Cheap Disciples: Sacred Lands - Gold Edition (Software) (Windows 95, Windows Me, Windows 98) Price
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It is a struggle of desperation. Every stroke of a sword, each blast of fiery magic, must be endured beyond exhaustion, for once the clouds of destruction clear, lands will have been transformed, new armies will have been forged, and the cheers of the liberated will resound throughout the land. Only one race shall claim victory. Only the chosen will survive.
Engage in classic turn-based strategy and RPG action in a fully explorable medieval world. Battle to the death as a champion from any one of four completely distinct races. Take on the challenge of the Sacred Lands as a Mage, Warrior, or Guildmaster--all possessing unique strengths and weaknesses. Master more than 100 spectacular spells, each boasting its own dynamic animation. An exclusive experience model allows for groundbreaking variety and depth-of-character evolution. Awe-inspiring hand-drawn and prerendered graphics enliven the never-before-seen landscapes and denizens of these magical realms. An engrossing story line weaves through four complete campaigns, multiple scenarios, and hundreds of hours of gameplay. Clash in multiplayer action with up to four players over a LAN or the Internet.
| PLATFORM: | Windows 95, Windows Me, Windows 98 |
| CATEGORY: | Software |
| MANUFACTURER: | Strategy First |
| ESRB RATING: | Everyone |
| TYPE: | Computer Games, Fantasy, Strategy (Strategic) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 627006404443 |
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Customer Reviews of Disciples: Sacred Lands - Gold Edition
GREAT Disciples is an amazing mixture of Strategy and RPG.
I have listed the aspects of the game on a one to ten scale (ten being the best).
GRAPHICS: OK
LENGTH OF INTEREST: About two to three weeks
AMOUNT OF STRATEGY AVAILABE: Much. You can decide where to put your units in the party, what type of units to have in a party, and what you want your units to be upgraded into once they gain a level. You can also choose an upgrade for a hero once it has gained a level. There are four races you can choose from. During the game, you can choose whether or not to ally with another race. You can also choose what spells to research and cast.
ADDICTIVENESS: Average. You'll be playing this for maybe an hour straight every time for the first week, thirty minutes the second.
CHALLENGE: There are three difficulty settings. It's a challenging game even on easy.
FRUSTRATION: The most frustration you'll have in this game is you can barely (if ever) directly destroy the enemy. Each race has a very powerful creature guarding it's capital, so it is impossible to destroy an player. But, you never have to in the objectives. The game is pointed at something else, like capture a certain city, kill a certain party, or claim a certain amount of land. But, eventually it gets annoying because of the continous attacks that opposing races will deal out because you know you can't ever stop them.
decent turn base game
pro:
-Interesting pictures. Those demons, undeads, dwarfs etc... are just cool!
-Plenty to play. You can play quest or saga, choose 4 different races and 3 types of lord (Warrior, Mage, or Guildmaster)
-Not a bad turn-base game. You know there aren't many good turn based games (I am sure you can count them all with your fingers: Heroes, Fallout...), Disciples is not bad. It's somewhat similar to Heroes of Might and Magic, but it offers enough fresh stuff to make it worth playing.Inexpensive for a cool game. Is a great deal.
con:
-Graphics not great. This is a 2D game, although there are some nice pictures, the interface is too small and graphics aren't very good compare to today's standards.
-Not easy to learn. If you have played Heroes of Might and Magic perhaps it's not as bad. However the manual is so bad that it won't be easy for anyone. I don't know whether this only apply to Gold Edition or not... The 15 pages of nothing is just NOT acceptable.
-Interesting but lacks depth. This game certainly cannot compete with Heroes of Might and magic. Row combat just doesn't offer that much variety.
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In sum, it's worth buying, but don't get too excited about it. It's an entertaining but not groundbreaking game.
Can't wait for the sequel
I quite enjoyed this game. You move your heroes around much in the way you do Heroes of Might and Magic 3. But that is where the similarities end. You get hire heroes in town and form parties of the creatures of the 4 different races. Each creature is unique in the type of action they can perform during combat. Combat enables your creatures and hero to gain levels and become more powerful. The way they go up in levels all depends on the type of structures you've chosen to build in your capital town. Also there are different types of heroes for you to hire, depending on if you want a scout, a mage, a fighter, or a hero who plants rods. Rod planting is how you gather the various rescources in the game, and it becomes crucial to your strategy in winning the game. Overall the game was very fun too play and kept me up late into the night. The four races you play are very well balanced. The character drawings are excellent and really add a great flavor to the game. The only downside is the in-game graphics are not up to the standards of today (albeit this was 2 years ago), but this is thoroughly overshadowed by the great gameplay. There is a sequel coming out that looks to vastly improve on the graphics. I can't wait.