Cheap Call of Cthulhu Dark Corners Of The Earth (Software) (Windows Me, Windows XP, Windows NT, Windows 2000) Price
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$29.99
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| PLATFORM: | Windows Me, Windows XP, Windows NT, Windows 2000 |
| CATEGORY: | Software |
| MANUFACTURER: | Bethesda Softworks |
| ESRB RATING: | Mature |
| FEATURES: | CD-ROM, Battle or interact with people trhoughout the game -- try to figure out which are friends and which are enemies in disguise, Combat enemies using the environment, powerful and evil artifacts, Alien technology, or more Earthly weapons, Travel through the strange, Gothic New England of Lovecraft -- realistic, 3D levels like Innsmouth Town and Deep One City, Keep your Sanity intact -- as you face unspeakable monsters and unknown terrors, you'll also have to hold back hallucinations, panic attacks, vertigo and paranoia |
| MEDIA: | CD-ROM |
| MPN: | 11880 |
| # OF MEDIA: | 1 |
| UPC: | 093155118805 |
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Customer Reviews of Call of Cthulhu Dark Corners Of The Earth
Terrifying, but awe-inspiring This is a whole lot of fun. The sanitye effects work really well and the use of a grainy film effect is really good. There are many easter eggs, try peering in through windows in Innsmouth, even the ones by the floor, and you'll sometimes get a shock. It's nerve-wracking and the combat isn't dodgy like you'd expect from a largely stealth adventure. Yes, there are hard parts but not as difficult as in certain other games, so frustration isn't inevitable. <
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>The main problem was rather stupid human AI. A shame that sometimes you'll shoot them and they won't notice or you alert two and they spin around, never getting over glimpsing you because one continuously fires the shotgun ever so often. <
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>But oh well, such occurences are rare and the game as a whole is surely a work of art.
Lovecraftian Gaming....Wonderful
First of all, I am not a shooter gamer. I am an H.P. Lovecraft fan. This and Star Wars: Battlefront 2 are my only two shooters, and although I have played many others, I don't much care for them. The sheer realism of this game, however, enchanted me. HUDless, and with extremely realistic gameplay, it brought me into the game more than any game I'd ever played. The game completely has the feel of an H.P. Lovecraft story, with many of the peices in a typical one, and with many similar themes. I couldn't have asked for a better game, either with regard to my favorite author or with regard to realistic gameplay. If more shooters were like this, the genre would be much better.
Intense well-written game, hate the game play
Featuring an intense storyline, the game boasts a well designed interface (though seemingly older technology) and involved first-person perspective - the use of colors, fading, and distorted vision (such as vertigo and "fear shakes") to heighten the "being there" feeling of the player. The biggest problem I have with the game deals with the fast-thinking and forced-action gameplay. Often, you (as the player) are required to react quickly and often for what I consider an extended period of time. With absolutely no room for error (and no way to continually save your progress), you find yourself clumsily groping around to figure out where to go or what to do; this groping about is infrequently intuitive. And if you don't figure out what to do quickly, so sorry, start over from the beginning of that scene. The other big problem I have is the save-game system. You can only save when you find the same-game icons. So, if you want to save, you have to hope that you didn't lose access to the last one (or hope that another one is coming up). While this style of game play may highly appeal to some, to me it was a dud.