Cheap Donkey Kong Country 2 (Video Games) (Game Boy Advance) Price
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$29.99
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| PLATFORM: | Game Boy Advance |
| CATEGORY: | Video Games |
| MANUFACTURER: | Nintendo Of America |
| ESRB RATING: | Everyone |
| FEATURES: | Play as both Diddy and Dixie Kong, and master Diddy's Cartwheel attack and Dixie's Helicopter Spin, Test your skills and beat the clock in Diddy's Dash, or race against your friends to see who's the fastest, Go solo or challenge your friends in brand-new bonus games like Funky's Flights and Bag a Bug |
| MEDIA: | Video Game |
| MPN: | agb p b2de |
| # OF MEDIA: | 1 |
| UPC: | 045496733971 |
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Customer Reviews of Donkey Kong Country 2
One of the best classics of the SNES era Before anything, I'd like to say that I have been an avid Nintendo fan since watching my brother play before I could even write and since playing Super Mario Bros. for the very first time. Nintendo and it's second party games have never failed to let me down, and Donkey Kong Country 2 was no exception. I'm very happy to see this game ported to the GBA for both a new generation and for the old, and it brings a very heart-warming feeling to see someone younger enjoying it.... But uh, I'll get to the point -- actually reviewing the game. <
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>This game was by far one of the best classics for the SNES, and there is really no major loss here. It boasts one of the best video game soundtracks of all time by David Wise (yup, MIDI can top orchestrated), incredible character and level design, tight controls, and overall excellent gameplay with a nice level of difficulty. The GBA port retains this all almost entirely, hindered only by the limitations of the GBA itself. <
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>First, the music. As I said, the music for the SNES was friggin' amazing, and it is great to hear these songs again. However, since the GBA uses only one speaker and is not as musically capable as the SNES, it's lower quality than the original SNES version... Nothing that hinders the experience at all, though, it's still great music, and head phones can help as well. <
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>The characters and levels are all so well designed, it makes me miss Rare now that it has been sold to Microsoft. The character visuals have been saturated due to GBA screen limitations, but again, it's still the same fluid sprites of 3D models that made DKC look amazing back in the day. The levels have also had their palettes either lightened or saturated, so that they can be easier seen on the lower detail GBA screen. Not too much to worry about however, still the same levels I've come to love. <
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>The controls are as tight as they were back then, and it certainly is a relief playing this game after playing the incredibly loose-controlled New Super Mario Bros... Nothing to worry about in this department. <
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>So, this all shapes together to form a solid port of an unforgettable game, and is definatley a must buy for any GBA owner out there. Any of the alterations made due to GBA limitations are nothing devestating, and the game still retains all that made it teh ownage. 5 out of 5
awesome game
I got this game for Easter last year and I'm hooked! I love practically any video game and this is one of my all time favorites. I still haven't got all the bonus barrels or DK coins but I have defeated all the levels. If you are looking for a new game to play I suggest this one.
An Incredible Adventure on the GBA
Donkey Kong Country became one of the best selling games on the SNES. When DKC2 first arrived, it was a pretty hard game to come by! It was popular. Of all the DKC games, Diddy's Kong Quest has remained my favorite. I'm happy to see it finally released as a portable, but there are some moments where I can't help but express my disappointment in some ares.
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>Donkey Kong as been kidnapped by that bloodthirsty pirate, Kaptain K. Rool. It's up to Diddy Kong, with his newfound friend, Dixie Kong to save him, and stop Kaptain K. Rool from stealing all the bananas!
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>As Diddy and Dixie, you'll travel through the land of DKC2 thwarting your enemies. Each level plays like your basic Mario adventure. The difference is that instead of just jumping on enemies, you can grab barrels, crates, and other things to throw at your enemies. Some enemies, such as bees, you'll have to throw something at them in order to get them out of your way.
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>Each level also has many bonuses. Every level has anywhere from one to three bonus barrels. Whenever you jump into a bonus barrel you'll be taken to a bonus round where you'll either defeat all the enemies, find the token or collect the stars. Each one presents its own unique challenge. For every fifteen of these bonus coins you find you can play a subsequent level in "The Lost World". There are five lost levels in all, including a boss that will ultimately lead to an alternate ending to the game.
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>In addition to the games bonus coins, you'll also find "hero" coins. These coins are often referred to as "DK" coins because of the giant "DK" inside. Every level (save for bosses) has a DK coin to unearth. See if you can find all 40, that is a true challenge to the game.
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>There are eight worlds (if you include the lost world) in DKC2. The game should keep you busy for about four or five hours. The levels aren't very long, and at the end of each level you'll have to hit a target that will give you a bonus. The bonus is random, but you can usually time it right to get the one you want as it cycles through.
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>Graphically, DKC2 looks very good on the GBA. Not only that but the game sounds really good coming from the one speaker. Although it gets annoying hearing Diddy and Dixie, it's a real treat to hear this kind of sound coming from a handheld.
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>There are a few problems with the game however. Big ones that really do stick out. As with the first Donkey Kong Country ported to the GBA, if you have a GBA SP (or DS) then you'll find that some parts the backlight makes some things look terrible. Mix that with the GBA's pixel problem and you'll soon find that some levels are near impossible because you can't see clearly. Also, there are moments where you need to land on a platform. The screen is not to scale so you sometimes CAN'T see the platform you're supposed to land on. This is also VERY annoying in one level (Parrot Chute Panic) where you're descending but you can't see what's below you until you actually hit it. The graphics, with the GBA's pixel problem, also don't look all that great. It looks better on the Super Nintendo.
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>The sound. As I said, it's good, but when compared to its Super Nintendo Counterpart, it's a drag to listen to. It just isn't as good as it used to be. Some tunes just sound a step above "Donkey Kong Land 2" on your old paperweight gameboy.
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>Also, there in lies the biggest problem. If you already have this on the Super Nintendo, do you really want to buy what is virtually the same game? If your SNES no longer works, that's one thing, but if you already own the SNES version and you still play your SNES, it may not be worth forking over the cash for a game that you could easily find for ten bucks at your used game store. The choice is yours.
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>The Good:
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>+Good Graphics
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>+Good Sound... for the most part
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>+Classic game
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>+A good challenge
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>+Lots of secrets
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>+Interesting and complex level, not so repetative
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>+Some of the most fun gameplay you can imagine
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>The Bad
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>-The graphics are a little blurry
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>-Screen isn't to scale
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>-The sound just isn't as good as it used to be on the SNES
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>-If your Super Nintendo is still working, is it really worth paying the money for this game? You could easily play it over and over on your Super Nintendo.