Cheap DYNASTY WARRIORS 5 (Video Games) (PlayStation2) Price
CHEAP-PRICE.NET ’s Cheap Price
Here at Cheap-price.net we have DYNASTY WARRIORS 5 at a terrific price. The real-time price may actually be cheaper — click “Buy Now” above to check the live price at Amazon.com.
| PLATFORM: | PlayStation2 |
| AGE GROUP: | 12 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | KOEI Corp |
| ESRB RATING: | Teen |
| FEATURES: | Massive roster of 48 playable characters -- largest cast ever for a Dynasty Warriors game, New Jump attacks, new Musou Rage attacks and blazing 9-hit Evolution Combos, Bodyguard officers give single players Double Musou attacks, 38 newly designed maps, with environments that have their own look and feel, Enhanced battlefield base system and intelligent soldiers respond to events more strategically |
| MEDIA: | Video Game |
| MPN: | 00141 |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 040198001410 |
Related Products
Customer Reviews of DYNASTY WARRIORS 5
Yea its a lil different. But its the BEST in the series I'ma keep this real simple. Dynasty Warriors 5 is better than the rest. YES, if you've played 4 than you'll notce some changes. I suggest you accept them {u may even come to like alot of them} that way you can actually enjoy the game for what it is. <
> <
>Pros - Better graphics <
> Bodyguards who actually save that'az for a change <
> Stronger Allies {if the moral is high, they can pretty much take care of themselves} <
> Folk DIE {every officer is not in every battle. Remember they all have their own story. Example- Cao Cao is dead before the battle of Hei Fei castle. When you beat the game, the speaker tells of your characters LIFE, not how many enemies he killed per battle. {Story is superp this time around} <
> <
> Cinemactics {EVERY SINGLE CHARACTER has a brief {fully} cinemactic scene when you complete the game. The game saves them for you and you can watch em anytime. Thats MUCH better than DW4, where the endings were the exact same things with different colors or officers. <
> <
>Cons - You find weapons via DW3. I used to like DW4 level up system better. <
> No more duels. ......{personally I think its a plus} <
> <
> Difficulty - This games HARD. I'ma DW vet and I play on easy. {Unless my character has been seriously built up} They ain't playin wit'cha. <
> <
> Overall it does what it should. Its the best yet. Same old with minor upgrades. If you have DW4 and are still unsure, heres a thought. Wait for DW6 .....we KNOW its comin.
So Fun
it is very fun even though it is rated teen it is still good for ages 8 and up. it is very fun (perfect Christmas present)
It's not bad, but how much more can the fans take?
We all know about Dynasty Warriors. It's gameplay is pretty cool, and while a lot of people say it's the same thing over and over (and they're right to an extent) they never seem to notice the quirks in gamplay (Dynastay Warriors 3 is a HUGE step above number 2 and there are a lot of people who--for God knows what reason--didn't see that). Dynasty Warriors 5, on the other hand, is a step down from Dynasty Warriors 4. Dynasty Warriors 4 was not much above number three anyway, so seeing number five take a step down from it is pretty daunting. I warn you now, if you've never played Dynasty Warriors, this review won't help you out as much. If, however, you've played previous installments, you'll really be able to decide on number five after this.
<
>
<
>First, let's go about the things that are different. There are more characters, one added to each group. Not as rewarding for those who went from Dynasty Warriors 2 to 3 (in which you were rewarded with 22 new characters), and those who played Dynasty Warriors 4 first won't notice at all. The maps of course, are also different, and there are a few new missions.
<
>
<
>But let's talk about the step back. The thing that hurts Dynasty Warriors 5 the most. First of all, there's no complexity in raising your characters. There never was in Dynasty Warriors, but number four did incorporate a level up system, and KOEI had something going with it. Unfortunately, they decided not to experiemtn with it again in number five, and that's a damn shame because it made raising characters much more complex and much more exhilirating. You know, you felt like you were actually getting something done! You were hacking and slashing for a reason! Now you're just... hacking and slashing.
<
>
<
>Second thing that takes them back; the musou mode. Each character now only has five levels, and they're short. In previous installments some had ten levels, and they could take you a while. Some missions have also become one sided. If you need to say, get a fire attack going, you have to do it. If you don't get it going it's almost an instant loss of the mission. In previous installments it was not a problem. It helped your morale, but if they somehow managed to thwart your plan, it didn't mean you were sure to lose the battle. In this version it does, and it's particularly annoying. Likewise, if you actually do the mission as they specified it makes taking down all the enemy generals (save for those who have like two bars of health and an insane defense, which I'll talk about later) severely easy. The only exception are the playable ones.
<
>
<
>In addition to that, the maps are terrible, and to an extent, difficult to read sometimes, such as when there's a river in front of you, and it isn't depicted on the map. That, and there's not much free roam anymore. There's always a path you must take instead. So you can't cut through the level anymore by running across the map in a battle field fashion. In order to run around a fortress, let's say, you have to follow a path around the fortress. In previous Dynasty Warriors, you didn't have to do this!
