Cheap Airborne Assault: Highway to the Reich (Software) (Windows 2000, Windows Me, Windows 98, Windows XP, Windows 95) Price
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| PLATFORM: | Windows 2000, Windows Me, Windows 98, Windows XP, Windows 95 |
| CATEGORY: | Software |
| MANUFACTURER: | Matrix Games |
| ESRB RATING: | Everyone |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 699030111666 |
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Customer Reviews of Airborne Assault: Highway to the Reich
Only for hardcore grognards It takes patience and a love of the genre to master this game. Defense or offense, enemy AI is unusually clever and makes you pay brutally for every mistake. This game engine will test your abilities even after you overcome the learning curve, translating into a high replayability factor Definitely a keeper.
Gaming Philosophy
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>As a veteran of Avalon Hill's classics from Afrika Korps to Squad Leader and Gary Grigsby's boardgame, War in the Pacific, I read the reviews here with interest. I purchased HTR last year, spent the requisite amount of time with the tutorial (and the manual) and played the game for about a month. In the end I found myself a bit frustrated and sold the game on Ebay. The game is no doubt a masterpiece of the orders process. However, it failed me in the fun department, which is no fault of the game, but I think it is overrepresented here, along with other modern computer versions of boardgames, as comparable to the venerable Avalon Hill classics. I have found the same fault with many modern computer boardgames, all of which are mechanically sound, but are lacking something the cardboard maps and counters provided: a philosophy that a game can be historically accurate, mechanically sound and fun to play. Often I have found, as with HTR, the first two of this trinity are available in great depth at the expense of the "fun to play". Fun to play doesn't mean the game player is a simpleton who can't master intricate mechanics and it doesn't mean a sense of strategic or tactical realism must be sacrificed. Talsonsoft produced two great tactical games in the East/West Front series and their Civil War series, but I have yet to find an operational level game that doesn't get bogged down, except maybe Gary Grigsby's earlier offering of the Barbarosa operation. I am still looking, World at War is my next choice.
Take the time to learn it...
Take the time to learn the game system before trashing it. The printed manual (which is getting increasingly rare these days) clearly states that new players should spend about 2-3 hours going through the tutorials.
Do not buy this game if you're expecting flashy graphics. Do buy it if you want a game to truly challenge you.
My only complaint(s) with the manual are the very dark illustrations & tiny printing. Otherwise it's well laid out & pretty well written.