Cheap 1503 A.D. The New World (Software) (Windows 98, Windows 2000, Windows Me, Windows XP) Price
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| PLATFORM: | Windows 98, Windows 2000, Windows Me, Windows XP |
| CATEGORY: | Software |
| MANUFACTURER: | Electronic Arts |
| ESRB RATING: | Teen |
| FEATURES: | CD-ROM, on Land or at Sea - Build your armies through up to 14 different military units and 26 military upgrades. Vary your tactics based on the terrain - command armies to storm city walls, or empower navies to create embargoes against neighbouring cities, Enhanced AI - Observe the differences in the cultures you encounter - some may look to establish trade and diplomatic ties while others may simply be out for blood. Different situations lead to different patterns of behavior. |
| MEDIA: | CD-ROM |
| # OF MEDIA: | 1 |
| UPC: | 014633143577 |
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Customer Reviews of 1503 A.D. The New World
fun fun fun This game is totally awesome and the graphics only make it better. Yes it is difficult to make a thriving city but it is very possible. At the beginning of the game you first (after you have built a warehouse) build a couple main markets places to increase you amount of owned land. Then set up a specific area for your houses, woodcutters, hunters, ect. In order to get a stable economy you have to "please" your people either leather, cloth, food, ect. I have devoted numerous hours into this game and have made many charts that tell the average amount of people one hunter place can provide enough food for. Also at the beginning of the game start to purchase tools because you'll need them. To purchase tool go to the main market building and go to buy goods. Then select how much you are willing to pay for however many tools. Sometimes the traders will not come if the circumstances are not to their liking. And another person had asked this question. And here is the answer... to trade you need to first make sure that a trade agreement has been signed with the person that you want to trade with. Then click on a ship, go to the trade point screen and then click on your opponents ""warehouse"". After this a screen will come up that says load or unload. click on one of the boxes and choose what to trade. If there is a yellow triangle thing pointing to a resource, that means the your opponent needs that resources if it is a blue/ green triangle that means that he is exporting it. <
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> Some people complain about this game and cry like little babies because they are too simple to figure out the game. For one, someone said "my sheep never have enough grazing land. Well that's probably because they didn't pay attention to the lit area around the building which represents the ""service area"" you can't put other stuff in that area because if you do your sheep have no place to eat grass which is called grazing. Some people say it's too hard well its not I'm 13 and have been playing for 3 and 1/2 years and I can tell you it's not hard. You just need to take the time to explore the game. A different person said that you can't board ships when the box says you can, in fact on of the things the people say in the game is "board the ship" but you can't. The same person said that you can't build your own main market place over an almost destroyed main market place of your opponents when in fact you can. For the coastal main market places you need to use a ship with the necessary resources and build a warehouse over it. For main market places that are on land you need to use a scout to carry the resources near the main market. And this is to Tiffany L Savage you didn't waste any money on this game you just need to grow a brain in place of that walnut on a stick in your head. I can't believe you don't know how to grow tobacco. House enough settlers, get a ship, load it with resources, sail to a island that has the right climate and start building. If your ship has the resources and is close enough to land one of its commands it to build a warehouse, which is like a harbor in a way because that is where water trade is conducted. As for "gr8m8" you suck because you said the graphics are bad when really they are above 55 if you rate it 1-10 and that's impossible. Maybe you should do what Joanna Daneman did and switch it to your language... what an idea. <
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Thumbs Up!
While mine has totally glitched out- it was a good game for about a year. I'll have to fix the glitch. I found it immpossible w/out cheatcodes- w/ a certain code (by rewriting the code) I got rich. It affects the AI players, but oh well. Graphics and music choice is very good. A couple things improved would be nicer and it has many glitches. It started crashing when it was first installed, but I fixed it somehow. Objects often get stuck and ships move through land. I never got too annoyed. I bought it for $15. It gets kind of boring if you complete everything. I would buy it!
an engaging game well worth its modest price... great first simulation game to try...
1503 A.D. is a wonderful simulation game for several reasons. It is an engaging game, well worth its modest price. If you are NOT a "gamer", 1503 A.D. is a great first simulation game to try and see if you like this genre.
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>First, it's important to note that 1503 A.D. is not about slash and burn like Age of Empire. Nothing wrong with Age of Empire, but in that game your sole purpose in building an economy is to build a military to defeat the other guy. And when the other guy's defeated, the game stops. And if you don't attack him, he'll attack you, so it's a tense play.
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>In 1503 A.D. your goal is to build an economy and explore the new world. It is a simulation of that time when Spain, France, England, Holland etc. first sent ships to the Americas and the Caribbean Islands and discovered the fantastic lands and resources available there. You play at your own pace without time pressure.
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>I find it engaging on three levels: first, creating a working economy (it's literally a little MODEL of a world, with miniature ships, buildings, roads, trees, animals, crops, and people); second, extending that economy over multiple lands, using ships as the means of communication and trade (for example, you need a tropical island to grow dye plants for luxury clothing); third, the basics and luxuries correspond to the actual economy of that time (food crops, clothing crops, tobacco, dies, spices, whale oil, etc.)
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>As several reviewers state, 1503 A.D. is quite engaging to play over many hours. You can stop and resume anytime. There are indigenous tribes to discover and trade with. There are prebuilt tutorials and campaigns to try. And there is a "sandbox" mode where you just pick a map and build on your own, with nobody telling you what you have to do.
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>There are other computer players to trade with. And yes, if you wish, to fight with. You can build troops and warships and send them off to do battle with other settled cities or with the bad guys everyone loves to hate, pirates. The point is, you don't HAVE to do this if you don't want to. Or you can do it LATER, after you've gotten the other features under your belt.
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>At $9.99 the price is hard to beat, plus, the game plays on normal computers and does not need super graphics cards. I think this is an engaging game well worth its modest price. And it's a GREAT way to explore playing simulation games and see if you like them.
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>One other tip, in addition to the printed manual that comes with the game, there are many free ONLINE web sites and forums with lots of help, tips and walkthrus etc. from other players. So you can play on your own, or follow a detailed walkthru, or just look up stuff somewhere in between.