Cheap Doom Collector's Bundle Price

Cheap Doom Collector's Bundle (Software) (Windows 95, Windows Me, Windows 98) Price

Doom Collector's Bundle

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PLATFORM: Windows 95, Windows Me, Windows 98
CATEGORY: Software
MANUFACTURER: Activision
ESRB RATING: Mature
FEATURES: CD-ROM, The Ultimate Doom:, Face off against cyber-organic mongrols, stampeding demons and ruthless, undead Marines., Take down the hell scum with an array of weapons, including chain guns, plasma guns and rocket launchers., Blast to freedom through artistically rendered environments and totally immersive sound effects.Doom II:, 3D modeling and texture bit-map technology make for incredibly realistic gameplay
MEDIA: CD-ROM
# OF MEDIA: 1
UPC: 047875307636

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Customer Reviews of Doom Collector's Bundle

Boundless hellish gaming heaven for a very low price
DOOM Collector's Bundle(2002). A compilation containing Doom 1, its expansion "Thy Flesh Consumed", Doom 2, and two of the three Final Doom scenarios: "TNT" and "Plutonia". <
> <
>This is it. THE granddaddy of all FPS games. THE second (don't forget about Wolfenstein!!). The game which started an online multiplayer revolution. The game which introduced us to 3-dimensional virtual environments. The game that has spawned countless clones. The game that supposedly influences people to violently attack each other in real life (riiiight...). The game that manages to successfully combine Mars, Hell, and chainsaws in a way that makes sense to the objective of the game. Onto the review... <
> <
>I've been playing DOOM for 10 years like a lot of us here have, though I was introduced to it in a bit of a different context than most. Back in 1994, I started off with the crappy Sega 32X version (yeah, go ahead and laugh. It only had 17 levels, and NO CYBERDEMON!!). I also tried several other console versions (keep in mind back then I had NO access to a PC at all!). I fell in love with DOOM, but felt that the versions I had were waaay too short, so you can understand my sheer disappointment upon purchasing the official strategy guide (designed for the PC version), just to figure out that the version I had was poorly put together and missing a lot of levels/monsters. Then in '96 upon the launch of the Playstation, I bought DOOM and Final DOOM, which proved to be the best console versions out there, featuring a lot more of the PC levels and a creepy soundtrack. I was set for a while. <
> <
>But over the years I kept hearing people say that the PC versions were the best ones, so out on a whim a few months ago I found this collection for 10 bucks and figured, "Why not?". And now I know what everyone was talking about. Wow. This is perhaps one of the best game purchases I've ever made. Simply put, these games were meant to be played on a PC (seeing as it was where they started from in the first place). The fast pace, the surprisingly excellent keyboard interface, and all the other stuff that I was missing out on... all here. <
> <
>But enough about that. Onto the games themselves. So what's Doom about? Well, you're a marine stationed on a martian moon base who managed to get caught up in the middle of a hellish invasion of demons spawning out of "gateways". These demons killed everyone already and are still up to no good, so it's up to you to destroy every last one of them just to be on the safe side. That's the premise. No lengthy cut-scenes, hour-long tutorials, plot twists, shops, experience building, friendly characters or anything else that's useless when it comes down to simply taking everything out. <
> <
>Most new-generation gamers might glance at Doom and slag off the game for its "archaic graphics" or "mindless key collecting simplicity". Sure, the game may not seem like much on paper, but DOOM's true bright spot often escapes them. It's something that not even the new DOOM 3 successfully touched upon. What I'm talking about is the ingenius design of it all fit into one incredible package of solid gaming. EVERYTHING is designed to be memorable! The monster variety, the different weapon strategy interplays, the mind-bending scope of the labyrinthine level designs which vary enough to always keep things interesting... hell, even the sound effect of a door opening is easily distinguishable and you can tell it came from DOOM. <
> <
>Besides that, the best things about the games are the dark hallways with scares lurking around every corner, large open environments that let you strafe around and take out legions of monsters, the berserk pack, folding 10 zombies with the double barrel shotgun, and the Barons of Hell. Those guys are tough. Same with the Arch Viles. I was going to take off a star for the exclusion of the "Master Levels" Final Doom scenario, but it more than makes up for the fact that YOU CAN DOWNLOAD COUNTLESS #s OF EXTRA LEVELS ONLINE! All this even after finishing the 120+ levels between the 3 games for just 10 bucks... sign me up! <
> <
>So what has DOOM taught us? Let's quickly run through the games: <
> <
>DOOM 1 <
>-The martian moons apparently have vast mountain ranges and breathable atmospheres, despite their size. <
>-War-hardened undead zombie soldiers always make cuddly teddy bear sounds when you kill them. <
>-Cacodemons are really just hugely inflated horned crunchberries. (My chaingun says, "GET BACK IN THE CEREAL BOWL!!") <
>-The Cyberdemon's presence is ALWAYS overwhelming. <
>-The master guardian of Hell (a.k.a. Spider Mastermind) is apparently Krang from the Teenage Mutant Ninja Turtles cartoon, only he's sitting on top of a mechanized quadra-ped machine gun mounted vehicle, and he's really ticked off at you. <
>-Hell's ultimate plans for Earth are to dismember a poor field rabbit. (just watch the ending) <
> <
>DOOM II <
>-Nasty room full of imps = Hell. Double barrel shotgun blast to the face = Heaven. <
>-Fire hurts. A lot. Especially if it's coming from an Arch Vile. <
>-The Manacubus needs to cover up. Seriously. <
>-The Revanent's rocket launcher is the best gun in the game that you'll never have. <
>-If the Cacodemons are crunchberry look-a-likes, then Pain Elementals are the equivelent of Reece's puffs cereal. <
> <
>FINAL DOOM <
>-...Is really not "final" at all. Good, because I've been playing this nonstop for 4 months now, and I don't want it to end! <
> <
>So there you have it. One of the best gaming deals that money can buy. There's 5 difficulty settings, so it'll certainly keep you hooked, though the only true way to play DOOM is on Ultra-violence or Nightmare. This will be enjoyed for generations to come. Recommended to all who have even the slightest curiosity about DOOM.


