Cheap Burnout (Video Games) (GameCube) Price
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| PLATFORM: | GameCube |
| AGE GROUP: | 8 years and up |
| CATEGORY: | Video Games |
| MANUFACTURER: | Acclaim Entertainment, Inc. |
| ESRB RATING: | Everyone |
| TYPE: | Video Games, Gamecube (Game Cube, Game-cube), Racing, Flying |
| MEDIA: | Video Game |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 021481652908 |
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Customer Reviews of Burnout
One of my favorite racing games. Burnout is the type of game that I really wanted for quite a while; an arcade type racing game with huge detailed crashes. Burnout delivered most everything I was expecting.
Some people have complained about the fact that none of the cars are licensed reproductions of real cars. This doesn't bother me at all. The cars do lack detail but that still doesn't bother me. The tracks are pretty long (especially the Marathon tracks) but that just gives you more time to put the pedal down and smash into oncoming traffic.
The opposition drivers are pretty smart. They'll try to run you into cars and they don't crash very often. You don't really want to crash into other cars, but the amazing crash visuals make you want to make a huge wreck.
There are several different cars available, and then two special cars (a city bus and a big-rig tow truck). All of them handle differently and have different speeds. For racing I like the roadster. For causing huge wrecks I like the bus.
A big plus is the large number of tracks you can race on. Granted, several are just reversed version of other tracks, but there are different traffic patterns, weather changes, and some tracks are at night (really neat).
You can save your best replays, but each one takes up 15 blocks on a Gamecube memory card.
I was kind of sad that the dents and things don't stay on your car after a wreck. They somehow get fixed when you start to race again. I was also wishing it had a "demolition derby" mode where you had to try to smash up as many opponents as you could. No such luck. These little things don't really make me that upset though.
Last Word: Burnout is a very fun racing game that is an excellent time-killer. If you want to see some of the best crash visuals ever, do check out Burnout.
Wishing for a cheat code to make the checkpoints go away...
My feelings on BURNOUT are very mixed. On one hand, it offers a lightning-fast racing experience that is absolutely thrilling. At the same time, it suffers from some serious flaws. The game is unique in that it allows you to race through busy streets rather than on a racetrack, so you get to weave in and out of traffic at insane speeds in a realistic looking environment. The graphics are terrific and the inevitable crashes are impressive...although the three consecutive crash replays may be two too many. The sound is uneven, with engine noises being too loud and horns too quiet. The crashes are very loud, as you'd expect. The MIDI music is monotonous, but you can't really hear it over the constant drone of your car's engine anyway. The car selection is extremely limited, with only FIVE generic choices available at the start of the game. They include: "Supermini," "Sports Coupe," "Saloon," "Pickup," and "Muscle." The best of these is the Muscle car, which looks a lot like a Viper. You can at least change the color of your car, but this feature is also very limited: The Burnout paint shop stocks only red, black, white, silver and blue (yellow is exclusive to the Pickup truck). I remember playing Test Drive 6 on the PlayStation 1 and having a whole SLEW of awesome authentic automobiles to choose from. Not so with Burnout, and it's a crying shame. Furthermore, the game provides only TWO camera views: an external (or 'chase') view, and an interior view. Select the latter, and you'll see nothing more than the road -- no dashboard, no steering wheel...not even the hood of your car (kind of disorienting). But by far the most unfortunate aspect of the game is, of course, those vexatious and unnecessary CHECKPOINTS. It is completely unreasonable to expect the average player to race for 10 to 15 minute stretches while consistently maintaining a level of concentration intense enough to enable said player to avoid all crashes, perfectly execute all turns, pass all AI opponents, AND make every ridiculous checkpoint just to finish the race! In so doing, Burnout's developers have taken a good chunk of the fun out of the game and replaced it with frustration, anger and disappointment. You can be mere seconds away from a checkpoint, in 3rd place, when the time runs out and you see the dreaded GAME OVER message as the guy behind you in 4th place zooms on by. I was ahead of that guy! Why didn't HIS checkpoint timer run out?! It's enough to make you throw your WaveBird right through the TV screen! (NO! DON'T DO IT!) Remove the checkpoints, triple the number of playable cars, redo the music and you'd have an exhilarating racing game worthy of a perfect 10. As it is, though, I give Burnout a less than enthusiastic 7. The GameCube library needs more auto racing titles; this one is not bad but it could've been a lot better.
Excellent Game with one major flaw
The controls are good and the crash scenes are superb. The flaw is what almost all racing games have you have to earn money to unlock extremely good cars or radical race tracks. Get this game if you plan on just racing and HAVING FUN!