Cheap Demon Stone (Video Games) (PlayStation2) Price
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$19.95
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| PLATFORM: | PlayStation2 |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Atari |
| ESRB RATING: | Teen |
| FEATURES: | Take control of a lone fighter, a brash sorcerer, or a hot-tempered rogue in Forgotten Realms worlds, Sprawling story by N.Y. Times-bestselling author R.A. Salvatore, Voice performances by Patrick Stewart and Michael Clarke Duncan, Fight creatures including Bugbears, Slaadi and Yuan-tis, Unique camera angles and video, delivering an exceptional fantasy movie experience |
| TYPE: | Video Games, PS2 (PSX2), Sony Playstation (Play station) 2, Playstation2 (Play station2), Action, Adventure, Role Playing Games (rpg, rpgs), Great Deals (Outlet store) |
| MEDIA: | CD-ROM |
| MPN: | 24920 |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 742725249202 |
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Customer Reviews of Demon Stone
forgotten realms=easily forgotten game After a thorough inspection of all the games the local hollywood video had to offer, i decided to invest 5 dollars into this "promising" gaming experience. After reading what this game had to offer on the cover/back of the box, it seemed it had alot going for it: voice acting of jon stewart, beautiful graphics, intuitive character development and a decent storyline. Im sad to say, however, that each of these dreams thoroughly decayed as the game unfurled before my eyes. <
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>Ill start with the pros of this game, because it does have some good aspects. The graphics are amazing. anywhere from the detail of the jungle, the burning rubble of a peasant town, and the entertaining backgrounds consisting of npc's duking it out with a dragon or what have you. Along with these graphics, i experienced absolutely NO GLITCHES amongst the 7 hours of play. Along with the graphics were the tight controls. i never found myself frantically shaking my controller like a british nanny in hopes that the game will realize its err. Targeting enemies with ranged weaponry couldn't be easier, and utilizing what skills/spells that were available were simple. <
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>Alas, this is where all that is good ends. The mini cinemas cannot be skipped. this will frustrate and anger you as you see the same cinema for the 27th time when you are stuck in a situation. Normally this isn't that big a deal, except what the main characters say can get really annoying. Between the three heroes eerily mourning out loud to the villagers "run to safety! run! this place is in danger, get out! RUN" (normally i'd write this sarcastically, but this is honestly how the game speaks), pointing out the blatantly obvious "that dragon is in the way! we must defeat it!". THis lame speak often annoyed me during gameplay. an example of this situation would be like a battle with enemies on the other side of the river pelting you with arrows. The game has the characters say "OH NO! WE ARE BEING ATTACKED ON THE OTHER SIDE OF THE RIVER! wizard, use your ranged attack to get them! thats the only way!", and "fighter, use your new power of breaking objects to use! there is a log right in front of you that is blockin our way" (this is maybe 2 minutes after the game has a small cut screen explaining the skill and when to use it). I'll end this rant on the auditory and open it up to gameplay. its a watered down version of "lord of the rings". you do the same combos over and over again, with the same result against all the enemies (say the fighter has a combo that you can impale their spine. he does this with all the enemies, from small undead elf to slaag). Most of the time i found myself wailing away at X, since there was never a need to have to parry, break a shield, push enemies away, etc etc. <
>The a.i., oh man. God knows how many times i found myself playing the warrior with maybe 12% health left, running to the health potion in the middle of the field, but found that the rogue with 99% health ran to get the health potion before me. so many times i was swarmed by enemies, and found the other two characters in the corner picking on the weaker enemies. so many times, so many annoyances of getting knocked down by an attack i cant avoid, almost in a "stun lock" situation. <
>The upgrades are very unsatisfying. the only difference i really noted when i spent alot of money/experience was a slight change in visual armor, but increased damage, more spell damage, etc went unnoticed. <
>the gameplay got repetitive, very repetitve. They threw in a "sneaking type" scenario every other level, but that in itself is a watered down version of those stealth assassin games. <
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>If you are a fan of DandD and the like, maybe RENT this game, but dont buy. I had this game for 2 days, got to stage 7 of 10, and pretty much gave up since there was nothing really to play for. very dissappointed
Wish I spent (...) on something else
Title says it all, I'm just glad that I held out for this to drop(...). When I poped Demoncrap I mean Demonstone in my PS2 all I could think was "Damn I want to be Lord of the Rings" Then I saw that the same people did both, didn't suprise me. Oh, and one more thing especially for the gameshark users, the game will freeze up if you use codes. Heed thy words, save yourself the trouble on that. Don't learn the hard way like I did.