From someone who is not a skilled gamer.....
After watching all the hype for the new Doom movie I wanted to see what the game was like. I purchased this at Wal Mart for 9.99. From someone who never plays a lot of pc games it's a good simple first person shooter. You don't have to devote hours to this for it to be a fun game. I only hope that the newest version is just as good. It can be easily saved so you don't have to play all the levels over again. That was a big sticking point with me on many games. I refused to buy a lot of them unless I read the reviews first. <
> <
>I'd have to rate this 5 out of 5 because it is like an action comic book novel.


The greatest game of all time
Doom is the only PC game that perfects the balance between Technology and Design. The game is very close to flawless overall. The Art is incredibly well done. The technology was a significantly ahead of it's time in 1993. The Gameplay... PERFECT!Level design can't get any better then this, lots of tricks and traps especially in Doom 2. It's all put together to make an immersive experience. The weapons are all great. Even the fist can be fun to use. The super shotgun in Doom 2 is quite possibly the greatest weapon in any video game ever. You can actually kill like 7 or 8 zombies grouped together with the thing. The monsters are amazing. Everyone has a favorite, some say its the Mancubus in Doom 2. Some say its the cacodemon. I say it's the Cyber-demon. I remember the first time I heard the chyber-demon. I literally almost pissed my pants in terror. It was the PC fight of my life and to this day he still offers a pretty cool fight. The sound is perhaps perfect, this game took many songs from such bands like Alice in Chains, Metallica, Slayer and Pantera. And it fits the levels perfectly. The weapons all sound satisfying and powerful, not weak like some in Doom 3. The monsters sound cool, all memorable. Even the noise you hear when the door opens and closes is memorable. This was the best multiplayer action game back in the day also. I remember playing through serial ports and the internet with Doom and Doom 2. It was extremely fun, addicting, and something people have never seen before. Co-op was great too. <
> <
>As for the collection itself, it comes with Ultimate Doom which is essentially doom with an extra chapter "Thy Flesh Consumed". Doom 2 and Final Doom. It also comes with a preview of Doom 3 which is pretty much useless now that the game is already released. <
> <
>The thing is, they should have included so much to this to become a decent collectors edition. There should have been a Doom poster, a Doom soundtrack and which songs the game took from. The development of Doom such as interviews of what it took to make Doom, a closer look at the guys who made Doom, pictures of the development like John Romero sculpturing the Baron of Hell demon. There should have been a cd for each Doom that looked like the cd of Doom back in it's day. There should be a strategy guide of Doom 2, yes there is one. There should be the regular Doom manuals. Even a Doom t shirt would have been sweet. They also should have added some of the best WADS ever released from Doom/Doom 2. WADS are modifications made for Doom by fans, it could be levels, new monsters, new sounds etc An example is the Simpsons mod. If it had all these in the collectors edition then it would have been perfect.

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