Cheap Anarchy Online (Software) (Windows 95, Windows 98, Windows Me) Price
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Anarchy Online is a massively multiplayer Internet role-playing game featuring thousands of players simultaneously in a persistent, living universe. Players can customize their characters in a number of different ways, including choice of breeds, character classes, skin color, clothing, equipment, and more than 40 different social animations.
Inhabiting an alien planet in a distant future, players--in groups or on their own--are free to explore a stunningly detailed sci-fi environment, converse and socialize with other players, solve numerous quests, and battle strange and otherworldly creatures!
| PLATFORM: | Windows 95, Windows 98, Windows Me |
| CATEGORY: | Software |
| MANUFACTURER: | Funcom |
| ESRB RATING: | Teen |
| TYPE: | Science fiction (scifi sci-fi), AO, Online (massively Multiplayer MMRPG), Computer Role Playing Games (Game, rpgs, rpg, crpg, crpgs) |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 812329000124 |
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Customer Reviews of Anarchy Online
last reviews i saw was april & may 2001 lots changed since upon log in enjoyed toon creation and spending points how i wanted them to be spent.
i enjoyed the transport to the planet
newebe playground was usualy over camped over crowded even in wee hours of the night or early morning
the guards still run all through new be islies and "help kill"
there are still folks that yell at u if you take there kill
i found the learning curve to be very steep in this game
after bashing a while went to the city and started with missions.
i liked u could pick your own and see what the reward was that was a cool feature
i then went through the leveling process which seem to advance at a decent pace.
i did not find the people online at the time i was, to be friendly or group heavy/team looking
in fact i didnt have a singal person wave or say hello
i did eventualy have someone come up to me lead me to surgery clinic get inplants and another weapon ( latter i described the yellow text to my kiddo and found out it was an in game advisor) once i got the implants and armor and weapon it was allot easier to figure things out.
the loot was readily dropped and sometimes useful
oh nice thing about missions, they were usualy albe to do well and no chance of other folks 'steal killing
i did not find the areas to "open hunt or static dungeons so not sure if they are in yet??????
i still feel like a noob with this game and tried doing massive research but found few sites that had helpful information on how toos. Not going to buy another guide esepcaily since most likely going to be droping it
time played 1 month
i would suggest other rpgs at this time
1 n 64 perfect dark nice first person shooter
2 counter strike
its free no montly fee and its just runing around killing other folks in teams
If you got the money, honey...
OK, so I jumped on this game when it came out in the summer of 2001. At the time, Funcom was dealing with all kinds of data issues, bandwidth problems, leaks, you name it... And, I got fed up, and quit.
Fast forward Dec 2001... I gave this game a second shot, and Wow. The concept, on the surface, doesn't seem too different than any action MMORPG out there... however, as the story progresses (A 4 year long story, might I add), it certainly becomes interesting. Hate all that "Tis Art thou?" sillyness from games like "Ultima Online?" Forget about it... no one here needs no stinkin' accent.
It's fun. Action when you want. Friendly people. You'll enjoy it. Do it... give in...
At last, a game for grownups!
One of the drawbacks of most MMORPGs is the immense time amount of time they eat up. It's often necessary to take weeks or months of daily play to establish a character that can do anything useful or fun. Not so in Anarchy Online. This game is very friendly to the casual gamer. Do a mission when you get home, have a good time, and log off. Amazingly, you can advance reasonably rapidly in that fashion.
Say goodbye to forced teaming with strangers or obnoxious guildmates. It is possible to play and enjoy the game entirely solo. While there are many opportunities for trade and hunting with others, you are not forced to do so. Funcom has taken the tactic of encouraging players to team rather than penalizing those who do not. While a few nice items only drop in team missions, they are generally purchasable from other players with ease.
Anarchy Online was released to blistering reviews because of lingering bugs. Those bugs have been squashed. I frequently play the test server, and even the test material is surprisingly stable.
Others have mentioned the stunning graphics, music, and updated plotlines. However, to me the biggest distinguishing feature of AO is the designers have eliminated most of the annoying features of earlier MMORPGs. Dying is slightly annoying, but never devastating or time-consuming. Your items can be reclaimed at the nearest reclaim terminal and you're back in business as soon as a brief "resurrection shock" wears off. No more dying 3 times trying to loot your own corpse! The worst thing that can happen is you will lose experience if you haven't saved before your mission or hunt. Saving is inexpensive and highly recommended, although mission settings are so thoroughly customizable it is not hard to get a mission uniquely suited to your taste and abilities.
You will notice when playing AO that the general playerbase is more mature than in most games. This may reflect the science fiction audience, or it may be due to the solo-friendly design. At any rate, you won't be forced to endure a lot of griefers and those nasty brand-new chars that cuss up a storm, harrass all the girls, and vanish. It happens, of course, but not often. I would also note this game allows you to choose from many character appearances, of different races, ages, and there are even 3 sexes, lol. While there are some risque clothing items for women, they are balanced by equally sexy clothes and bathing suits for men.
Note to parents: I would rate this game as being best for mature kids, preferably late teens. This game is not based in America and acceptance of sensuality/sexuality is a bit more open than you may like. Example, there is a red light district in one city with a club named "Heads or Tails." However, the club is just window dressing and cannot be entered. Another example: clothing shops sell items such as "Gift Panties." There's not much sexual content going on among players that I have seen, but it's worth a mention that some of the game design may be aimed at an older-than-13 crowd. I'd guess the average age of players is 20-30, rather than the more typical 14-18.