Cheap Breath of Fire (Video Games) (Game Boy Advance) Price
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The story is standard, but solid, fare--you are Ryu, a member of the White Dragon clan, and your task is to save the world from the Black Dragon clan. In times past, the two clans were actually one clan, but split in a horrendous war due to an evil and meddling goddess. While the White clan has maintained peace since then, the Black clan hasn't. Get the drift?
While the story is fairly black and white (pardon the pun), the gameplay itself is where the game shines. Each character has unique skills and abilities that unlock special areas of the game. For example, Ryu can fish if he finds a fishing pole. Later in the game, he can transform into a dragon during battle. Another character can walk through forests unimpeded and shoot animals for food. What's neat about this system is that as you gain companions with different skills, you can go back to earlier parts of the game to unlock areas that are only accessible via their skills. This adds to the replay value and depth of the game.
The battle system is the standard turn-based, random-encounter biscuits and gravy that most console gamers have come to expect. While not as engrossing as, say, Golden Sun's battle system, the shape-shifting at higher levels adds some enjoyment while fighting the ubiquitous nasties. Two added feature for the GBA version are automatic fighting, which is good for when you don't want to go through all the motions of turn-based combat, and an ability to swap items with a friend's version of the game through the separately sold link cable.
The graphics and sound are decent, but largely unimproved from the original SNES version, so they will seem dated. However, if you are into 16-bit, 2-D role-playing games, you'll find that the graphics look good on the GBA's screen. The sound is a faithful reproduction, but can sound tinny at times. --Bryan Karsh
Pros:
- Fun skill system that allows you to unlock hidden areas in the game
- Link option to trade items with friends
- Auto fighting option for those endless battles
- A nice story and a huge world to explore
- Too many random battles
- Graphics are dated
- Sound is a little tinny
| PLATFORM: | Game Boy Advance |
| CATEGORY: | Video Games |
| MANUFACTURER: | Capcom |
| ESRB RATING: | Rating Pending |
| TYPE: | Video Games, Nintendo Game Boy Advance (Gameboy), GBA, Action, Adventure, Role Playing Games (Game, RPG, RPGs, CRPG, CRPGs) |
| MEDIA: | Video Game |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 013388280049 |
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Customer Reviews of Breath of Fire
Don't listen to the imbecils. Read above. The first guy had to ruin it. "I IMMEDIATELY RETURNED THIS GAME!!" said the fool. Then how can you give a fair review of it?
Anyway, as someone like myself who has played almost any RPG in existance, and have not been fond of the lackluster games released on the Playstation for the past few years, I must go back and say Breath of Fire is one of my top 5 RPG's of all time. Right next to the likes of Chrono Trigger, Final Fantasy 3, Earthbound and Illusion of Gaia. The game has beautiful music, basic but nice graphics, a solid story, tons of towns and enemies, and just all around fun. Breath of Fire 1 completely annhilates Breath of Fire 3 and 4, so even if you did not like those, don't worry. From someone who loves the classic SNES RPGs, take my word for it: GET THIS GAME!
A must-have for RPG fans
Breath of Fire is a must-have for RPG fans!
After being spoiled by the graphics and sound of the recently released Golden Sun title, I was expecting a little bit more in the graphics and sound department. But don't let its slight lack of eye-candy fool you. This game has an excelent story line and great gameplay and makes up for its lack of glitter.
Breath of Fire has a similar layout to Golden Sun, consisting of an overhead map, groups of players, town scenes, and random battles. The story starts out in your typical "wake up!" senerio, as your home town is in trouble. Although, there is a slightly different ending to this situation then I would have expected.
Battle scenes are 3/4's overhead, and similar to Crono Trigger, including the small HP numbers that drop down as well as HP indicators. The battle mode has an "auto" function, which makes things much easier when you just need to "attack" something. It can be interrupted at any point. You are also able to use various items and spells that you collect during your travels.
The overhead map has a gradual day-and-night feature, which intergrates very well into the storyline. You can also run, which makes travel between two points much more managable than Golden Sun.
In the towns, you can talk to people, purchase and sell items, and uncover secrets. There are also the occasional "tasks" which sidetrack you from your ultimate journey, but these tasks add a slight twist that we have seen in many other RPG's.
Control is sometimes changed between two characters, as you take the role of others in the game. This feature makes you feel much more part of the story, rather than being forced into something without choice.
Make sure you pick up a copy! You wont be disappointed!
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