Cheap Blair Witch Episode 1: Rustin Parr 1941 (Software) (Windows 98, Windows 95, Windows Me) Price
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| PLATFORM: | Windows 98, Windows 95, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Gathering of Developers |
| ESRB RATING: | Mature |
| TYPE: | Project one I, Supernatural (horror), Third Person, Nocturne Nocturn, Computer Games, Adventure |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| ACCESSORIES: | |
| UPC: | 663593200013 |
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Customer Reviews of Blair Witch Episode 1: Rustin Parr 1941
Rustin Parr reaches new heights of creepiest for the genre At first glance, Rustin Parr looks like it should be passed off as a joke. The intro to the game is odd and far from what you would expect from a blair witch title. Get past the intro and the game picks up drastically. To be honest, the game suffers a lot from it's oblvious beginnings. In fact, it seems some of the game (namely the beginning) was developed before acquiring it's "Blair Witch" license. You start off in a secret underground government headquarters known as "Spookhouse" as FBI agent Doc Holiday. Doc Holiday is a an attractive young detective who is being guided and directed by a military leader and some-sort of kirate sensei. First impressions are not on the side of this one. Why is there a sensei when Doc Holiday does not in anyway use any form of martial arts in the game. This just adds to the out of place and irrevelance factors that infect the game's initial impression. The game pushes you into a room of confusion and frustration. This inevitability makes you want to instantly put the game down and walk away. Goofy controls, choppy animations, and meaningless chatter amongst characters puts you in a dreadful disposition. Horror takes a new meaning. The intro was designed to give you a feel for the controls of the game but seems far distant in it's relation to the rest of it. Choppy animation plagues the beginning and settles it's way all the way through. Buggy and just careless. Some tweaking with keyboard configuration and mouse sensitivity are necessary in order to master the controls. And some monitor adjustments with brightness and contrasts are also required in order to get the proper "fix". Get past the intro and you are on you way into a very satisfying title. Burkittsville, the town in which Rustin Parr resides, is where all the fun begins and really where the game should have started. Your assignment is to investigate the murders of 6 children who were all mutiliatted by a really small town hermit Rustin Parr in his basement (sound familiar?). The small town of Burkittsville, Maryland seems to be the perfect scene for this horror-inflicted blair witch project. Minor frustrations remain but the enticing creepiness and story leave you drawn to the game's gravitional pull. And you won't be able to put it down until it leaves you hanging for Volume II. <
>Gameplay lacks much in controls and action. Combat with the dead is more of an annoyance than actual fun. Combat is more of a chore routine to progress to the real awards: Revealing storyline and entriguing puzzles. And that's exactly what makes up for the clumsy controls and weak combat, the intense progression of storyline and the appropriate level of challenging puzzles. <
>Also, the environments will leave you sweating at the edge of your seat. It's the scariest, creepiest game I ever played resembling authentic north-eastern Fall landscape. The subtle crackle of the woods with dynamic lighting and shadows are enough to mess with your head. Add in the cries of children in the distance and you have one terrifying title that emulates it's theatrical counterpart. When you lose your way in these woods, you really feel lost and desperate to get back. Despite clumsy controls and combat, the daemons, zombies, ghosts, and creatures in this game all add to the intensity with their haunting animations, creepiness, growls, and sneakiness. The town itself is enough make your heart thump faster against your chest with it's small town eccentric attitude and feel. And characters of the town are very dynamic which adds to the overall story and dimensional texture. Getting caught up in the hauntings of Rustin Parr is what makes this game. So turn out the lights and enjoy this thrill ride. <
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Absolutely Brilliant and Chilling!
When I began playing Rustin Parr I didn't like the game because of the controls and the camera angles. But after playing it and getting use to the system, the game became fascinating. I'm a person who loves horror things, so it takes a lot to scare me. This came has accomplished that! It's hair-raising spooky! The storyline of the game is excellent also. I only gave it 4 stars because of the controls, camera view, and it takes a while to load the next level, but the rest makes up for it. It is a great game once you get the feel of how it works! Play it and you'll think twice about the dark!
BAD BAD BAD Camera view and CHOPPY Frames
Frankly I am SHOCKED that this game received so many great reviews! The game seems to have a good story line and the graphics seem decent, but your control on your character movement is pitiful!!! Everytime your character walks a few feet, the frame changes....your character may have had the camera view behind her (which I prefer), and then when you move to a new frame, the camera may be in front of you. So often you're looking at your character as a mirror image and your cursor to control your character is reversed...then next frame, you could find your charter side ways! It's insane! I suppose you could program the controls for all mouse-clicking instead of using curor keys to move your character, but I hate mouse-click movement games...my finger gets tired! :-) My frustration was so great, that I never completed the first mission. As far as "puzzle" games go, I've enjoyed "Dracula - The Last Sanctuary," and "The Longest Journey." Unfortunately, they have a lot of frame changes and point and click as well, but at least the camera consistantly follows my character!