<
>
<
>The new "weight" system introduced by the weapons is also a setback to this game. Heavy, weapons, for example, make some characters useless. Characters that are already slower than a snail, are reduced to seeming like statues! Take a character like Xu Xhu (if you've played previous installments), who is already slow and already carries a fairly heavy weapon. Now give him an even heavier weapon and he's slow as all hell. It's annoying, time consuming and makes you reject what could be a better weapon because you want to get a mission done quickly. In other words, this make some characters nearly useless. Even speedy characters (Lu Xun for example) have a tough time with heavy weapons, and it leaves them open for attacks. It's embarassing when the soldier you're trying to kill gets a cheap hit in there because your weapon is too heavy to carry.
<
>
<
>Likewise, enemy generals do a ridiculous amount of damage to you! This takes the fun out of DW5. The playable generals not only have an insane defense, but an insane attack. And they've gone back to era of DW2. If you happen to knock a general on his back he'll gain some sort of power up (and it could be the dreaded musou for ten seconds, even!). Most of the time it's an Attack X2 and that surely means you're in trouble. It's no fun with that kind of rule in place.
<
>
<
>Not being able to switch generals didn't bother me too much, but you'd think they'd keep up with it after how well it worked in number four.
<
>
<
>What I'm trying to say is, what was working for the series they neglected when they created this game. The gameplay remains unchanged, and that's a good and bad thing. The gameplay is fun in Dynasty Warriors, but I just can't help but admit it's the same hack and slash we've played a million times. Dynasty Warriors 3 was a huge step above number three. Dynasty Warriors 4, however, was only a babystep above number three. Now, sadly, number five seems to think moving in the opposite direction seems best.
<
>
<
>The music is also not great. Dynasty Warriors always has mixed results with music, but I think in this one we can all agree that the music is nothing above sub par. The series hasn't had the best music, but it has had tolerable music. This one doesn't have as much. The voice acting, as with every KOEI game, sucks the big one. And you can't switch to more emotional japanese voices either (again, something that only number three did).
<
>
<
>Graphic wise, it looks no different than Dynasty Warriors 4. However, I will say that they did manage to do something about the "pop up" enemies and how the game slows down when the screen becomes overcrowded with people. However, when the screen does become over crowded, you can barely even find yourself.
<
>
<
>The extras are also not worthwhile. How many more games do I have to suffer through that have "Sound Test" as an unlockable secret? Whatever happened to the days when you could find "Sound Test" under "Options"? When did "Sound Test" suddenly become an unlockable secret in video games? At least we're saved by some tunes not being worth listening to anyway.
<
>
<
>The Challenge Mode isn't very exciting either. Endurance isn't much fun. You must defeat each and everyone who comes at you looking for a fight. The goal is to last as long as you can. Until you die. In Dynasty Warriors 5 that death will be pretty quick. This is simply because when the enemies crowd around you, they all begin swinging at once. The moment you're lifted off the ground, you know it's over. Generals, as noted above, do incredible damage to you as it is. In Endurance, generals are the only ones who drop health, and that's if you're lucky enough to survive. Time attack is no better, being just like Endurance, only you must kill one hundred enemies as fast as you can. This would be fun if there were enemies. And when there are, it ends up being just like Endurance.
<
>
<
>So here's the big let down of Dynasty Warriors 5. The gameplay mechanics take a step down from previous ones and at some point in time even sink lower than Dynasty Warriors 2 (which really IS just nothing more than "tap square", at least in the ones following we got to raise characters). At the same time we're faced with terrible maps and mission objectives; generals that are way too strong to take down, and more additions that were taken away from the game rather than added.
<
>
<
>The new characters added are hardly worth it and only seem to be there to mock other characters. Speaking of which, the characters aren't all that unique anyway. Almost every character who uses a sword for example, has the same basic structure to his attack. Likewise, many of the musous (special attacks) look the same for many characters
<
>
<
>If you have Dynasty Warriors 3 (which is the best one in the series) stick with that. If you've got Dynasty Warriors 4, stick with that. If you don't have a Dynasty Warriors game at all, I'd suggest you get number three or number four. Number three was, by and large, the best in the series. Dynasty Warriors 5, however, should be the end of the series. There's nothing more you can do with it, and it shows because instead of moving the series forward, they've begun moving it backwards.
<
>
<
>Don't waste time with this game. Unless you really haven't played Dynasty Warriors, and you're looking for an intro. Otherwise, it's better to leave this on the shelf and shop for a different game. Dynasty Warriors 5 was it, there's nothing more to do with the series than put it in the recycling machine. It produces something that looks different, but it's virutally the same thing. Dynasty Warriors 5 is no different than the three before it (Number one was actually a Street Fighter like game), and unfortunately there aren't enough tweaks to make it better.