplay in Age of Empires. One builds a base and a couple of barrackses, tank factories, stables, or whatever, and then launches an attack on the opponent's base. However, with the addition of some special abilities for units, buildings, and even wonders, this game improves on Age of Empires. Also, every unit in this game is unique to its civilization, even townspeople. While not going as far as such RTSes as Rise of Nations or Rome: Total War, the game does have its allure.
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>If there were a graphics rating availabe, this game would get 5 stars. Not isometric, this game has beautifully programmed 3D graphics and in-game cinematics.
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>Empires: Dawn of the Modern World is definitely recommended for first time RTS gamers as a good all-around RTS, but longtime RTS gamers might find this game a little repetative.
Okay, but needs a lot of improvement
This is an okay game. There are some ideas that make it interesting and enjoyable to play, but otherwise the game is not worth buying. There are different countries represented at different epochs, and you have to chose which country you want to be as you progress through the game. I think this is an innovative idea and makes gameplay interesting. The three campaigns let you use some different strategies besides collect resources, build an army, attack, rinse, repeat. Also, each team has strengths and weaknesses, although other games have touched on this, E:DOTMW brings it to a new level. Each team has completely different units and technologies. This makes the game very interesting, and playing each team is a unique experience.
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>Despite the positives, there are many more negatives to this game. Although many people tout the graphics as innovative, the graphics in AOE II were pretty much the same. The AI is pretty stupid. For example, workers will sometimes get trapped between some buildings and the "edge" of the map or a group of trees. Mistakes like these were almost non-existant in AOE II. The campaigns need some serious story-line revamping. They start out interesting, but it seems like the story writers ran out of ideas and so just ended the stories without really resolving them in the same exciting fashion they started them in. The "random map" feature and multi-player ability is just like every other RTS on the market. Build up an army as quickly as possible and fight with it, rinse and repeat. The game is also lacking on units and entire countries. For example, Japan is not included in the World War I or World War II eras. Navies have no option to build destroyers to battle submarines. The USA does not have Iowa battleships during the World War II era. I'm sure that these "oversights" were done on purpose to make room for an expansion, but until there is an expansion, it is a serious lacking in the game. This is an addictive game, but has little substance. My recommendation is to go out and buy AOE II used and play that.