Good concept, ruined gameplay
This hack 'n' slash game looks great, amazing graphics really bring the fantastic world of Fogotten Realms to life in a way never before seen unless you have a computer powerful enough to run Neverwinter Nights at nearly full levels. The various settings ranging from a Wood Elven City in the trees to a lush Jungle to the frozen Mithral Hall just look jaw dropping and the models, especially the Yuan-ti, look totally cool. It's a little ruined by a bad camera though, leaving you sometimes unable to see what you're doing...
The voice acting by Patrick Stewart is great as Khelben "Blackstaff" Arunsun though it's very, very easy to often just think of him as Captain Picard or Professor X in a funky robe with a funny staff. The other voice actors are ok, though strangely the ones for the actual playable characters are only average...
Finally you also get to not only meet but play as the legendary Drow Ranger Drizzt Do'Urden. I won't spoil too much for you, but it's a blast.
And unfortunately that's where the good parts of this game seem to come to an end. The gameplay itself is repetitive... you get a handful of combos to do, but only a very small number, and they are exactly the same button layout no matter who you're playing as. And even then, it just turns out to be easier to run around mashing X over and over and over again... so you begin to wonder what the point of the combos are in the first place. Also, when you learn new combos as the game progresses, many of them simply replace the older ones, which is a little dissapointing, especially so for the sorceror. I for one would like to be able to choose between fireball, lightning bolt and cone of frost... instead each spell just ends up leveling up to a different one, which takes out a lot of variety.
Second, the overal story is horrible, it is so terribly cliched... you have the: Fighter who tried to save his village from attack but failed and now carries their guilt forever because he refused to just get over it... the sorceror who was born into a family of knights and therefore outcasted because he chose to study magic instead of martial combat... the half Wood Elf who, because of her Drow half, was feared by her village as she grew up and therefore despises her Wood Elf half until she suddenly learns that they're not as week as she thought they were... even the main storyline is straightforward, with hardly any twists or turns in it at all, it might as well not be there at all. Basically it's even worse than a second or even third rate Forgotten Realms novel.
But wait a second... isn't that R.A. Salvatore's name in the credits as the writer? Isn't he supposed to be one of the best Forgotten Realms authors ever? Now I have to admit I haven't actually read any of his books... I've only read a few Forgotten Realms novels, when it comes to Dungeons and Dragons books I've always been about Dragonlance (still waiting for an official Dragonlance game... yep...) but from what I've heard of his novels, he ought to be ashamed for admitting he wrote this game...
The biggest, most obscenely horrible flaw though is the friendly AI. It's not a pain in that you constanty have to save the neck of the other two players you're not playing as, but it isn't effective at all. At first it's only a minor thing, where you can find yourself thinking "Gee, I would have coordinated that a lot better if I actually had real people fighting with me..." but then you get to some boss fights where the sorceror has to blast targets at a distance while the other two protect him from ground troops. Here, it all falls apart. As the sorceror, you start off blasting away but then you're knocked down constantly by ground units. Hey wait a minute, you ask... where are the other two? Aren't they supposed to be protecting me? Instead, you find them slashing away nicely... on the other side of the level! So you have to fight off the ground units yourself... by the time you've gotten clear to start shooting again, your targets have regained all their health, and you're back to where you started except suddenly you only have a fraction of your health!
Ok, no biggie, you think... I'll just play as another guy and let the sorceror blast away on his own. Except he doesn't! He runs around like an idiot attacking the constantly resupplying bunches of ground units, and maybe takes two shots at the targets he's supposed to get rid of!
All in all, if you're into Forgotten Realms than see if you can rent this game, just for the visuals and the chance to see your two favourite characters and the world they live in come to life, but if you really, really want some hack 'n' slash action that'll keep you satisfied, go out and play God of War instead, because this game is just too repetitive and frustrating to be worth it.